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Jun 7 2025 08:06pm
So I’ve been theory crafting builds and I’m curious about more in depth description of delirium. For instance I’m wondering if an act 3 merc would become a physical attacker when transformed. Would it gain the 20 block of the fetish (and possibly the block on his gear). Like what stats from gear transfer over after transformed.
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Jun 7 2025 08:09pm
The plan, depending on how it works is to turn the 1% chance to transform into a kind of buff. Allowing the merc to now be able to block and use on hit effects.
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Jun 7 2025 10:26pm
its 1% to proc and last like 60 seconds? its not worth building around unless you have a joke melee char to sneak up on people in the moor
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Jun 8 2025 12:33pm
So I’ve been theory crafting builds and I’m curious about more in depth description of delirium. For instance I’m wondering if an act 3 merc would become a physical attacker when transformed. Would it gain the 20 block of the fetish (and possibly the block on his gear). Like what stats from gear transfer over after transformed.


did it work?
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Jun 9 2025 02:57am
Nice idea, doubt anyone has even tried this out or tested it.

Now I used to use Delirium on my Rogue... it just helped out, HOWEVER, that 1% or so turning my rogue into a Doll was annoying... oh yeah... ranged attacks from monsters are annoying for a Rogue merc.

Now as for other mercs ... look up monster modifiers... I am not sure about worn item modifiers giving attributes other than Auras.
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