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LLD101 Level 49 Melee Conc Barb


Introduction to PvP and LLD/MLD PvP


Player vs Player (PvP for short) was an integral part of the game Diablo 2 : Lord Of Destruction (D2LOD). While the PvP community as a % of the total D2LOD population was small, the pursuit of PvP gear invariably made Player vs Monster (PvM) players rich, with players repeating the Leveling, Magic Finding, Upgrading and Selling process each Ladder Season. This pursuit of PvP items also applied at lower dueling brackets. Low Level Dueling ("LLD") encompasses the dueling brackets 9, 18 & 30 and 49, both "Click and Hold" melee dueling and "standard" dueling in the blood more. Level 9 PvP is typically referred to as Very Low Level Dueling or "vLLD" while Level 49 PvP is typically referred to as Mid Level Dueling or "MLD". There are some slight variations to the dueling brackets from time to time i.e. Level 12's competing with restrictions against level 9's and characters above level 49, with restrictions, competing against level 49's, respectively. Duels take place in the Blood More in normal difficulty ( Melee duels "Click and Hold" might sometimes take place in Inner Cloister) and Mana Potions (and all other potions) are never used. Users have played LLD for decades, spending sometimes years to perfect their characters. Some players to this day are still trying to perfect their characters in D2LOD. The Journey to perfection of a PvP character has restarted in the game Diablo 2: Resurrected (D2r) and with changes to the game (FHR, new mechanic's, new runewords, new charms, new synergies, redundant or missing guides etc.) a new set of guides is being written to support new and old players coming to the game. The pursuit of perfection involves tens of hours of effort - its a labor of love and is often frustrating (item availability in particular!), never the less, we all need a HOBBY, and for some people, this is it.

As with all PvP dueling brackets in D2r, the goal is to perfect your character as best you can in order to increase your Attack/Defence sothat you can take attacker harder and defend more. The lower the bracket, the more your gear will play an integral part of your success. For Melee only duels the skill lies in perfecting your character, and therefore the closer to perfection, the closer you will be to winning. In this regard players will always seek to Min-Max their characters to perfection. Min-max is a gaming term used to describe the process of minimizing your weaknesses and maximizing your strengths. This means having your character rushed through normal, nightmare and hell, completing Anya and all Stat/Skill Quests (get a friend to help otherwise you might level up by accident), getting a perfect inventory and equipping your character with the best gear and sockets possible.


Introduction to Level 49 Melee Dueling


As with all brackets, there are two types of dueling : "Open" and "Melee". This guide is specific to MELEE ONLY i.e. "Click and Hold" Duels.


(A) Limitations to dueling at Level 49 : This dueling bracket (as with all LLD dueling brackets) has skill, stat and item limitations (based on level) not seen at in High Level Dueling. Remember now, the required Level is 49. While we endeavour to ensure that each class has at least 1 viable build in Open, For Melee we are limited in what we can do. For now there are no limitations on gear for balancing purposes (noting we need to see a far more active community in order to best determine what, if any, balancing is required). The 3 main builds, at this time, are Conc Barb, Shaper (Wolf) and Smiter.

(B) Items - All of the builds at this level will broadly use the same Set, Unique and Rare gear. This means the following (easy to obtain) items would be regarded as the "standard": Eth Oath Weapon, ShaftStop, Angelic Ring and Amulet, Raven, Gores.

(C) Damage modifiers at MLD: Grief is level 59 so we dont need to talk about whether its allowed or not (hint: its not), but BOTD is also out due to its level requirements. Therefore the standard weapon is Eth Oath (355% enhanced damage). As it is easier to beat Oath then it is to beat a BOTD (nothing beats grief ok), MLD is the home for Rare Eth Rep weapons (up to 450% Enhanced Damage and potentially with IAS and 2sox). The problem we face however is that if a weapon beats BOTD then you are competing vs HLD players that usually have deeper pockets. Relating to another item that grant fantastic damage - Highlords - this is not available at MLD. In this regard alot of the standard items worn are readily acquired (Angelic Combo etc) and with no credible alternatives its a case of one item fits all (builds).

