Quote (Stefbef @ May 6 2022 03:12am)
What do u mean magical number for fhr lock
Fhr animation was based on the amount of life lost per hit
If an enemy loses more than 1/4 of his total life in 1 hit, he has a 75% chance to be put into fhr animation, if a character loses less than 1/4 of his total life in 1 hit he has a 37,5% chance to be put into fhr animation.
Spear life lost has always been rougly dmg / 6 so if you deal 6200 spear damage the enemy would lose max 1033 life per spear. Meaning the counter this whole thing you should aim for 4150+ life for nvn (or any duel really)
White will still be superior since this mechanic remains, it will still be the difference in killing a lot of enemies in 4 or 5 spears and the fhr animation will still be triggered, it just has a slight cooldown now, fhr is still important, just less important
As for the hoto thing, you’re better off using white + nature’s or wisp for oak = 8 spear still while hoto+Bk = 4 spear
I'm thinking of mostly fpk as you wanted over 6k spear damage to be able to trigger a Druid's fhr animation.
White will always remain superior in NvN. That's not even a debate.
In NvA it's a little disingenuous to just look at spear damage when comparing white+ring to hoto+bk as spirit and teeth become very important depending on the match up. When you look at dps between all 3 skills you're only losing like 5-6% of overall damage instead of 10-12% or whatever it would be just comparing spear damage. Hoto also gives max mana and rep life that become more advantageous the longer a duel takes.
As you mentioned, it's probably as simple as killing an opponent in 1 less spear is the only difference that matters. The quality of life stats from heart of the oak likely only matter when budget is considered.
This post was edited by Bad Town on May 6 2022 04:06am