d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Auradin Help > D2:R
Add Reply New Topic New Poll
Member
Posts: 2,070
Joined: Oct 11 2021
Gold: 50.00
Jun 23 2022 02:31am
Hi guys, I’m new to the Auradin build and have got some questions in hopes you all may be able to guide me in the right direction.
I’m currently using a Tesladin, I use a grief sword, fortitude armor, double dream helm/shield, gores, Highlords, dungos etc. and my question is, is there a way to up my damage and kill speed?
I’m currently thinking on adding a Hand Of Justice and Dragon to the build, in hopes that that may be the way to up my damage and kill speed.
Please share your builds guys, skills/gear.
Please help me find the absolute most OP build for the Auradin. Thank you
Member
Posts: 33,340
Joined: May 26 2007
Gold: 18,120.00
Jun 23 2022 02:34am
Grief is better than hoj.
What are your skills? Merc?
Member
Posts: 2,070
Joined: Oct 11 2021
Gold: 50.00
Jun 23 2022 03:00am
Quote (cantero @ Jun 23 2022 03:34am)
Grief is better than hoj.
What are your skills? Merc?



Merc is Faith bow Merc with fortitude and Andy’s. Skills are zeal maxed, salvation maxed, resist lightening maxed, conviction maxed, rest into sacrifice.
Member
Posts: 33,340
Joined: May 26 2007
Gold: 18,120.00
Jun 23 2022 03:04am
Quote (PapaPortal @ 23 Jun 2022 11:00)
Merc is Faith bow Merc with fortitude and Andy’s. Skills are zeal maxed, salvation maxed, resist lightening maxed, conviction maxed, rest into sacrifice.


You don't have to max Convition, just lvl 25 is enough. You seem good to go. There are few things you can change, you are good to go.
I like to have enigma and a bit of fcr to tele faster.
Member
Posts: 584
Joined: Oct 1 2021
Gold: 35,877.00
Jun 23 2022 07:41am
You can go hoj auradin if you manage to get some nice +3foh/convic scepter (higher the base the better), getting 4os on these are really difficult though. This lets you run holyfire/foh/1pt charge/1pt zeal, top end caddy base makes ur physical dmg component abit stronger. This gives you 3angles of attack which can be difficult to negate.

If you are worry about sorb, in pub games, it takes abit of effort to swap gears out and not everyone carries around 10-20 resist scs to negate conviction for both fire/lightning. Doing so might compromise their setup/breakpoints...you can keep a griffons to mess up their stack res calculation. Worst come worst, if they manage to sorb everything, you can just slap on a random grief/hoz can charge+1pt smite. Remember if people can stack so "can" you.

Its a fun build for public games, but most inhouse/1v1 games disallow it as its a bm build.
Member
Posts: 20,904
Joined: Mar 29 2021
Gold: 4,515.00
Warn: 50%
Jun 23 2022 08:18am
well first off, auradins aren't op. they're horribly slow compared to sorcs, hammers, fohs and javas. it's an inefficient build

secondly, you need eni. and stick with grief. make sure you're hitting the right as frame.
Member
Posts: 2,070
Joined: Oct 11 2021
Gold: 50.00
Jun 23 2022 09:43am
Quote (Dolphy @ Jun 23 2022 09:18am)
well first off, auradins aren't op. they're horribly slow compared to sorcs, hammers, fohs and javas. it's an inefficient build

secondly, you need eni. and stick with grief. make sure you're hitting the right as frame.



What is eni?
Go Back To Strategy & Guides Topic List
Add Reply New Topic New Poll