Tesladin is a well rounded zealot with little pulse dmg
Don't expect it to feel like an "auradin"
It can go through the game at any player count, but it's much slower than a mosaic or nova sorc haha
You have enigma on this build
Dragondin is what people refer to when they want their pulse dmg to do the work
But the pulse dmg is only good enough to clear areas on /p1
It's a bad zealot compared to the tesladin and it sucks hard on higher player count
No enigma here... you can get tele charges on amy/circ but you will mostly charge around
Overall, both suck compared to what you are used to.
Pick the tesladin if you want to do anything on any player count and if having tele is important for you.
Pick the dragondin if you want a lazy build for /p1
Ty
I think that answers my questions.