Quote (Dragonkilla8 @ Nov 3 2011 11:17pm)
Yeah I'm looking for a new MMO to play, played RuneScape for way too fuckin' long and played WoW for about 5 years... Tried out games like Flyff (Really liked that game but quit ultimately because of the "cash shop") Last Chaos, Kabal, and a few others... Really just got tired of the nothing-but-a-solo-grind feel... WoW/RuneScape kept me interested the longest but burnt out on both of those games and don't like where either are heading.
If you had to compare this game to 1 other... Which would it be?
Is there a monthly subscription, or do they utilize a "cash shop"?
Is the fun during leveling, and while you level you unlock more activities/dungeons (like RuneScape), or more like WoW where you have to reach max level to do anything at all? Or more like Diablo 2 where level is semi-relivant, although skill and gear greatly outweigh it?
Is the game balanced? Like are there plenty of each class, or is there one class that simply dominates them all and makes all the others seem weak and useless, therefor you don't see many of them?
What type of learning curve does the game have? Will it take months to truely understand the game, or easy to pick up on the basics and only have to worry about the more advanced mechanics later on?
Is it more of a level solo type game or one where you constantly need to group up to level efficiently?
Thanks for all that actually respond with good information and not just "Wall of text: tl;dr".
Haven't played half those games, so I can't really compare the game...
Yes there is a monthly subscription, $15/mo I think (don't remember, as I auto-sub and am too lazy to go look it up)
Leveling was kind of fun, always RIFT events (invasions from the planes, and things like that) you can participate in, and the dungeons were kind of fun the first time through, but the end game (raiding) is definitely better imo.
There are plenty of each class around in PvE, certain classes are better than other things, but with how often Trion updates the game with patches, and attempts at balance, this changes a lot. Lots of Flavor of the Month, but I've yet to have a problem seeing my mage as useless (and in no way is it the best in the game) Basically comes down to player skill level to a point, until you get into T2 raiding.
You'll learn the basic going ons of the game in about the time it takes you to hit level 50, there's not a whole lot of complex things (Unless you include the stormcaller Mage rotation) pretty easy to learn, apparently difficult to master (as I see so many terrible dps out there these days)
You can level up perfectly fine doing quests solo, or you can level up in dungeons whenever you want to pop in one using the looking for group tool.
-Not an expert, but if you have any other questions, lmk