Quote (fir3n @ Mon, Jul 23 2007, 08:11am)
Quote (Brynch @ Tue, Nov 7 2006, 04:57am)
Faster hit recovery is also very important to a sorc.
When you get hit, there is a delay before you can begin moving again. Having more FHR will reduce the down-time after taking a hit.
FHR Frames
0% 15
5% 14
9% 13
14% 12
20% 11
30% 10
42% 9
60% 8
86% 7 <- this is the breakpoint that is used with this build
142% 6 <- I GREATLY encourage you to reach this if you can. I cannot. (which should tell you something)
280% 5
1480% 4
about ur fhr problem.
how about this setup:
helm: 3/20/2 sockets 2*shael
i prefer the 3 skills here anyways
amu: 2fire/15fcr/resis/adds
weapon: hoto
armor: viper shaeld
shield: spirit 35fcr
gloves: mages
1st ring: fcr/resis/adds
2nd ring: fcr/resis/adds
belt: arach
boots: 15/15 treks
this makes: 40fhr + 20fhr + 55fhr + 20fhr = 135fhr. ez to fill up the rest with ur inventory.
another question: how important do u think is the fire die facet for duelz ? worth to lose 20fhr (or massive life) for it ?
thx
fhr/life > dmg
the facet wont add alot of dmg, and you already do 20k, which is enough
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very nice guide!
but why dont you use meteor?
meteor can be very helpful against wwsins/barbs and other chars, though it does take alot of skill