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d2jsp Forums > Other Games > MMORPG > Rift > How Fun Is Rift? > And What's The Gameplay Like?
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Nov 3 2011 11:17pm
Yeah I'm looking for a new MMO to play, played RuneScape for way too fuckin' long and played WoW for about 5 years... Tried out games like Flyff (Really liked that game but quit ultimately because of the "cash shop") Last Chaos, Kabal, and a few others... Really just got tired of the nothing-but-a-solo-grind feel... WoW/RuneScape kept me interested the longest but burnt out on both of those games and don't like where either are heading.

If you had to compare this game to 1 other... Which would it be?

Is there a monthly subscription, or do they utilize a "cash shop"?

Is the fun during leveling, and while you level you unlock more activities/dungeons (like RuneScape), or more like WoW where you have to reach max level to do anything at all? Or more like Diablo 2 where level is semi-relivant, although skill and gear greatly outweigh it?

Is the game balanced? Like are there plenty of each class, or is there one class that simply dominates them all and makes all the others seem weak and useless, therefor you don't see many of them?

What type of learning curve does the game have? Will it take months to truely understand the game, or easy to pick up on the basics and only have to worry about the more advanced mechanics later on?

Is it more of a level solo type game or one where you constantly need to group up to level efficiently?

Thanks for all that actually respond with good information and not just "Wall of text: tl;dr".
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Nov 4 2011 06:04am
Quote (Dragonkilla8 @ Nov 3 2011 11:17pm)
Yeah I'm looking for a new MMO to play, played RuneScape for way too fuckin' long and played WoW for about 5 years... Tried out games like Flyff (Really liked that game but quit ultimately because of the "cash shop") Last Chaos, Kabal, and a few others... Really just got tired of the nothing-but-a-solo-grind feel... WoW/RuneScape kept me interested the longest but burnt out on both of those games and don't like where either are heading.

If you had to compare this game to 1 other... Which would it be?

Is there a monthly subscription, or do they utilize a "cash shop"?

Is the fun during leveling, and while you level you unlock more activities/dungeons (like RuneScape), or more like WoW where you have to reach max level to do anything at all? Or more like Diablo 2 where level is semi-relivant, although skill and gear greatly outweigh it?

Is the game balanced? Like are there plenty of each class, or is there one class that simply dominates them all and makes all the others seem weak and useless, therefor you don't see many of them?

What type of learning curve does the game have? Will it take months to truely understand the game, or easy to pick up on the basics and only have to worry about the more advanced mechanics later on?

Is it more of a level solo type game or one where you constantly need to group up to level efficiently?

Thanks for all that actually respond with good information and not just "Wall of text: tl;dr".




Haven't played half those games, so I can't really compare the game...

Yes there is a monthly subscription, $15/mo I think (don't remember, as I auto-sub and am too lazy to go look it up)

Leveling was kind of fun, always RIFT events (invasions from the planes, and things like that) you can participate in, and the dungeons were kind of fun the first time through, but the end game (raiding) is definitely better imo.

There are plenty of each class around in PvE, certain classes are better than other things, but with how often Trion updates the game with patches, and attempts at balance, this changes a lot. Lots of Flavor of the Month, but I've yet to have a problem seeing my mage as useless (and in no way is it the best in the game) Basically comes down to player skill level to a point, until you get into T2 raiding.

You'll learn the basic going ons of the game in about the time it takes you to hit level 50, there's not a whole lot of complex things (Unless you include the stormcaller Mage rotation) pretty easy to learn, apparently difficult to master (as I see so many terrible dps out there these days)

You can level up perfectly fine doing quests solo, or you can level up in dungeons whenever you want to pop in one using the looking for group tool.

-Not an expert, but if you have any other questions, lmk
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Nov 4 2011 06:55pm
fuck... was typing an essay and accidentally went back .... ill just tldr it.

rift is p2p, but a good one... finally. I have tried many p2p mmos and have played wow a lot, so I know my shiz to a degree.

I got rift last monday and am 47 so I do not know endgame but the game is well worth the 30$ just to try it I mean I spent a good 200$ within a month on games I kept beating in days of medium levels of daily play.

I like rifting when bored, allowing you to stop questing and get rep and currency used for gear later.

World events are great, another version of rifitng but on a greater scale. Lots of opportunity for easy exp, you need to play it to see why.


/e and there is no learnin curve, if you look at the definition of rift you could interchange key words for ones in WoW and it be the same. You would think this is good, but WoW is a frankenstein monster now, so many splices and added limbs to the base body of the game. Rift is fresh and clean, a pure experience.

Also, in game tickets are answered wicked fast.

I transfered to a pvp server and didn't realize (server xfers are free with a 1 week wait between swaps and you can only xfer to medlow pop servers for free) and opened a ticket to get swapped to a pve one, 15 minutes later got a response. Said if I did I wouldn't be able to be manually swapped again, said fine, 5 minutes later IN A SAFE LOCATION I got booted, logged back on and I was on the server I wanted.

10/ fucking 10 service.

This post was edited by GEZodiac on Nov 4 2011 07:15pm
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Nov 5 2011 05:41am
Like I tell everyone. There's a free trial you can download and try. See if you like the game. If youndecide you do. Buy the.digital upgrade which comes with lots of freebies.
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