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Oct 24 2023 07:35am
Hi and thx in advance.
Maybe someone can tell me how much total ias is needed for last bp with 2 x poons and also with 2 x Ghost glaives.
Or maybe any site that explain how It works?
:hail: :hail: :hail:

This post was edited by matevet86 on Oct 24 2023 08:00am
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Oct 24 2023 11:55am
Maybe someone can bring light?
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Oct 24 2023 12:51pm
why not use the ias calcs you can find via google?
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Oct 25 2023 10:56am
Quote (PiXi31415 @ Oct 24 2023 03:51pm)
why not use the ias calcs you can find via google?


Honestly the new warren ias calc is confusing and not intuitive at all to use
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Oct 25 2023 10:56am
Quote (Void511 @ Oct 25 2023 06:56pm)
Honestly the new warren ias calc is confusing and not intuitive at all to use


Totally agree
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Oct 25 2023 01:18pm
class barb
wereform none
skill double throw

weapons: 2x harpoon
set secondary wias to 40 (bc thats max since you cant socket)
then slowly increase ias (i.e. off-weapon ias) until the primary wias table offers you the last breakpoint at 40 (which i reached at 59 ias from off-weapon gear)
so you need 2x 40ias on weapons and 59ias from other slots

repeat for 2x ghost glaive:
2x 40ias from weapons and 80ias from other slots

if your weapons are slower, select that number and toy around with the others. doublw throw seems to have a complicated formula for conversion of ias to eias (probably because it is a 2H skill), thats why it is not that easy
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Posts: 32,162
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Oct 25 2023 11:33pm
Quote (PiXi31415 @ Oct 25 2023 09:18pm)
class barb
wereform none
skill double throw

weapons: 2x harpoon
set secondary wias to 40 (bc thats max since you cant socket)
then slowly increase ias (i.e. off-weapon ias) until the primary wias table offers you the last breakpoint at 40 (which i reached at 59 ias from off-weapon gear)
so you need 2x 40ias on weapons and 59ias from other slots

repeat for 2x ghost glaive:
2x 40ias from weapons and 80ias from other slots

if your weapons are slower, select that number and toy around with the others. doublw throw seems to have a complicated formula for conversion of ias to eias (probably because it is a 2H skill), thats why it is not that easy


Ur great, thxxxx!
:hail:
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Oct 26 2023 08:13am
Quote (matevet86 @ Oct 26 2023 07:33am)
Ur great, thxxxx!
:hail:


Well people used a formula where they averaged wsm inside the formula, which made it hard for them after d2r changes.

My formula did not give a shit about offhand, due to it beeing force throwed between each main hand anyway. So i just use:

Velocity increase =floor(70-wsm+sias+(120*ias/(120+ias));1)

Fpa =ceiling(256*12/floor(256*VelocityIncrease/100;1);1)/2
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