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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Fohdin: "ideal" Fcr For The New Foh Cast Delay? > D2:R
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May 4 2022 08:22am
I am wondering if there is an ideal FCR BP to go for with the updated FoH cast delay? Can we even make use of the 125fcr BP? Is 75 or even 48 sufficient?
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May 4 2022 09:18am
You still need to holy bolt and teleport. Fcr is good.
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May 4 2022 09:43am
Quote (Evicted @ May 4 2022 05:18pm)
You still need to holy bolt and teleport. Fcr is good.


That's not the question :) I am just looking to maximize FoH dps at this point.

This post was edited by WD-Hydralisc on May 4 2022 09:43am
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May 4 2022 09:54am
Quote (WD-Hydralisc @ May 4 2022 10:43am)
That's not the question :) I am just looking to maximize FoH dps at this point.



He answered the question correctly.
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May 4 2022 09:57am
Quote (Bui6Pays40Percent4Wins @ May 4 2022 05:54pm)
He answered the question correctly.


Maybe I have been unclear about my question. The casting delay is now 0.4s and I want to know how much FCR is needed to be able to guarantee casting the next FoH right after the casting delay ends.
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May 4 2022 10:06am
Quote (WD-Hydralisc @ May 4 2022 11:57am)
Maybe I have been unclear about my question. The casting delay is now 0.4s and I want to know how much FCR is needed to be able to guarantee casting the next FoH right after the casting delay ends.


The delay is the delay. No FCR is needed for FoH, I believe.
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May 4 2022 10:13am
Quote (WD-Hydralisc @ 4 May 2022 11:57)
Maybe I have been unclear about my question. The casting delay is now 0.4s and I want to know how much FCR is needed to be able to guarantee casting the next FoH right after the casting delay ends.


There's the static delay but FCR reduces the amount of time the animation needs to cast and frees you up quicker to do other actions after the cast. Considering the game runs at 25fps for calculations, .4 seconds is 10frames. So you'd need 75fcr to match delay and the 125fcr BP is essentially just helping you do other actions faster. The 125 BP gives you 1frame quicker animations

This post was edited by CrackerSJ on May 4 2022 10:15am
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May 4 2022 10:19am
Quote (CrackerSJ @ May 4 2022 06:13pm)
There's the static delay but FCR reduces the amount of time the animation needs to cast and frees you up quicker to do other actions after the cast. Considering the game runs at 25fps for calculations, .4 seconds is 10frames. So you'd need 75fcr to match delay and the 125fcr BP is essentially just helping you do other actions faster. The 125 BP gives you 1frame quicker animations


Thanks a lot. That was the kind of technical explanation I was looking for. So 75 enough for max FoH DPS and 125 if you want to optimize Tele / Holy Bolt speed.
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