14max/70+ ar are best dmg wise
lacerator/ws > 99.99% of rares
This.
Masteries dont combine.
I would advise you to use a 3bo metamorphosis helm in cube, and beast + doom offhand.
Because any reasonable combi of Attackspeed/DR% and FCR is very hard to achieve without that.
Doom + Beast offers a fine annoying but effective wirl offhand, at the same point as beeing able to transform to bear to "Pre activate" Mark of the bear(25% EIAS + 20% DR) and the 2 skills in doom helps BO level a little.
Cube:
3bo metamorphosis
2 sojs/bk
3wx ammu
arach(if other belt is in use)
Typical helms:
20fcr/3soc/45ias/120%ED
2barab/20fcr/visio/adds/2soc (ED/ias jools or @/ias jools)
Coa (ED/IAS jool's)
Use warrent attackspeed calc and consider some setups based on this.
Dont forget the crucial RAVEN AND WISP combi. GL hunting bowa/nec etc without that oak, it also acts well as absorb and CNBF.
That oak meatshield should be very high on priority list.
Attackspeed and knockback as well...
Just and example:
Code
Helms:
Coa 30ias/80%ED/15%DR/30@
20fcr/3soc/45ias/120%ED
2barab/20fcr/visio/adds/2soc (ED/ias jools or @/ias jools)
Armor:
Enigma
Belt:
Arach (Nosferatu's can achieve 3.5fpa. i think)
Wepons:
Warshrike + Lacerator
Doom + Beast
Boots:
Gore rider's
Hots
3resi/frw/adds
Possible some shadow dancers
Gloves:
20ias/kb/adds
Rings:
Wisp
Raven
Ammu:
Highlord
Cube:
3bo metamorphosis
2 sojs/bk
3wx ammu
arach(if other belt is in use)
Without arach in cube there is space for 2 helmets, so add 6bo helm.
Inventory:
Cube
Torch
Annie
6 x 5fhr/5@ scs
3max/ar/life scs
Skilling axe mastery is more helpfull than skilling Wirl/berserk individual. Ofc you need 1 base wirl/zerk xD
This post was edited by gel87 on Feb 23 2025 03:37am