(D) Jewels & Runes - the go-to at this level bracket : As with rare weapons you are competing against High Level dueling players for jewels, noting high level jewels are typically level 42 "30ed 9str 9dex 60ar". The only exception re: Jewels MLD vs HLD is that at level 49 the best IAS jewel is 30ed/15ias. A 40ed/15ias is above level 49 and costs way more. Sockets - Ohm and Lo are both over level 49 so they are out, as are Cham/Ber. Um could be considered in a weapon if you already have enough IAS (unlikely) but a ED/AR/ REQ/STAT jewel is probably the best you can put in a rare weapon.

(E) Charms - One of the great positives of MLD is that the entrance cost to the bracket is quite cheap. While 1PC/30 Life charms still cost about 200fg, you can get 1Shape/30Life and 1Masteries/30Life quite cheap (30-50fg). Small charms 20life/36ar (450-600fg) are now quite common and have come down in price since last year. While 3/20/20's (9500-10,000fg) still remain very expensive 3/17/20's are about 900~1000fg. In this regard more players can get a perfect or near-perfect inventory at MLD that at any other dueling bracket right now.


Overview of Level 49 Melee Conc Barb


Conc Barb's have always been a main stay of Melee dueling. With High Defence, High Life and High Attack Rating they are very competitive at Level 49, noting that at this bracket the other classes do not have the Luxury of BO (As Call to Arms is above level 49). The standard Conc Barb Build at Level 49 uses relatively easy to obtain items (Arreats, Angelic Combo, Raven, Immortal King Gloves, Immortal King Boots, String of Ears, Shaftstop, Oath and Sanctuary) and charms (1Mastery 30Life or 10max/76ar/30life) and in this regard it does not take alot for a character to be up and running.


Pros to the Build


Easy to make with attainable gear
Cheaper then almost every other dueling bracket
High Life
High Attack Rating
High Defence


Cons to the Build


Slow attack speed
Jewels are more expensive at this bracket then they are at lower brackets as you are invariably competing with HLD players for PVP jewels.


But what about Faster Hit Recovery ?


With the changes introduced in Diablo 2 Resurrected in Patch 2.4, you basically dont need any more FHR then you already have on Arreats.

Break Points: 0 7 15 27 48 86 (not needed) 200 (not attainable)


The Items that make the build


Helmets


1. Arreats Face - the standard helmet.
2. Guillaume's Face - Players are invited to experiment with this helmet vs low defence characters (Wolf Shapers)
3. Rare Eth Rep 5BO Visio. These need to be amazing to beat Arreats, and if they are they good some HLD player will probably get it for 275,000fg.

Use Maxroll when considering a rare Class Helmet for your Conc Barb (invariably Arreats is better due to high Def and AR noting Visio at 49 grants less AR then at levels above 49).

TLDR: Arreats Face.


Amulet


1. Angelic Amulet (in combination with Angelic Ring)
2. Rare Amulet 2 Masteries 60 life 15str 15dex (good looking finding something like this)

Its impossible to beat the AR Bonus on Angelic's but a rare ring can grant you massive life (in tandem with a rare ring).


Body Armor


1. Shaftstop - 30%DR - Hard to Beat - Used vs Paladin and Shapers.
2. Stone (Boneweave or Dusk Shroud 15% enhanced defence) - Used vs Barbs.
3. Rare Eth Rep 2sox armor - A replacement for Stone. With Rare Eth Rep armors you will find yourself competing with HLD players (i.e. expensive). Nothing wrong with Stone in the meantime.


The Weapon


With various trading platforms and more focus on Melee dueling at HLD then ever before it now realistically possible already for players in D2r to get their "end game" weapon - provided they have the fg for it. At present dream weapons (400-450ed with 20-40IAS) start from 2000fg and go all the way up to 40,000fg and beyond. We have not seen many of these that also come with 2Sox. The Visionary Mod is not needed as much at MLD as it is at HLD.

