d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Og And New Ghost Hybrid Sin Players Please Help > D2:R
12Next
Add Reply New Topic New Poll
Member
Posts: 38,209
Joined: Feb 14 2008
Gold: 97,314.50
Dec 29 2024 11:15am
Looking for the most up-to-date builds on people who know what they're talking about regarding: ghost and hybrid sins

Been reading guides as such:

https://forums.d2jsp.org/topic.php?t=56564966&f=87&o=0
https://forums.d2jsp.org/topic.php?t=71959584&f=87
https://forums.d2jsp.org/topic.php?t=95963896&f=87

A lot of the information collected is conflicting

Hoping to gain some insight if anyone can chime in

Thank you in advance
Member
Posts: 74,612
Joined: Aug 3 2013
Gold: 3,226.11
Dec 29 2024 11:24am
Bui’s guide has always been wrong even on lod.
Dazer doesn’t know what he is talking about either.

What specifically do you need help with?
What is your use case? Vs all? Sin v sin?
What is your general budget?
Member
Posts: 38,209
Joined: Feb 14 2008
Gold: 97,314.50
Dec 29 2024 11:30am
Bui’s guide has always been wrong even on lod.
Dazer doesn’t know what he is talking about either.

What specifically do you need help with?
What is your use case? Vs all? Sin v sin?
What is your general budget?


https://forums.d2jsp.org/topic.php?t=105386154&f=268&o=0

this is my set up right now

main ghost sin but open to hybrid and have the gear for it

goal is to have fun in pubs and compete in the sin ladder ^_^
Member
Posts: 74,612
Joined: Aug 3 2013
Gold: 3,226.11
Dec 29 2024 12:14pm
https://forums.d2jsp.org/topic.php?t=105386154&f=268&o=0

this is my set up right now

main ghost sin but open to hybrid and have the gear for it

goal is to have fun in pubs and compete in the sin ladder ^_^


well for sin v sin as a ghost, one of the things that is important to note is the changes to WW.

I will first talk about ghost since it seems that is what you already are. Not necessary at this point into confusing you through the intricacies of both hybrid and ghost.

Firstly, WW is now affected by Slow and cold mechanics unlike in LOD. Additionally, WW ias tables have changed, thus requiring more IAS than on LOD. This has a few different affects. Mainly, that you need to have more IAS than on LOD to reach 4FPA WW (fastest WW and thus most amount of hits per second) and 5FPA WW (second fastest WW with less hits per second than 4fpa) while also making sure you have enough ias to cover Arach slow mechanics to reach your 4fpa or 5fpa.

4fpa is best. but a bad 4fpa claw is worse than a good 5fpa claw.

The following IAS requirements for 4fpa are listed for the claw types after arach slow:
4fpa Wrist sword - 83ias (commonly reached via 40ias on claw + 20 ias highlords + 30ias circlet via 2x 15ias jewels)
4fpa Suwayyah - 117 ias (commonly reached via 40ias on claw + 2x 15ias jewels in claw + 20 ias highlords + 30ias circlet via 2x ias jewels)
4fpa feral - 58 ias - (commonly reached via 40ias on claw + 20 ias highlords)
4fpa war fist - 163ias - not reachable under any good build scenario other than the following: (60ias armor + 20 ias highlord + 30ias circlet + 40ias base claw + 15ias jewel in claw) This requires you to use a teleport charge circlet with 2 sockets

For 4fpa on wrist sword or suwayyah or feral or war fist you can do other things such as use 20ias gloves to change some things around based on your access to 40ias base claws or the availability of a 2os circlet

For 5fpa, the following ias requirements are listed for the claw types after arach slow:
5fpa Wrist sword - 30ias < with such low 4fpa ias requirements, there is no reason to ever go 5fpa wrist sword
5fpa Suwayyah - 48ias
5fpa feral - 16ias < with such low 4fpa ias requirements, there is no reason to ever go 5fpa feral
5fpa war fist - 70ias


So you really need to decide, based on your budget, are you opting for a good 4fpa option or a good 5fpa option. That will dictate the rest of your gear.

For ghost vs. ghost, you can get away with using 20ias gloves as FCR from trang gloves isnt needed as much in ghost v ghost as it is compared to hybrid vs. ghost.

