You are right, Ormus spirit arach mages and griffon are enough to Hit 120 fcr without Amulet or rings
So you dont need fcr on amu with Ormus
Going for a 4 facette armor though you either need a 2/17 amu or a 3/10 and one fcr ring to make up for the loss of 20 fcr from ormus.
So you basicly get -15 more enemy res but loose out on +3 to lightning from ormus and on +1 lightning from amu or +1 all Skills from a soj.
117 FCR with max damage would be achieved with
40% eschutas
25% griffs
20% trangs glove
20% ormus
20% arach
SOJs/BKs
+3 light ammy
dont know if Spirit or -20/20 shield gives more damage. But i'm more than certain the -20% would be better for clearing purposes.
I dont think I would ever run echutas on a 117 light sorc. -35 enemy res from crescent moon gives so much more damage than the + 3 skills from echuta.
Especialy since the % damage from echuta is Just added to Lightning mastery. thats why crescent moon Is better than 6x RBF crystal sword , too even though it only has 5 more - res vs 30% extra damage on the 6 facette sword.
As described in the beginning, the 40 fcr on weapon is Not needed at all , especialy with ormus or maybe viper.
So for damage Crescent moon >>>> echuta.
I would only roll with echuta in a 200 fcr setup
For the shield I would not drop spirit on a lightning sorc. Its basicly like dropping Ormus for 4 facette armor but worse.
when dropping spirit you Loose even more fcr wich would mean a 2/20 amu and
twofcr rings would be needed, loosing more + skills and also the nice defensive stats of spirit.
So to sum it up:
weapon:Echuta(5/5) vs Crescent moon: -30 less Enemy res is way better than + 3 skills even without fcr. Trading FCR for damage nets you by far the most in this Slot, so I‘m set for crescent moon.
Shield:Spirit vs 4facette Monarch/jmod : -20 less enemy res , while loosing a lot of fcr,+ skills and also defensiv stats.
Armor:Ormus(5/5) vs 4facette armor : -15 less enemy light res, while only loosing a bit of fcr (one 2/17+ amu solves it) and Not loosing any defensive stats, maybe even gaining some (Go for 4os + life armor and 2/17 res + amu)
In the End its always Fcr and + skills vs less Enemy res on all These slots.
You gain the most from trading that on your weapon , by far.
It may be worth it on armor since you dont Loose that much fcr and no defensive stats there but it only gives aditional -15 less Enemy res
Its never worth it on the shield, since you loose by far the most stats
Crippling your rings/amu to compensate.
One last contender: what about self Infinity? It works on nova, why not on Lightning?
You can get -55 enemy res on it , the Same as crescent moon + 4 rbf monarch.
Gear for fcr would be: 25 Griffon, 20 mages, 20 arach 2/12+ amu , Viper and 1x Fcr ring (Or ormus + 2x fcr ring).
I know Infinity on Nova is Great because your merc then can use insight which is awesome since you run Energy shield on nova sorc.
on a Lightning sorc without Es insight is not needed, though. but maybe use an a5 merc with Plague to Proc lower resist?
So with Self Infinity you can get -55 enemy res from weapon , conviction aura and on top lower Res procs from your new merc.
In theory this should give you the Most damage possible with 117 fcr, or am I missing something?
This post was edited by Junglist69 on Jan 3 2025 01:38am