Quote (LunaRacer @ Mar 20 2023 03:17pm)
Hey thanks for the info! And let’s say for example for nice round numbers you wear a griffon and have a few light facets for an additional -35% lightning resistance 150 conviction + 35 in gear ….a 100% lightning resistance monster would now be setting at 63% lightning resistance correct?
Also another question on the sunder let’s say a monster has 100% lighting resist does it only make that monster 95% resistance now tthe max 95% you were talking about? I guess what I’m asking is does the sunset really come into play then if the monster is a 130% resist like you’re talking about?
Pierce from facets and gear work at full effect vs a broken immunity (except cold mastery now, it was so strong with a sunder and free -150+ pierce that they had to nerf its effectiveness as well) so
A 100 light resist monster while you wear a sunder:
95 res - conviction at 1/5th effectiveness - enemy light resist on gear/facets
95 - 30 - 35 =30 light resist
Since conviction at maximum potency vs immunes is capped to -30% (150/5), any monster that has 130 or more lightning resistance will stay immune as piercing only works if they are no longer immune. So you want a sunder so that every monsters max light resist is now 95.