d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > 1.11b Paladin Hammerdin Pvm Guide > by eGc-Crusader
Prev1891011Next
Add Reply New Topic New Poll
Banned
Posts: 1,034
Joined: Nov 13 2006
Gold: 0.00
Warn: 10%
Jun 2 2008 02:52am
Nice one, but i saw better ;>
Member
Posts: 34,439
Joined: Jun 4 2008
Gold: 13,938.00
Jun 9 2008 12:20am
i always liked to put 1 into redemption smile.gif
always comes in handy in chaos runs
Member
Posts: 34,439
Joined: Jun 4 2008
Gold: 13,938.00
Jul 9 2008 11:34am
Well pvm, honestly, this set up is a bit to high in dmg, cause hammers with full concentration, being naked, u can run chaos Lol
so i meen if your going for a cheaper way for this build im sure you can use a Wizzy with fcr and/or Spirit pally shield. and youll do just as good.. haha
cause ive made both, one being this same exact set up. and one with wizzy and spirit, it was just as easy..
and i only put 1 into holy shield, and i put 1 in redemption so you dont have to rely on potions all the time.
Member
Posts: 42
Joined: Nov 20 2006
Gold: 1,000.00
Jul 10 2008 09:34pm
ty for info
Member
Posts: 8,997
Joined: Mar 30 2008
Gold: 67.22
Jul 11 2008 07:50am
too little input, too little choices
no caps
no 125 fc

do over you fool
Banned
Posts: 1,274
Joined: Jul 28 2005
Gold: 1.13
Jul 11 2008 08:35am
gz
Member
Posts: 5,214
Joined: Jul 10 2008
Gold: 10.00
Jul 11 2008 10:04am
<<Usefull Items For Ladder Area

Armor :Runeword-->Enigma(Jah-Ith-Ber). Suggested Armors to Create Enigma: Mage Plate(Mp)/ Dusk Shroud (Ds)/ Archon Plate (Ap):Base Defence on that armors(no ed)icon_pointr.gif from 24x untill 4xx. Uses Of Enigma +1 Teleport Skill ( sorceres skill ),+strenght ( higher LvL, Higher strenght), Damage Reduction,+ magic find,+2 to Character Skills,+45 % faster run walk,+750-775 defence(only added the most usefull stats of the items).>>
If u want to be fast and get exp, Ok. For MF, its crap. U kill more, u get more, it's easy as that.
But please a low-req-armor, not a AP... u don't need much def, dude. and with low reqs- (Lightplate, Mageplate...), u can use the str effective.

There are also possible anything with Skills... like Skin of the Vipermagi (has FC!) or CoH

<<Weapon Hand #1 :Runeword-->Heart Of The Oak(Vex is the leading Rune). Suggested Weapons to create Heart Of The Oak(H.o.t.o.): Flail (No.of sockets (4)).(also can use it on etheral Form).Uses Of H.o.t.o. :+45 faster cast rate( recomented for caster characters ).+30-40 resists( if the resists are higher than 30, then the value Of The runeword get higher).(Also you can summon an Oak( druid skill ).(usefull because gives more life).>>
Best thing to combine damage, res and FC. Ok.
But there are many posibilities like Wizzy, Suicide-Branch, Spirit...

<<Weapon Hand #2 :Runeword-->Call to Arms(Ohm and Mal is the leading Runes).(No.Of sockets #5). Suggested Weapons to create The Call to Arms(C.T.A):Flail(#5 sockets), or Crystal Sword (c.s)(#5 sockets).(Also you can created on etheral Form of those weapons)(higher price on etheral form).Uses Of C.t.a. :from 1 until 6 batlle order(b.o), from 1 until 6 battle Commant, From 1 untill 4 Battle Cry,(The higher Stats Of The weapon, The higher Price Of it).(Only added The uses Of this Weapon).>>
If u have one, ok. But there is no need for CtA.

