Quote (Habakkuk22 @ Sep 7 2011 06:58pm)
Here is why:
This will be fun. I like tearing apart retards
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Charged Strike is not reliable
It's easily sorbed and stacked against in pubs

It's too hard to stomp and hit with while playing GM against casters who actually know what they are doing (Amazons have terrible FCR Frames)
Hard for who, you? Because you're bad at it? Some of us are good at it.
Try hotkeying unsummon some time and using that to chainlock people with it, and you'll start landing it.
Its dead necessary vs ES sorcs, basically instantly kills any zon with D/A/E, and the mere fact that it represents a fatal "3rd element" to the zon makes it very hard for your opponents to 'sorb it'.
They put on a kira's and tgods to stop your CS? fine. You just lost them all the benefits of their helm and belt, and in the meantime you have 78k plague damage, faith shadow bow, and loads of physical damage on fury.
They're making themselves easy prey to your other two attacks by focusing on only one of them.
Very few people, and by that, I mean no character I have ever encountered, are capable of 'sorbing' out my zon while putting on a good fight. What are they going to do, slap on tgods + 2x wisps and chug antidotes while they have cleansing aura on? And then promptly die to my garrow spam, because they have no way to get past that and fury- let alone plague, which defeats mere antidotes with easy because it keeps reapplying. You're giving every single one of your opponents a huge hurdle to get past you, and what was the cost to yourself? Less % on D/A/E? Go from 58% to 52%? Oh spare me, thats so terrible. You lose a tiny bit of EHP and gain an attack that kills people in 1 hit.
Even through tgods, in gm duels, my CS does 300 HP per hit in damage. Thats equivalent to a 3600 physical damage attack, which is nothing to scoff at- plenty capable of killing people who are already being struck down by poison/arrows.
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Plague Javelin is not reliable
Certain characters you'll never hit with Plague Javelin for starters, this is more a defensive skill used to ward off melee and aggressive stompers
You must be retarded. I have never met anyone who has been able to 'avoid plague javelin', rofl.
Plague javelin is one of the easiest abilities to hit with in the game. You can place 100% invisible clouds on the map that if anyone teleports into, it seals their death.
Maybe you simply don't know how to use it, and only throw it next to your opponents and walk into it and have no clue what you're doing.
There isn't a single duel where plague javelin doesn't play a key role. You clearly have no idea what you're talking about
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It's easily stacked against with - poison timer reduction items and I quote this statement from my own guide:
Poison Damage SCs are weak damage per secondWait, let me get this straight. You want your opponent to be equipping a deaths gloves, tgods belt, kiras helm, irathas amulet, and put on cleansing aura, just to fight my zon, who also has huge physical damage on faith & fury? Good luck
Lets base ourselves in reality for a moment. I have met 0 people on battle.net, in my entire time, who actually had anti-poison gear that did anything- ie, deaths gloves + irathas + venom guard (not that that even works in post 1.10 enigma-land)
Let me restate that. I have met 0 people total, who have gm anti-poison gear to actually 'sorb poison'
And even if I ever did meet them, I'd easily crush them (thanks, of course, to CS, and in the even more rare possibility that they have tgods/wisps too, which ofc would be bm, I can simply bow & fury them to death)
Now, you're asking for ludicrous assumptions here. Saying this build can't work because you'll meet some fanciful theorycraft opponent who built his character specifically to defeat your zon.
I love to say it, you're an idiot. No explanation required.
Lets continue, shall we.
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37x 451 Poison SCs is 17,414 poison damage over 12 seconds but after modifers it is much much lower.
No, its not. Maybe you failed basic math, but 451 x 37 = 16687, not 17,414.
But thats also wrong, because "451 poison charms" actually deal 450 poison. They deal 1.5 bitrate for 300 frames. There is a display uncertainty, thanks to using IEEE floats, that results in it being shown as "451 damage".
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First of all, subtract 75% poison resistance. This results in 4,354 poison damage over 12 seconds.
Now apply the PvP damage modifier which reduces all attacks 17% of their original damage. This results in 741 damage over 12 seconds,
Which is really only 62 extra damage per second. This isn't even considering someone wearing poison length reduction.
Upon this, you're sacrificing any and all + resistance, + run and + life off SCs to achieve this small amount of extra poison damage.
(Trust me when I say it isn't worth it, get yourself 3/xx/runs and 3/xx/20 lifers. You'll thank yourself in the end)

The same mechanics apply to Plague Javelin and all other types of poison damage

Plague Javelin will work once and once only per opponent in any serious PvP environment. The next time you duel them in a rematch, I guarantee they'll have stashed gear to deal with high poison damage

