d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2: Resurrected > D2:R Discussion > The Demon Machine Enchantress
Prev12345Next
Add Reply New Topic New Poll
Member
Posts: 1,430
Joined: Jan 18 2022
Gold: 7,405.10
Jan 12 2025 06:12pm
Assuming you don't need to invest in fire tree outside of warmth, what's the best or most interesting use?


My guess would be to make her a nova Sorc if no points needed into fire tree. Since static is a synergy, and with this being maxed, it’s a huge range. In theory the normal attack sequence would be:

Static, static, bolt, bolt, nova the stragglers.

Could also try chain lightning to scoop up the rest? Interesting idea.

Charms would only need FHR (waste beyond 86 really) and @res. Besides that life would be welcomed. But, we are deep into over engineering territory. Kinda like it :)
Member
Posts: 9,455
Joined: Feb 17 2008
Gold: 57,667.77
Jan 12 2025 07:30pm
I had this same question. OP answered with some recommendations for gear, but I'm more interested in skill point allocation. Is there some hybridized version that opens up if the demon machine account no longer needs to invest in max enchant, etc.?


I have never played the demon machine sorc, I likely will at some point in the future. However, I suspect that even if another sorc enchants the demon machine sorc, the demon machine sorc might need to max Fire Mastery in case that damage is checked by the algorithms when attacking?

Maybe more points in static can add range to your static, especially for builds who will have less +lightning skills?

More points in ES to be more tanky?

Max warmth will help to recover mana after hits on ES.

Branching out to other elemental damage skills (like cold) might be hard on this build, but I heard the core build is very good. This is even better since sunder charms came out to break immunities.
Member
Posts: 7,142
Joined: Dec 1 2023
Gold: 37,480.50
Jan 12 2025 07:47pm
Single player vs team player demand different role for each char. Good discussion in this thread!
Member
Posts: 34,822
Joined: May 16 2024
Gold: 0.00
Jan 12 2025 08:19pm
In demon machine its best to put in 15ias/30pr jewel (12 or 13 ias is bp can't remember)


3frw 17 mana scs are the way to go on this build (or if u want to buff up light res for the dmg that gets through throw few 3/11lr into the mix)
frw fire gcs are bis as well (might want to grab 1-2 30-40 life fire gcs)
on swap you either use cta+bo spirit or warstaff cta with +3es/useful skills, your preference

why would you carry around chant orb, chant lasts 20+ minutes? 35 spirit+30 viper+20mages+20 ammy gives you 105fcr to teleport on cta side, spirit can be eth (saves you 10 points) or use lidless altogether to dump more stats into energy and roll with 63fcr

for boots: best in slot boots are something like this: 30frw 5% inc. mana high mana 30+poison res 25%plr boots, or mf instead of plr

You don't need 60faster hit recovery, can go for 20fhr bp (1x fire gc with 12fhr+2x 5fhr/17mana scs or 2x fire gcs with 24fhr or 1fire gc and 10fhr mana boots) or 0

This post was edited by Fnall on Jan 12 2025 08:35pm
Member
Posts: 4,227
Joined: Feb 21 2022
Gold: 310.00
Jan 12 2025 08:47pm
My guess would be to make her a nova Sorc if no points needed into fire tree. Since static is a synergy, and with this being maxed, it’s a huge range. In theory the normal attack sequence would be:

Static, static, bolt, bolt, nova the stragglers.

Could also try chain lightning to scoop up the rest? Interesting idea.

Charms would only need FHR (waste beyond 86 really) and @res. Besides that life would be welcomed. But, we are deep into over engineering territory. Kinda like it :)


nova or chain lightning is a really interesting idea for scooping the rest. making these skills strong enough to be worthwhile probably depends on whether investment into fire mastery is a requirement in my char despite my buddy’s max chant.

This post was edited by therealpb2010 on Jan 12 2025 08:48pm
Member
Posts: 4,227
Joined: Feb 21 2022
Gold: 310.00
Jan 13 2025 10:24am
for anyone wondering , you do still require max fire mastery on the demon machine sorc, even when getting buffed by separate enchant sorc. I was able to reallocate my enchant skill points , choosing to max hydras in order to take advantage of the fire mastery and fire skillers in invy. The hydras are helpful with boss kills and pvp when I decide to do that. I was also able to max telekinesis and almost max ES so she’s insanely tanky. ohhh and exploding bolts are 25k dmg :)

She’s fun to play, highly recommend.
Member
Posts: 7,142
Joined: Dec 1 2023
Gold: 37,480.50
Jan 13 2025 12:15pm
Nice, I only get 14k dmg now. Time to buy a few skillers.
Member
Posts: 1,430
Joined: Jan 18 2022
Gold: 7,405.10
Jan 14 2025 05:58am
for anyone wondering , you do still require max fire mastery on the demon machine sorc, even when getting buffed by separate enchant sorc. ….. ohhh and exploding bolts are 25k dmg.


I have a hunch you’re being led astray by the lying character screen. The damage dealt is not necessarily what is displayed here. Having fire mastery would effectively double dip and incorrectly present too high of damage.

From the Amazon Basin:

+% FSD also applies to melee attacks at time of attack, so it will be applied a second time to melee fire attack damage added by Enchant, Holy Fire and items. Character screen displays +% FSD being applied to ranged fire attack damage as well, but this is not actually the case.

Another way to think of it, is that you are not “casting” any fire skill with the demon machine. You are attacking with a ranged weapon. The giant damage boost comes from the buffed enchant. There’s an incredibly small boost of added FSD to the exploding arrow itself, but it’s negligible (lvl 6 exploding arrow itself is ~29 dmg).

If you have time, you can do an experiment on Diablo. See how many bolts it takes with and without the fire mastery and let us know.
Member
Posts: 8,488
Joined: May 29 2015
Gold: 7,945.00
Jan 14 2025 06:37am
I have a hunch you’re being led astray by the lying character screen. The damage dealt is not necessarily what is displayed here. Having fire mastery would effectively double dip and incorrectly present too high of damage.

From the Amazon Basin:

+% FSD also applies to melee attacks at time of attack, so it will be applied a second time to melee fire attack damage added by Enchant, Holy Fire and items. Character screen displays +% FSD being applied to ranged fire attack damage as well, but this is not actually the case.

Another way to think of it, is that you are not “casting” any fire skill with the demon machine. You are attacking with a ranged weapon. The giant damage boost comes from the buffed enchant. There’s an incredibly small boost of added FSD to the exploding arrow itself, but it’s negligible (lvl 6 exploding arrow itself is ~29 dmg).

If you have time, you can do an experiment on Diablo. See how many bolts it takes with and without the fire mastery and let us know.


fire mastery does double dip but they patched the damage and its not only a bug in the character screen it does effectively double dip witth enchant
Member
Posts: 1,430
Joined: Jan 18 2022
Gold: 7,405.10
Jan 14 2025 07:11am
fire mastery does double dip but they patched the damage and its not only a bug in the character screen it does effectively double dip witth enchant


Ah interesting! Have a reference you can share?
Go Back To D2:R Discussion Topic List
Prev12345Next
Add Reply New Topic New Poll