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Aug 2 2022 12:00pm
what would be best claws and mods. Tyvm :D
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Aug 2 2022 05:50pm
I'm iso this info as well. Found a 3os feral claw with 3lite sentry 3dragon flight that seems like the best of martial and trap build. Wwsin claw? Ugh! I've played on and off since d2 first came out, and still drowning in things I don't know much about. XD
So take my bump, and ill follow this topic as well. ^-^
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Aug 2 2022 06:26pm
Quote (FossZ @ Aug 2 2022 07:17pm)


That's useful. I do still want to know if both listed skills on the base are sought after or at least useable. Lite sentry is a yes, but dragon flight idk? Martial is outside my normal builds.
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Aug 2 2022 06:39pm
Quote (shadowslyder @ Aug 2 2022 08:26pm)
That's useful. I do still want to know if both listed skills on the base are sought after or at least useable. Lite sentry is a yes, but dragon flight idk? Martial is outside my normal builds.



I find df useful to add open wounds to sorcs and Necros.
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Aug 2 2022 06:43pm
Feral + feral is best for ghost now

Runic on main hand + feral over offhand is best for hybrid now


For ghost, you would want the following skills:
3 MB - on both claws
3 wb - on both claws
Blade shield - 1 of them
Lightning sentry - 1 of them (lvl doesn’t matter. Just to save 4 points)
Dragon flight - 1 of them

For hybrid:
3 LS - both claws
3 WB - one claw (can be both)
Blade shield - one claw
Dragon flight - one claw
Mind blast - both or one


For hybrid, ideally you will have fury in runic, chaos in feral
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Aug 2 2022 06:51pm
Quote (Bui6Pays40Percent4Wins @ Aug 2 2022 07:43pm)
Feral + feral is best for ghost now

Runic on main hand + feral over offhand is best for hybrid now


For ghost, you would want the following skills:
3 MB - on both claws
3 wb - on both claws
Blade shield - 1 of them
Lightning sentry - 1 of them (lvl doesn’t matter. Just to save 4 points)
Dragon flight - 1 of them

For hybrid:
3 LS - both claws
3 WB - one claw (can be both)
Blade shield - one claw
Dragon flight - one claw
Mind blast - both or one


For hybrid, ideally you will have fury in runic, chaos in feral


Ok, ty for the breakdown. I guess it would make a decent temp if needed.
Gonna keep following this topic, for all the knowledge!

Quote (FossZ @ Aug 2 2022 07:39pm)
I find df useful to add open wounds to sorcs and Necros.


A buddy has a martial sin that does the same thing. Why I even noticed the martial skill on it at all. XD
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Aug 2 2022 09:35pm
Quote (Bui6Pays40Percent4Wins @ Aug 2 2022 08:43pm)


For hybrid, ideally you will have fury in runic, chaos in feral


why? whats the difference?

trap laying speed should be alright as long as you have the runic on glove side and a 15ias somewhere (from helm)?
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Aug 2 2022 10:16pm
Quote (nigxor @ Aug 2 2022 10:35pm)
why? whats the difference?

trap laying speed should be alright as long as you have the runic on glove side and a 15ias somewhere (from helm)?



In d2r, mainly for the 20% AR bonus being in main hand.

The AR glitch in d2r is likely still active but hasn’t been tested.
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Aug 3 2022 02:43am
Quote (Bui6Pays40Percent4Wins @ Aug 3 2022 02:43am)
Feral + feral is best for ghost now

Runic on main hand + feral over offhand is best for hybrid now


For ghost, you would want the following skills:
3 MB - on both claws
3 wb - on both claws
Blade shield - 1 of them
Lightning sentry - 1 of them (lvl doesn’t matter. Just to save 4 points)
Dragon flight - 1 of them

For hybrid:
3 LS - both claws
3 WB - one claw (can be both)
Blade shield - one claw
Dragon flight - one claw
Mind blast - both or one


For hybrid, ideally you will have fury in runic, chaos in feral

How does an upped bartuc's fair as offhand actually? I tried the one I used for leveling offhand with a simple shael rune in a ghost setup. Needless to say I was able to hit paladins and barbs (chaos runic talon maindhand). And what about 2 x chaos in feral claws when paired with gore rider?

This post was edited by babun1024 on Aug 3 2022 02:46am
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