For ghost vs. hybrid, it is advisable to have a circlet option that has Lo rune in it to lower the amount of lightning sentry damage you take. This will affect claw choices as you wont be able to get 30ias from circlet anymore.



Once you decide on claw and fpa, then its the nuances of selecting the rest of your gear and FCR bp (65fcr or 42fcr or 27fcr for ghost v ghost is fine. for ghost v hybrid, you will want 65fcr)
Member
Posts: 38,209
Joined: Feb 14 2008
Gold: 97,314.50
Dec 29 2024 12:29pm
well for sin v sin as a ghost, one of the things that is important to note is the changes to WW.

I will first talk about ghost since it seems that is what you already are. Not necessary at this point into confusing you through the intricacies of both hybrid and ghost.

Firstly, WW is now affected by Slow and cold mechanics unlike in LOD. Additionally, WW ias tables have changed, thus requiring more IAS than on LOD. This has a few different affects. Mainly, that you need to have more IAS than on LOD to reach 4FPA WW (fastest WW and thus most amount of hits per second) and 5FPA WW (second fastest WW with less hits per second than 4fpa) while also making sure you have enough ias to cover Arach slow mechanics to reach your 4fpa or 5fpa.

4fpa is best. but a bad 4fpa claw is worse than a good 5fpa claw.

The following IAS requirements for 4fpa are listed for the claw types after arach slow:
4fpa Wrist sword - 83ias (commonly reached via 40ias on claw + 20 ias highlords + 30ias circlet via 2x 15ias jewels)
4fpa Suwayyah - 117 ias (commonly reached via 40ias on claw + 2x 15ias jewels in claw + 20 ias highlords + 30ias circlet via 2x ias jewels)
4fpa feral - 58 ias - (commonly reached via 40ias on claw + 20 ias highlords)
4fpa war fist - 163ias - not reachable under any good build scenario other than the following: (60ias armor + 20 ias highlord + 30ias circlet + 40ias base claw + 15ias jewel in claw) This requires you to use a teleport charge circlet with 2 sockets

For 4fpa on wrist sword or suwayyah or feral or war fist you can do other things such as use 20ias gloves to change some things around based on your access to 40ias base claws or the availability of a 2os circlet

For 5fpa, the following ias requirements are listed for the claw types after arach slow:
5fpa Wrist sword - 30ias < with such low 4fpa ias requirements, there is no reason to ever go 5fpa wrist sword
5fpa Suwayyah - 48ias
5fpa feral - 16ias < with such low 4fpa ias requirements, there is no reason to ever go 5fpa feral
5fpa war fist - 70ias


So you really need to decide, based on your budget, are you opting for a good 4fpa option or a good 5fpa option. That will dictate the rest of your gear.

For ghost vs. ghost, you can get away with using 20ias gloves as FCR from trang gloves isnt needed as much in ghost v ghost as it is compared to hybrid vs. ghost.

For ghost vs. hybrid, it is advisable to have a circlet option that has Lo rune in it to lower the amount of lightning sentry damage you take. This will affect claw choices as you wont be able to get 30ias from circlet anymore.



Once you decide on claw and fpa, then its the nuances of selecting the rest of your gear and FCR bp (65fcr or 42fcr or 27fcr for ghost v ghost is fine. for ghost v hybrid, you will want 65fcr)


this is gold

thank you very much
Member
Posts: 38,209
Joined: Feb 14 2008
Gold: 97,314.50
Dec 29 2024 12:34pm
Bui’s guide has always been wrong even on lod.
Dazer doesn’t know what he is talking about either.

What specifically do you need help with?
What is your use case? Vs all? Sin v sin?
What is your general budget?


Regarding hybrids or spidersins

I’ve always thought they were the same thing? With the new changes a lot of people are saying ghosts are useless. Hybrids are the way to go

Because I am rebuilding my sin would it worth building a hybrid instead?