Weapons

1. Eth Oath HLB or Eth Oath Small Crescent
2. Rare Eth Rep Weapon 400-450% ed with IAS
3. Rare Eth Rep Weapon Fools Mod with IAS

Note that you can Conc (and WW!) with Javalins, and in this regard you dont need Repl Quantity provided you have lvl 18 Mastery (AFAIK).

The Viable Rare Eth Rep Cruel Weapons and how much IAS is required

The below are realistically the weapon bases you can look for Rare Cruel with the Eth Rep Mods.
(this is from warren's calculator, if any errors I will revist on a later date)
The way to use this information is to look at your weapons IAS. Lets say its Oath, 50% IAS. then the option is either IK combo for 25% IAS or rare gloves for 20% IAS. Have you reached the required IAS for the attack speed breakpoint you want to be at? How much IAS is now left to the next breakpoint? Use 30ed/15% IAS jewels to make up the difference.




This is what a perfect Oath looks like ( very hard for a rare to beat this ) and beside it is the best sword that I have seen to date for MLD. Your really looking for IAS on a rare in order to use a -15% Req Jewel (boosts your life noting the Str Requirements on HLB's is high).




Shield

1. The starter shield : Sanctuary Runeword in Hyperion or Gerkes Sanctuary Unique Shield.
2. Artisans (or Jewellers) Tower/Hyperion of Deflecting.
3. 30/20 2Sox 50%-200% enhanced Def Rare Hyperion or Grim Shield
4. Eth Rep 30/20 2Sox 50%-200% enhanced Def Rare Hyperion or Grim Shield

Rings

1. Angelic Ring
2. Ravenfrost Ring
3. 120 AR 15 Str 15 Dex 30 Life 90mana Ring

Your losing about 1000ar if you use are ring/amulet combo instead of angelic's but you gain about 200~250life.
Your losing about 500ar if you use use dual Raven and a gg rare Amulet

Belt

1. String of Ears 15/15. Its impossible to beat this belt. The only reason to use another belt is if you want additional IAS (IK Combo) or want to play around with Open Wounds Crafted Belts
2. IK Belt - you would use this for the IAS bonus with Gloves, while wearing Gores. IK belt is typically not used in Melee Duels.
3. Crafted 24fhr 10OW 80 Life Belt. This is typically not used in Melee Duels.

Gloves

1. IK Gloves + Boots Combo for 25% IAS and a host of other nice mods.
2. Rare Gloves 20ias 9str 15dex + Adds (or remove a stat and then Eth+Rep+50-200% Enhanced Defence)

Boots

1. IK Boots + Gloves Combo
2. GoreRiders

Gores are probably best vs Shapers.

Below I have outlined 45% DR and a Max Defence setup at each of the price ranges. You will use %DR vs Shaper, you can decide what you want vs Paladin and vs Barb you want the Max Defence setup.

Starter Build 45% DR: https://maxroll.gg/d2/d2planner/3b0106on
Starter Build Stone Setup: https://maxroll.gg/d2/d2planner/to0106vd
Intermediate Build 45% DR: https://maxroll.gg/d2/d2planner/3c0106tm
Intermediate Build Stone Setup: https://maxroll.gg/d2/d2planner/370106l4
End Game Build 45% DR: https://maxroll.gg/d2/d2planner/0301065h
End Game Build Eth Rep eDef Armor: https://maxroll.gg/d2/d2planner/ly020696


This post was edited by ferdia on Jan 29 2023 02:34pm
Member
Posts: 51,746
Joined: Jan 19 2007
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Jan 28 2023 03:16pm
Maxroll "Budget" Build Link: https://maxroll.gg/d2/d2planner/3b0106on