And using this gear to deal with poison damage is by all rights (considered GM) in East Ruling
Congratulations! You have successfully shown that poison
CHARMS would deal low damage, if my zon used them, against a theorycraft opponent!
Unfortunately, my zon does NOT uses poison
CHARMS, she uses plague javelin. And plague javelin deals a much higher bitrate than poison charms.
My zon has
78000 damage over 21 seconds on her plague. That means that she deals 3715 damage
per secondNot only that, but what you have neglected to mention is that about 99% of people in duels will have -100% PLR in hell, making that last 42 seconds, for 156000 damage total.
The other 1% of people might have between -75% and -50% PLR. Nobody stacks PLR, sorry. Nobody wears deaths gloves & irathas & venom ward.
Lets do some basic math for you. Against a 75% resist opponent, my zon deals 156 HP per second for 42 seconds- enough to take down a 6500 hp character in a single javelin.
In practice, of course, most people have around 50% resistance, because people only use items that stack fire/cold/light, and after the -30% from anya quests, their "75/75/75/75" becomes "75/75/75/45"
And at 50% resistance, I kill a 13000 hp bear druid in a single hit. The 3000-5000 hp casters and paladins had no chance at all. A few BvC's would survive a plague on its own, but they'd never survive it in tandem with fury's locking them up.
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Teleport on an Amazon is not reliable
Amazons require 152% FCR to achieve a terrible and slow 11 frame teleportation speed. Litterally, every other character in the game can teleport (faster) than your amazonp
http://forums.d2jsp.org/topic.php?t=52434886&f=87&p=
Read that page, now you understand.
It takes my zon 9 frames to teleport when I'm on jav side, 7 frames on bow side.
I don't try to outrun anyone, I don't try to teleport faster than them. I use it to reset my position and evade attacks.
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This means, that any aggressive chain-locking stomping caster, or even BvC for that matter, will be able to easily catch your ass and kill you. This isn't an opinion, this is a fact

Upon this observation, trying to juggle enough FCR with other gear to still somehow achieve desirable IAS fpa/DR/ED%/Run on an Amazon, is silly and impractical and it doesn't work at all
The build balances those numbers perfectly. But you made a mistake.
"Trying to outrun a bvc"? Lol. Why would I do that?
He can catch up to me, and I don't try to stop him from doing so. Instead, I
OUTTANK him.
My zon has 3600 hp. She could have 4000 with perfect gear. With 52% dodge and 75% blocking and 50% dr, I can survive the same physical damage as a 50% dr bvc with
33,000 hp.
Do you catch that? It takes a total of 400,000 physical damage on average to kill my zon. Thats disregarding any missed hits due to defense, which would probably hover around an extra +10-20%, lets say a round half a million physical damage, for ease of use.
A bvc can catch up to me. And what happens when he does? He gets poisoned from plague, and he whirls past me as I walk in a perpendicular angle, then throw furys as I sidestep which have 50% chance to knockback him
If he tries to teleport to reset his position on top of me, he finds his casting interrupted as he gets chain-hit for several thousand damage, hazaa. All the meanwhile, the delay is eating away at his HP.
If he tries to keep his distance and leap and play it safe outside of a plague offscreen, I'll lure him in with garrows. And on the approach, nothing ruins a BvC like running into a train of garrows and getting knockbacked every direction.
BvC is a stupid case for you to bring up. My zon eats them alive. I can survive longer in a tri-whirlwind then they can survive my plague alone, lol.
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When it comes to Diablo 2 and High Tier PvP, here are choices for how to damage your opponent:
* Physical
* Bone
* Wind
* Blessed Hammer
* Open Wounds
These damage types are reliable and always hurt
Anything else, just doesn't cut it in the end
Those aren't even damage types.
Bone & Blessed hammer both deal magic damage, which is reduced by magic resistance and MDR.
"Wind", ie, tornado, deals physical damage, which can be partially blocked and reduced by %DR and IDR
Poison is a very reliable way to damage people in PvP, much moreso than physical damage, which can be blocked entirely.
Nobody has true poison resist gear, and any -% resist items completely shatter those defenses (because they remove both resistance AND poison length reduction), and because you have to stack two separate categories just to lower the damage of one attack
And because nobody can absorb poison. I can slap on tgods + 2x wisps and a lo'd blackhorns and survive any lightning attack in the entire game without losing any HP. Even if you ridiculously stacked poison, it would still drain your HP, slowly and inexorably. There is no way to defeat it.
Further, by virtue of having three different elements, you make yourselve incredibly difficult to play against. Your opponent can't beat you by "simply" throwing on tgods- they'll still be easy prey for your other attacks.
You're clueless about PvP. Sorry. And when I say sorry, I mean "lol, jk, go die in a fire"