possibly a useful fact about fhr: when you take damage = to 1/12 of your max hp or more, you go into the recovering state of which the speed of fhr affects. so more you can tank, the less likely you are to need fhr (for example, strong ass bmana sorcs shouldnt need any fhr
)
heres a few more fhr bps too:
act 1 merc (same bps as zon)
FHR Frames
0% 11
6% 10
13% 9
20% 8
32% 7
52% 6
86% 5
174% 4
600% 3
act 2 merc (same bps as sorc)
FHR Frames
0% 15
5% 14
9% 13
14% 12
20% 11
30% 10
42% 9
60% 8
86% 7
142% 6
280% 5
1480% 4
act 3 merc
FHR Frames
0% 17
5% 16
8% 15
13% 14
18% 13
24% 12
32% 11
46% 10
63% 9
86% 8
133% 7
232% 6
600% 5
act 5 merc (same bps as barb)
FHR Frames
0% 9
7% 8
15% 7
27% 6
48% 5
86% 4
200% 3
4680% 2