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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Pvp Summon Necro Guide For 1.11b > by Ptfan
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Mar 19 2008 10:23am
Quote (WicklowMan @ Wed, Feb 13 2008, 05:46pm)
nice guide m8, v helpful


thx guys

I've been very busy lately and haven't had time to revamp the guide. I'll probably do it in a couple weeks.

One of the important changes I would make to the guide is to remove Fire Golem, He's pretty useless. He's fun to have, but I barely ever cast him.
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Mar 19 2008 11:13am
The author of this guide has apparently never faced a BvC that knew what he was doing.

Life Tap turns your Iron Maiden around and ends up positively healing the barb. And not even that is necessary, you can just use Howl + Telezerk and that's it. But using Life Tap simply makes the match pointless as the summonmancer can never win.

Just for the record, the only times I've lost to summonmancers have been when Life Tap runs out or the aurabug that is already patched. And that leaves only LT running out. Which can be prevented easily.

Earlier in the topic you were talking about using Dracs as the only source of Life Tap. I guess you've never played or read any half-decent BvC guides. BvCs carry around Life Tap wands. That is, wands with up to ~100 Life Tap charges.

End result is you lose.

This post was edited by olba on Mar 19 2008 11:16am
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Mar 19 2008 07:49pm
Quote (olba @ Wed, Mar 19 2008, 12:13pm)
The author of this guide has apparently never faced a BvC that knew what he was doing.

Life Tap turns your Iron Maiden around and ends up positively healing the barb. And not even that is necessary, you can just use Howl + Telezerk and that's it. But using Life Tap simply makes the match pointless as the summonmancer can never win.

Just for the record, the only times I've lost to summonmancers have been when Life Tap runs out or the aurabug that is already patched. And that leaves only LT running out. Which can be prevented easily.

Earlier in the topic you were talking about using Dracs as the only source of Life Tap. I guess you've never played or read any half-decent BvC guides. BvCs carry around Life Tap wands. That is, wands with up to ~100 Life Tap charges.

End result is you lose.


To start off, you've probably never dueled a good Summoner. I've duel many BVC's and I do win most of the time. Your statement about life tap is worthless....Not many people use life tap because it is considered bad manners. Even if they did, Iron maiden still takes effect. The scariest part of a BVC is jump. Jumping will move summons away from the necro for a split second. That is why I recommend high FHR.
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Mar 19 2008 07:54pm
-summoners are not gm duelers in any meaning whatsoever.
-there is no assassin in existance who does not have mindblast.

totally worthless guide imo. summoners aren't pvpers, and the fact that you say "life tap wands aren't gm" is frankly pretty fuckin hillarious considering.
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Mar 19 2008 11:23pm
Quote (Ptfan @ Thu, 20 Mar 2008, 03:49)
To start off, you've probably never dueled a good Summoner.  I've duel many BVC's and I do win most of the time.  Your statement about life tap is worthless....Not many people use life tap because it is considered bad manners.  Even if they did, Iron maiden still takes effect.  The scariest part of a BVC is jump.  Jumping will move summons away from the necro for a split second.  That is why I recommend high FHR.


Apparently you're damn stupid. Every half-decent BvC has a LT wand. And I know from actual experience that LT totally negates Iron Maiden. It's because the returned life from LT does not go through any penalties and you're hitting minions, meaning each Grief hit gives you back 3 000 life. There's just no way to die at that point.

But since you're so stuck up, let me prove it to you in the way the game does it. That is, numbers.

With the gear you listed and 1 point in Iron Maiden, you would have level 17 Iron Maiden. Meaning it returns 600% damage. Now, due to the penalty on the skill in PvP, that is cut down to 60%. Due to the barb having a Crown of Ages and Enigma, that is effectively multiplied by 0.61, turning the effective returned damage down to 36.6%. Meaning that for every hit made, the barbarian receives back 36.6% of the damage he deals. Now, due to Life Tap and Dracul's, he heals 52.5%, making your effective damage 36.6%-52.5%=-15.9%, meaning the barbarian will always heal 15.9% of the damage he deals. Do notice that since the multipliers for received damage and life are in percentages, the actual weapons or build of the barbarian means nothing as it does not change the percentages one bit.

Simple enough for you?

This post was edited by olba on Mar 19 2008 11:26pm
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Mar 19 2008 11:38pm
Summons = BM period

IM= BM period


my BvC using LT is perfectly fair against BM Summoners
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Mar 19 2008 11:51pm
Quote (ImportAudi @ Wed, Mar 19 2008, 09:38pm)
Summons = BM period

IM= BM period


my BvC using LT is perfectly fair against BM Summoners


exactly.

as far as this guide is concerned, imo it's just as lame as making a stacked auradin guide, fc java guide, or even a tmc sorc guide. it's BM. period. it shouldn't be stickied or promoted. dunno if there's a way to request unsticky.
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Mar 20 2008 01:46am
Kinda cool, but wouldn´t use it for pvp
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Mar 20 2008 06:57am
I didn't say PvP summoners aren't Bad Mannered, here's a list of all their BM's:

Merc
Revives
Iron Maiden
Bone Prison

If you made a summoner without any of these, they would get owned by almost any dueler.

Go out and build your GM cookiecutter build....and don't have any fun

This post was edited by Ptfan on Mar 20 2008 06:58am
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Mar 20 2008 07:22am
nice guide
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