Life: 2464
Defence: 7039
Attack Rating: 9642
Damage: 666-1881





Maxroll "Intermediate" Build Link: https://maxroll.gg/d2/d2planner/3c0106tm

Life: 3509
Defence: 5709
Attack Rating: 8407
Damage: 913-2578





Maxroll "End Game" Build Link: https://maxroll.gg/d2/d2planner/030106ig

Life: 4378
Defence: 11803
Attack Rating: 7791
Damage: 1071-3596




Recap ~

Starter Build : Life 2464 Defence: 7039 Attack Rating: 9642 Damage: 666-1881
Intermediate Build : Life: 3509 Defence: 5709 Attack Rating: 9642 Damage: 666-1881
End Game Build : Life 4378 Defence: 11803 Attack Rating: 7791 Damage: 1071-3596

A final comment on charms...

It must be highlighted that you can build your barbarian in different ways, either via the Weapon Base or Via your Inventory. As an example, in terms of charms:

You have the option of either 1Mastery/30Life Grand Charms or 10max/76ar/30Life Grand Charms (with either 20Life/36ar Small Charms or 3max/20attack rating/20 Life Small Charms) or even x40 3max/20attack rating/20 Life Small Charms. I dont recommend x40 3/20/20's and I dont recommend a setup involving x10 (or x12) 20Life/30defence charms. You are better off with Grand Charms and the Attack Rating on small charms. Different setups will do well vs different class opponents. You dont need insane AR vs a Shaper, but you might want insane Defence vs a Barb.




This post was edited by ferdia on Jan 28 2023 03:29pm
Member
Posts: 51,746
Joined: Jan 19 2007
Gold: 15,520.00
Jan 28 2023 03:17pm
That Perfect Charm Inventory

Starter Charms

Starter Grand Charms: Aim for 1 Mastery 30 Life, because these are dirt cheap.
Starter Small Charms: 20life / 30+ Attack Rating

Intermediate Charms

At this point you can consider having 2 Inventories.
Intermediate Grand Charms - x10 1Mastery/30Life x10 10max/7xar/30Life
Intermediate Small Charms: x10 20life 35~36 Attack Rating and x10 3max/17-19ar/20Life

End Goal Charms

Perfection is what is sought here
End Goal Grand Charms - x10 1Mastery/30Life x10 10max/76ar/30Life
End Goal Small Charms: x10 20life 36 Attack Rating and x10 3max/20ar/20Life

Note: If using a cube you would need x8 Grand Charms and x12 small charms.
Note: To reiterate what I said above: You will notice that I do not advocate x40 small charms 3/20/20 - It is my view that the AR boost from Grand Charms is better then the life boost from small charms. It is for this reason alone why I do not advocate x40 3/20/20's (Also, they currently cost 9,500fg each).


The Skills that define the Build

Shout : 1 Point
Battle Orders : Max
Battle Command : 1 Point

Sword Mastery : Max (if using a sword)
Iron Skin : 1 Point

Bash 1 Point
Stun : 1 Point
Concentrate : 1 Point


Stats - Its (almost!) all about Vitality

Strength - Enoungh for Gear
Dexterity - Enough for Max Block
Vitality - Everything Else
Energy - Base

The aim is to get as close as you can to Base Strength and Base Dexterity in order to pump your life pool.


This post was edited by ferdia on Jan 28 2023 03:26pm
Member
Posts: 51,746
Joined: Jan 19 2007
Gold: 15,520.00
Jan 28 2023 03:23pm
My Barbarian currently looks like this:

https://maxroll.gg/d2/d2planner/ro0206q3



This is using an Erep Oath HLB, an Artisans Dragon Shield of Deflecting (x3 ED/Str/Dex jewels), Arreats, Angelic Combo, Raven, IK Combo, String and for inventory Max/Ar/Life Grand Charms and Life/Ar small charms.

The obvious improvemens here would be a Rare (Eth Rep) Shield, better jewels, better weapon, rare Gloves and Gores.

AND OFC a matching charm set :)


The Old D2LOD guide is located here: https://forums.d2jsp.org/topic.php?t=12465563 with credit to Villas Sailor

This post was edited by ferdia on Jan 28 2023 03:30pm
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