Quote (Taurean @ Jul 16 2018 08:30am)
Not questioning this, but where did you find that info?
Upping the Headstriker would make it real more damage. Having it being ethereal would too. I've seen overpay threads paying hundreds of fg for eth Headstriker before.
https://forums.d2jsp.org/topic.php?t=75547107&f=21https://www.theamazonbasin.com/wiki/index.php/Barbarian_(mercenary) (wiki is inaccurate afaik, the min/max damage should be
tripled not doubled)
also one of the sites that you can't link to on jsp;
Quote
It's a good thing you brought this up. I've actually heard of this years ago when I played on Bnet. Someone told me they used a Headstriker on their Act V merc and they said it does the most damage. I thought they were full of it.
So without digging through the code, I performed a test case to see if this is really true.
Merc - Act V level 79
Weapon - Plain Conquest sword/Balrog Blade (same speed)
Monster - Hell cow
Cows are set to have a fixed life of 3000. The swords are set to always do their average damage (45 for conquest, 86 for balrog). The merc's stats were fixed as well. Therefore, every hit dealed out the exact same damage on a monster with the same life.
Balrog Blade - 7 hits average, occasionally 6
Conquest Sword - 5 hits average, occasionally 4
After testing against multiple hoards, the results always checked out. Looks like the verdict, in this test would prove that 1 handed weapons indeed do more damage!