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Feb 6 2025 12:16am
Currently level 42 and 1 square from completing the catacomb, however, I haven't eve got one objective 0/3 and 2/3 are solo achievable:

Pinch
Treasure Pest

I use /set easy 0 while exploring all unexplored squares during the run... this is proof of level and character and catacomb size: https://prnt.sc/F36Thf4lHPEJ

This is my character in that print screen previous paragraph: https://forums.d2jsp.org/user.php?c=3&i=234344&p=445979

This is a Print Screen of link at the time: https://prnt.sc/OzDfwNgdHYNQ

Low level Objectives should be easier to obtain when a player explores every catacomb during their climb... I do not whistle.



EDIT: At least the Map is level 35, pity on the modifiers though and only 2 Quantity

Mythical runed magteau map, +9 Warm Lights, +141% Warm Light Effectiveness, +1% to 11% Item Drops, Quantity: 2 , +6% Level Up

Anyway... most likely won't get bought, but up on HC MP @ 20fg.

This post was edited by izParagonzi on Feb 6 2025 12:23am
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Feb 6 2025 12:50am
Next time try finding some EPs. Those two objectives aren’t gonna spawn without them xD
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Feb 6 2025 03:18am
Next time try finding some EPs. Those two objectives aren’t gonna spawn without them xD


So... full explore catacombs from level 1 to 42 and "NO" evil presence spawned? really... shit if that happened YOU wouldn't play this game.

Come up with some other fucking excuse would ya.

Those objectives are level 15 and lower, my level is twice that and the catacombs explored is a sufficient dimension for at least 1 objective to spawn... now come on... the dimension even in a FULL group and 0 objectives are met??? how would you feel... full group, clearing that size catacomb and none of those objectives spawned???

Hey... I like lemons and suck on them with salt and it tastes nice... how about you try it out regularly... I mean I have seen this happen over the years, bitched about not even finding TP @ level 67+ ... it is a joke especially when I only explore and not play with the whistle sized ego of others whistling Dixie all day long and nothing is coming.

EDIT:

Blame RNG. Shit happens Rex. Take a break.


True... but the RNG on solo'ing and objectives is too often.

This post was edited by izParagonzi on Feb 6 2025 03:24am
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Feb 6 2025 03:21am
Blame RNG. Shit happens Rex. Take a break.
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Feb 6 2025 07:46am
Last climb I got pinch of evil at lvl76... with monk (I do nothing but exploring)

I know that's my fault (I died 4 times lol) but it was the first time I get that quest soooooooooo fricking late. I mean, it does happen that I'm lvl40 or more and just then I find 1 of the 3 first objectives, which is cumbersome.

But well I believe its just RNG like you two said, I know some people suggest doing low lvl maps with eps to find pinch of evil easier or something like that, for some reason I don't map :bonk:

Edit: I don't play easy mode at all. I know some people have told me, but I don't remember how that "affects" some objectives spawning

This post was edited by Necromorfo on Feb 6 2025 07:48am
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Feb 7 2025 04:35pm
Sounds like a personal problem. I rarely have trouble finding these objectives. You must not be playing right or something. Maybe guardians are allergic to objectives?
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Feb 7 2025 05:28pm
Sounds like a personal problem. I rarely have trouble finding these objectives. You must not be playing right or something. Maybe guardians are allergic to objectives?


It's probably just bad luck, the one climb in 100. It happens.
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Feb 7 2025 06:09pm
i usually whistle to 20 and still hit pinch by level 30 practically every run. i also dont have easy mode off. TP is usually hit or miss but i don't really find them crucial anyway.
Strangely enough your chances of hitting TP/Sneaky are higher if you have it on.

One of the issues you have is actually completing maps, this is terrible for EP hunting unless you're on room size events and have a good map.
So i'd blame that if i were you, i reset if i can't get to a blank tile within 10 keypresses
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Feb 7 2025 06:54pm
i usually whistle to 20 and still hit pinch by level 30 practically every run. i also dont have easy mode off. TP is usually hit or miss but i don't really find them crucial anyway.
Strangely enough your chances of hitting TP/Sneaky are higher if you have it on.

One of the issues you have is actually completing maps, this is terrible for EP hunting unless you're on room size events and have a good map.
So i'd blame that if i were you, i reset if i can't get to a blank tile within 10 keypresses


Based on my initial post, I would have started that catacomb @ level 31 and the dimensions are 19 x 13 which = 247 squares and 246 UNEXPLORED ... Catacomb, not a Map. My character met the requirements to have Pinch (level 6) / Treasure Pest (level 13) & Shamans (level 15) to appear (Maximum of 3 Objectives) ... RNG chance = 0/3 objectives to spawn when creating that Catacomb with those dimensions (or previously completed catacombs.)

Objectives and spawn % chance has been adjusted in previous updates, so RNG aside, coding should alter this as mentioned by me in previous Suggestions... even a suggestion increasing the Objective Maximum to 5 instead of 3 (as long as the requirements have been met.), especially if people are fully exploring and NOT whistling, thus it makes the game more enjoyable.

Open Rooms vs None ... how do you know if there are open rooms in a Catacomb that has 247 squares when you only back track 10 squares to an Unexplored square at the beginning? Or the fact that their isn't an Open Room near the end of the Catacomb? Isn't this just RNG as you stated before?

Well, it is personal preference... I solo, I use /set easy 0 from level 1 to Master Quest and try to fully explore... AT TIMES, trap doors or Sneaky I have to re-create catacomb & only use /set easy 1 if back tracking a great number of squares and reset to /set easy 0. Just my play style, and maybe others, also, low level objectives should be completed early.

As for Sneaky or TP ... I don't like using the level 5 Map & /set easy 1 method either same level cap or higher levels... not worth it.

END NOTE: Many suggestions from either myself or others about Objectives have been made within a decade at least.
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Feb 8 2025 05:01am
Based on my initial post, I would have started that catacomb @ level 31 and the dimensions are 19 x 13 which = 247 squares and 246 UNEXPLORED ... Catacomb, not a Map. My character met the requirements to have Pinch (level 6) / Treasure Pest (level 13) & Shamans (level 15) to appear (Maximum of 3 Objectives) ... RNG chance = 0/3 objectives to spawn when creating that Catacomb with those dimensions (or previously completed catacombs.)

Objectives and spawn % chance has been adjusted in previous updates, so RNG aside, coding should alter this as mentioned by me in previous Suggestions... even a suggestion increasing the Objective Maximum to 5 instead of 3 (as long as the requirements have been met.), especially if people are fully exploring and NOT whistling, thus it makes the game more enjoyable.

Open Rooms vs None ... how do you know if there are open rooms in a Catacomb that has 247 squares when you only back track 10 squares to an Unexplored square at the beginning? Or the fact that their isn't an Open Room near the end of the Catacomb? Isn't this just RNG as you stated before?

Well, it is personal preference... I solo, I use /set easy 0 from level 1 to Master Quest and try to fully explore... AT TIMES, trap doors or Sneaky I have to re-create catacomb & only use /set easy 1 if back tracking a great number of squares and reset to /set easy 0. Just my play style, and maybe others, also, low level objectives should be completed early.

As for Sneaky or TP ... I don't like using the level 5 Map & /set easy 1 method either same level cap or higher levels... not worth it.

END NOTE: Many suggestions from either myself or others about Objectives have been made within a decade at least.


just increase evil spawn rate by +100% and problem is fixed
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