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Dec 24 2024 12:52pm
^cota maybe?


Can you check edit sorry
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Dec 24 2024 12:57pm
Can you check edit sorry


Team comps will be disclosed at the moor shortly before the start

Expectation is that both teams arrive ready to duel.

There shouldn’t be any team composition change once teams are disclosed… but at the same time you are still offered the opportunity to make whatever necessary gear swaps to be ready for duel 1 (ie adding cold stack gear)

Hope that makes sense
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Dec 24 2024 01:00pm
Team comps will be disclosed at the moor shortly before the start

Expectation is that both teams arrive ready to duel.

There shouldn’t be any team composition change once teams are disclosed… but at the same time you are still offered the opportunity to make whatever necessary gear swaps to be ready for duel 1 (ie adding cold stack gear)

Hope that makes sense


Makes sense!
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Dec 24 2024 01:06pm
One other question pertaining to your speed rule, I see you have most classes ranked, but is there a specific number assigned to each class? Sorry to ask a whack question like this lol, was just thinking about that style of rule and it could matter when making teams if two classes play similar roles.
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Dec 24 2024 01:25pm
One other question pertaining to your speed rule, I see you have most classes ranked, but is there a specific number assigned to each class? Sorry to ask a whack question like this lol, was just thinking about that style of rule and it could matter when making teams if two classes play similar roles.


In terms of speed, this is how we interpret the classes (ranked fastest to slowest)

1. Sorcs because unlimited tele
2. Wind Druids because they can have multiple tele staves
3. Any other build that carries a tele staff (ie barb, nec, trapper, etc…)
4. Paladin because of charge/vigor
5. Every other build that does not fall into any of the other categories above

Does that clarify things
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Dec 24 2024 01:48pm
Belarathon
^yeawhatup
^toeshank
ISO 4th

Ps at which point are character types to be disclosed


Ok I’ll play
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Dec 24 2024 01:57pm
In terms of speed, this is how we interpret the classes (ranked fastest to slowest)

1. Sorcs because unlimited tele
2. Wind Druids because they can have multiple tele staves
3. Any other build that carries a tele staff (ie barb, nec, trapper, etc…)
4. Paladin because of charge/vigor
5. Every other build that does not fall into any of the other categories above

Does that clarify things


Not really, because good necros should also use multiple tele stave, and any number of combinations of characters could be used. I am not trying to be difficult, just that if each character was given a precise speed number it would be easier to form good teams. If two class types can perform the same function for a given team, it’d be prudent to choose the slower class type even though is performs
The same role for the team, so that your total speed score could be lower given a draw. So precise speed #s would be super useful!
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Dec 24 2024 01:58pm
Ok I’ll play


Dope if you have a solid 4th who is experienced in lld lmk or I’ll find a pro!
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Dec 24 2024 02:03pm
Not really, because good necros should also use multiple tele stave, and any number of combinations of characters could be used. I am not trying to be difficult, just that if each character was given a precise speed number it would be easier to form good teams. If two class types can perform the same function for a given team, it’d be prudent to choose the slower class type even though is performs
The same role for the team, so that your total speed score could be lower given a draw. So precise speed #s would be super useful!


Per our ruleset all builds are limited to 1 tele staff carried on swap, with an exception made for wind druids, who can carry extras in the inventory.
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Dec 24 2024 02:48pm
Per our ruleset all builds are limited to 1 tele staff carried on swap, with an exception made for wind druids, who can carry extras in the inventory.


I see, thanks for the clarification, didn’t expect tele staff to be limited, but I know that this is not the place for rule callouts… 🤣

Still seems solid enough despite this clear overlook. Will lyk on our 4th
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