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Mar 12 2011 11:42pm
Quote (Noobalator @ Mar 12 2011 11:29pm)
Since you seem like you're one of the few people here who know what they're talking about.

How is PvP at 50? Picked this game up a few days ago and so far I've loved the pvp, even the 1 little warfront I have to play on.

Also what's a good spec for a rogue, I've been playing a Assassin/bladedancer/nightblade, but have been treating it without using stealth much at all.



pvping at <50 sab is best
u can 1 shot people if u crit or at least take em downt o 25% in bout 5 seconds
and its a giant burst in one move soo its ez to ks killing blows all game =D
and its ranged
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Mar 13 2011 05:39am
Quote (Motorbreath @ Mar 12 2011 09:42pm)
pvping at <50 sab is best
u can 1 shot people if u crit or at least take em downt o 25% in bout 5 seconds
and its a giant burst in one move soo its ez to ks killing blows all game =D
and its ranged


yeah play the most op class. :p

then again i'll get raged at because i play pyro in wf.

Quote (Noobalator @ Mar 12 2011 09:29pm)
Since you seem like you're one of the few people here who know what they're talking about.

How is PvP at 50? Picked this game up a few days ago and so far I've loved the pvp, even the 1 little warfront I have to play on.

Also what's a good spec for a rogue, I've been playing a Assassin/bladedancer/nightblade, but have been treating it without using stealth much at all.


Play sab, really good atm. if you dont like it, try a marksman or ranger build for something different.
WF play at 50 is pretty hard to gague yet becasue there are so few 50s just around, In the 8-10 wfs i did today I saw the same 15v15 or so every game.

feel free to pm me if you wanna check in :)

As far as gameplay goes, wfs are fucking raw though and being able to mount in combat adds an entirely new mechanic of running :O (from wow ofc)
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Mar 13 2011 05:41am
Quote (souldarite @ Mar 12 2011 11:20pm)
right this second I'm in my very first Expert level 50 dungeon (equiv to a heroic)

Regular dungeons are pretty similar to the standard wow formula, big layout with lots of pulls, a few bosses.

Graphically they're way superior to wow, I feel like they all have that "deadmines" feel of going through multiple worklds. *THEY ARE NOT ALL CAVES*

Boss mechanics so far have pretty pretty diverse, and not too complex to explain easily.

Dungeons take anywhere from half an 10 mins (farming group, short dungeon, experienced) to an hour+ (learning, longer dungeon, a few newer players) but seem to pretty finish-able by everyone.

Experts (heroics) so far are scaled pretty high, we're needing to have me respec to offheals (Chloromancer - mage offensive healing build) from my heavy damage build but have had no wipes. We've gotten T1 epics off each boss as well as a blue, a crafting mat, and a currency (like badges)

any other questions scammer?


Just for those who dont know, chloromancer is by far THE BEST main healer for expert dungeons. Take a bard support.

The crafting mat is for opening raid/expert rifts. The epic is not a guaranteed drop. YOu can clear afull t2 expert and have no epic drop.

This post was edited by silentdeathz on Mar 13 2011 05:42am
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Mar 13 2011 05:42am
Quote (silentdeathz @ Mar 13 2011 03:41am)
Just for those who dont know, chloromancer is by far THE BEST main healer for expert dungeons.  Take a bard support.


Can you pm me how to play chloro in detail? I'm having trouble being that great right now.

I'm not bad, just not great dps or heals, not sure what I'm doing wrong having not played it except like 3 times in experts...
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Mar 13 2011 05:46am
Quote (souldarite @ Mar 13 2011 12:42pm)
Can you pm me how to play chloro in detail? I'm having trouble being that great right now.

I'm not bad, just not great dps or heals, not sure what I'm doing wrong having not played it except like 3 times in experts...


Put synthesis on the tank. Keep Radiant spores up. Use HT when its off cd and vile spores as filler.

The rest is just down to you getting used to the cooldowns and when to use them. The only challenging part of the play is that you need to deal damage, and the HT is a 2.5 second cast with a longish projectile travel time.

Just remember you have bloom/Flourish if the tanks hp is dropping a bit and you cant get HT off in time.

[Chloromancer (51) / Warlock (10) / Elementalist (5)] btw is imo, the best build for most purposes. I've toyed with a more warlock heavy build but the 51/48 CD's are very useful. You can also go into archon for the HP buff however i dropped that since in raids we have an archon.

This post was edited by silentdeathz on Mar 13 2011 05:48am
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Mar 13 2011 05:48am
Quote (silentdeathz @ Mar 13 2011 03:46am)
Put synthesis on the tank. Keep Radiant spores up. Use HT when its off cd and vile spores as filler.

The rest is just down to you getting used to the cooldowns and when to use them. The only challenging part of the play is that you need to deal damage, and the HT is a 2.5 second cast with a longish projectile travel time.

Just remember you have bloom/Flourish if the tanks hp is dropping a bit and you cant get HT off in time.

[Chloromancer (51) / Warlock (10) / Elementalist (5)] btw.


yeah ok im doing it right then, that's exactly what i do

just need to practice for about 20 hours
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Mar 13 2011 05:49am
Quote (souldarite @ Mar 13 2011 12:48pm)
yeah ok im doing it right then, that's exactly what i do

just need to practice for about 20 hours


I'm not going to lie to you, if you mess up and you fall behind its very easy for the tank to die unless you use some cooldowns.


Make sure you're getting enough focus too.
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Mar 13 2011 05:50am
Quote (silentdeathz @ Mar 13 2011 03:49am)
I'm not going to lie to you, if you mess up and you fall behind its very easy for the tank to die unless you use some cooldowns. 


Make sure you're getting enough focus too.


Yeah i think i just dont have spell prioritization down yet. I'll find a bard and duo expert tomorrow if I get time
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Mar 13 2011 05:53am
Quote (souldarite @ Mar 13 2011 12:50pm)
Yeah i think i just dont have spell prioritization down yet. I'll find a bard and duo expert tomorrow if I get time


Wait till you do runic descent's last boss on expert, its an awesome encounter.

The AP scuttler trash things were also a lot of fun to try and work out their mechanics/heal through however they were nerfed :(

They used to jump and crit you for 10k and shit, it was pretty lulsy.
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Mar 13 2011 05:56am
Quote (silentdeathz @ Mar 13 2011 03:53am)
Wait till you do runic descent's last boss on expert, its an awesome encounter.

The AP scuttler trash things were also a lot of fun to try and work out their mechanics/heal through however they were nerfed :(

They used to jump and crit you for 10k and shit, it was pretty lulsy.


what kinda dps can you pull chloro?
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