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d2jsp Forums > Other Games > FPS & Battle Royale > Gears of War Series > So I Just Found Out About New Patch
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Mar 26 2009 10:30pm
New experience-based ranking system: The new system gives you 100 levels of player experience, gained through scoring in Public matches. The game still uses TrueSkill to set up the most competitive matches possible, but skill ranks are now hidden. Players who quit matches early see their experience docked as a penalty.


Public Match autobalancing: Bots now automatically join a Public Match to fill any slots left vacant by players who quit early or disconnect.


Improvements: You get region preference for matchmaking, improved standby detection, playlist optimization, plus nine new achievements - six of which require the Snowblind Map Pack - worth a total of 250 points.


Exploit fixes: Title Update 3 eliminates the ability to mantle greater distances by swapping weapons during cover slide and to melee attack through walls while holding an enemy weapon, plus adding many more fixes.


General fixes: These include more reliable chainsaw interruption detection, improved headshot detection for certain character model heads, improved flag AI in Submission games, plus other fixes.


Balancing: Title Update 3 makes changes to Subway weapon spawns for greater balance, reductions to smoke-grenade stun duration, an increase to the forward angle that triggers chainsaw duels, and several other balance revisions.



Let see if I like the game more now that bots are filling the spots biggrin.gif
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Mar 26 2009 10:48pm
Muchbetter lot less quitting now to bring back RR then shotgun EPIC ^^
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Mar 28 2009 01:09pm
oh snap whens this update ganna come out? ima start playing more now biggrin.gif
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Mar 28 2009 02:32pm
Quote (PinoyTheTrusted @ Sat, Mar 28 2009, 07:09pm)
oh snap whens this update ganna come out? ima start playing more now biggrin.gif


It already did....
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Mar 30 2009 06:42am
or just remove smoke grenades and wall tagging and the game might be playable
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Mar 30 2009 08:49am
Quote (saume @ Mon, Mar 30 2009, 05:42am)
or just remove smoke grenades and wall tagging and the game might be playable


those arent even the main problem, its the inconsistency with the shotgun and lag/host issues
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Mar 30 2009 05:46pm
Quote (blue_fire @ Mon, Mar 30 2009, 10:49am)
those arent even the main problem, its the inconsistency with the shotgun and lag/host issues


yea and chainsaw
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Apr 2 2009 06:54pm
Quote (blue_fire @ Mon, Mar 30 2009, 09:49am)
those arent even the main problem, its the inconsistency with the shotgun and lag/host issues


you cant fix lag... so those become the main problems??... theres no way epic can give all those retards who bridge host with their shitty connection a better connection... lag cant be fixed and is all dependant upon the host's connection... all they can do is to remove host bridging but even there there will still be morons with shitty connections that live in mexico who will manage to get host when playing with their mexican party
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Posts: 35,783
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Apr 2 2009 09:09pm
Quote (saume @ Thu, Apr 2 2009, 05:54pm)
you cant fix lag... so those become the main problems??... theres no way epic can give all those retards who bridge host with their shitty connection a better connection... lag cant be fixed and is all dependant upon the host's connection... all they can do is to remove host bridging but even there there will still be morons with shitty connections that live in mexico who will manage to get host when playing with their mexican party


they can get dedicated servers but they are to cheap =/ and cod has host, yet it never lags...
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Apr 2 2009 09:14pm
Quote (blue_fire @ Fri, Apr 3 2009, 03:09am)
they can get dedicated servers but they are to cheap =/ and cod has host, yet it never lags...


BOOM. I JUST BEASTED SON.
8 Headshot snipe off host against 2 kids that are 1.9 k/d ratio vs Execution. 3900+ Kills and 2000+ Death.
Man im soo gooooooooooooooooood, clutched saved my teamates soo many times and these kids werent even standing still!!!
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