Quote (Bui6Pays40Percent4Wins @ Aug 25 2022 07:32pm)
Yes but then you can have a harder hitting claw in main hand and use a runic chaos to get you to -15 awsm. Making it much easier to reach max trap speed
So yes you want awsm back. Helps you use harder hitting claws while still hitting max trap speed
All this assumes all the same WW ar bugs etc still apply from legacy. Haven’t seen any testing to say otherwise. Which means you still want your fools/cruels in main hand
Yes i agree 100%. Fool's in main hand is best for wirl, kick, etc. Besides this chaos also only have 35ias.
However, since we are stuck without wsm bug on d2r, i rather have unaffected wsm on main hand trap laying speed, than not.
The lack of wsm bug makes even throwbarb hit weaker despite all the throwing buffs. And 102fcr builds on any type of wirl assa becomes nerfed as you need to Burn a soc in either claw or helm. And if one do it in helm one would be stuck without cannot be frozen. So yes, on a 102fcr assa the lack of wsm bug is an inzane nerf. Cause griffon has no fhr, so one need to consider shadow dancers, and then the only slot to have deadly strike and crushing blow then is wepons.. Bruning a Lo or Ber runes spot with an ias jool is big nerf ^^
So on the case that assa is nerfed via stun functions of d2r, and via lack of wsm bug, i would rather build a 65fcr sin on d2r, meanwhile on d2lod i used 102fcr vs all, even paladins and barbs.