Quote (ItsTheJits @ Aug 2 2023 09:40am)
Hello! I was wanting to make a liberator paladin, charge/hammer if I’m using the terminology correctly? Was wanting to know skill optimization. Once I max out hammers and synergy, should look to max out charge and use conc and my charge aura, or max fanaticism and leave charge at one point? Thank you in advance!
Use a hammerdin cta and a charger on the swap. With an enigma your charge dmg will be low so focus on deadly strike. There are a couple mage guides that have some good stat points that you could look at for hammer damage allocation. I’d put 1 point into vigor and rest into charge if it was me, you can use concentration to charge but you’ll need to boost your attack rating as you’ll be missing it from fanta.
Actually I guess hammerdins mostly max vigor, try 5 points into charge only if it’s all you got left.
60/30 Split
19 Hammer
7 Conc
20 Vigor
14 Blessed Aim
13 FoH
17 Holy Shock
1 Conv
0 Med
----------
Hammer Damage: 10392
FoH Damage: 5626
50/40 Split
15 Hammer
4 Conc
20 Vigor
11 Blessed Aim
20 FoH
20 Holy Shock
1 Conv
0 Med
----------
Hammer Damage: 8075
FoH Damage: 7530
70/20 Split
20 Hammer
11 Conc
20 Vigor
19 Blessed Aim
8 FoH
12 Holy Shock
1 Conv
0 Med
----------
Hammer Damage: 13091
FoH Damage: 3978
This post was edited by Nataraja on Aug 8 2023 07:57am