This post was edited by K1RA on Dec 29 2024 12:37pm
Member
Posts: 74,612
Joined: Aug 3 2013
Gold: 3,226.11
Dec 29 2024 12:52pm
Regarding hybrids or spidersins

I’ve always thought they were the same thing? With the new changes a lot of people are saying ghosts are useless. Hybrids are the way to go

Because I am rebuilding my sin would it worth building a hybrid instead?


they are the same thing. You just have people that dont know what they are doing try to differentiate the two, causing misinformation related to the class. I largely eradicated misinformation related to WW sins on LOD, but you have people like Bui and Dazer who have perpetuated misinformation related to ww sins through platforms like 's AKA Coooley, who also is a person known for tons of misinformation as he almost never knows what he is blabbering about.

Both ghost and hybrid have been nerfed pretty considerably for vs all, with ghost being nerfed harder for vs all.

For sin v sin, ghost still has advantage over hybrid like it did in LOD, however, that gap has lessened due to hybrid needing 20 less skill points into LS synergies, thus able to distribute those skills into more shadow disc skills, upping a hybrids defensive capabilities.


In terms of what to build, the gear you already have is largely for ghost, not hybrid.
Member
Posts: 38,209
Joined: Feb 14 2008
Gold: 97,314.50
Dec 29 2024 12:57pm
they are the same thing. You just have people that dont know what they are doing try to differentiate the two, causing misinformation related to the class. I largely eradicated misinformation related to WW sins on LOD, but you have people like Bui and Dazer who have perpetuated misinformation related to ww sins through platforms like ^signature 's AKA Coooley, who also is a person known for tons of misinformation as he almost never knows what he is blabbering about.

Both ghost and hybrid have been nerfed pretty considerably for vs all, with ghost being nerfed harder for vs all.

For sin v sin, ghost still has advantage over hybrid like it did in LOD, however, that gap has lessened due to hybrid needing 20 less skill points into LS synergies, thus able to distribute those skills into more shadow disc skills, upping a hybrids defensive capabilities.


In terms of what to build, the gear you already have is largely for ghost, not hybrid.


I appreciate the knowledge :ph34r: this was super helpful
Member
Posts: 74,612
Joined: Aug 3 2013
Gold: 3,226.11
Dec 29 2024 01:03pm
I appreciate the knowledge :ph34r: this was super helpful


np.

The only good ww sin guide is the one in my head. Feel free to hit me up on jsp or disc for more specific knowledge. The issue with guides as it related to ww sins, is that it is entirely dependent on your budget and gear availability. Thus you cant write a guide for it like you can for pnb nec or ele druid, as the upgrades for those dont change the rest of your gear, it changes alters how much life and mana you have. Where on ww sin, an increase in budget to afford a better claw, will most likely completely alter the circlet, ammy, rings and boots you use, along with the jewels you need in circlet. With the claws also affecting the optimal way to distribute skill points.

This is why i always contextualize your questions based on your budget and gear availability first, and then make recommendations for how to gear and skill, based on your specific use case. Which is why guides have always fallen short when it comes to ww sins. It also doesnt help that Bui and dazer put completely wrong information in their guides either and then act like it is gospel :)
Member
Posts: 38,209
Joined: Feb 14 2008
Gold: 97,314.50
Dec 29 2024 02:58pm
np.

The only good ww sin guide is the one in my head. Feel free to hit me up on jsp or disc for more specific knowledge. The issue with guides as it related to ww sins, is that it is entirely dependent on your budget and gear availability. Thus you cant write a guide for it like you can for pnb nec or ele druid, as the upgrades for those dont change the rest of your gear, it changes alters how much life and mana you have. Where on ww sin, an increase in budget to afford a better claw, will most likely completely alter the circlet, ammy, rings and boots you use, along with the jewels you need in circlet. With the claws also affecting the optimal way to distribute skill points.

This is why i always contextualize your questions based on your budget and gear availability first, and then make recommendations for how to gear and skill, based on your specific use case. Which is why guides have always fallen short when it comes to ww sins. It also doesnt help that Bui and dazer put completely wrong information in their guides either and then act like it is gospel :)


Yeah I get what you mean

No one build can be a template

Each build is unique based on your main hand, all the items are tailored around that

I have a lot of work to do

Thanks Chief
Go Back To Strategy & Guides Topic List
12Next
Add Reply New Topic New Poll