<<Shield Hand #1 :Unique Item-->Herald Of zakarum,(Gilded Shield ( it can been upgraded ). Base Defence 4xx-5xx ( higher ed -higher price-Higher defence ).
Uses Of Herald Of zakarum +2 Paladin Skills +2 combat Skills ( Paladin Skills ),
+30% chance to block + 30% faster block rate, + 20% bonus to attack Rating, +20 strengh + 20 vitality + 4x-6x to all resistances ( umed-perfect diamond ).>>
Okey... If u get 125fc with Zaka, its good. Otherwise, tage s Spirit Sacred Targe with 40+ Res Automod... is much better on a Hammerdin than Zaka -.-°

<<Shield Hand #2 :Runeword -->Spirit, Suggested Sheields to Create Spirit Shield ( Monarch, and paladin Shields ).Uses Of Spirit Shield +2 t all skills, +25-25 % faster cast rate + 55% Faster Hit Recovery, + 2x vitality + 9x-10x mana ( only the most usefull stats will be added of this item into Paladin Area )>>
Ah,... here is Spirit :> But Spirit in Mainslot, too, is better.

<<Edit: There are some combinations you can use that four items-->Hoto with Herald, CtA with Spirit.

Helm :Unique Item-->Harlequin Crest ( type : Shako ) Uses Of Harlequin Crest +2 to all skills + 2 to all attributes +1xx life / +1xx mana ( lvl requirment for max life/mana ).+ 10% Damage Reduction + 50 % magic Find.>>
What about Rare Circs? They can be much better than Shako, which is only No.2
Something like 2 Skill 20FC 2 Sock With Str, Dex, Life...
For the beginning, u can also use peasent Crown or Lore.

<<Amulet :Unique-->No.1 Maras/ No.2 Seraphs Hymn Uses Of Maras Calidoscope and Seraphs Hymn No.1--> (Shortcut: Maras) : +2 to all skills +2x-3x too all resistances. Seraph Hymn +2 to paladin skills +1 to deffencive auras ( Paladin skill ).>>
Rare/Crafted Amus are better -.-°
For the beginning, u can use every amu with skills.

<<Belt :Unique-->Arachind Mesh ( Type:Spiderweb Sash ).Uses Of Arachnid Mesh +1 to all skills + 20% faster cast rate +10% slow target + 5% increase maximum mana( only the usefull stats added of this item ).>>
The Best, yes, but there are also other belts possible.
Like Craftbelts with FC, Stats...

<<Rings :Unique-->Raven Frost Uses For: 1xx-2xx attack rating/ 20% cold absorb / cannot be frozen /15-45 cold damage / +1x-2x dexterity.>>
Crap. A Hammer takes Rare/Crafted FC-Rings if u get a Cap with stats like Life, Str, Dex, Mana,... Or a SoJ if u don't need FC. BK is crap, it only has +40 Life @Lv. 90. BO isn't working on it.
<<Ring No.2 :Unique--> Bul Kathos Uses For: +1 to all skills +4x life + stolen life per hit./ Ring No.3 On this option you can use a caster ring ( because of random stats i will publish some of them, this ring could be rare or crafted )icon_pointr.gif +10% faster cast rate/ +life + mana + attributes ( random choice ) + resistance ( random choice ).>>
As i said, BK is crap.

<<Gloves :Unique-->Magefist-->+20 % faster cast rate/ + 25 % mana reganaration / +1 to fire skills ( sorceres skill ) + 10 def. base def 14-24.>>
Okey, To-Gloves are also possible.

<<Boots :Unique-->War Traveler(base def 3x-4x)varies 13x-14x).Uses Of War Traveler +25% faster run walk +10 strenght + 10 vitality + 30-50% magic find.>>
-.-
Intelligent People take Waterwalk or Silkweaves...


<<Skills and Stats on Hammerdin


Skill Tree for maximum damage

Follow this instructions for skill tree for maximum damage.

Blessed Hammer--> lvl 20 at least ( without plush skills of the items ).>>
Right.

<<Concetration ( Aura )icon_pointr.gif lvl 20 ( without plush skills of the items ).>>
Right.

<<Bonus for increasing damage of blessed hammer

Blessed Aim No.1 ( Aura )icon_pointr.gif lvl 20 for dmg ( increasing by 14% per lvl )

Vigor No.2 ( Aura )icon_pointr.gif Here is several options, you can reach untill lvl 10-15, the damage will be enough with items help ( 12-18 k dmg ).>>
Okey...

<<Defence Section

Holy Shield( combat skill )icon_pointr.gif lvl 10++, you will have already maximum block from the items.>>
HS should be at least 16 with Items.

<<Resists Auras ( auras )icon_pointr.gif can help you adn your party vs caster monsters. ( info: more than 10 lvl per one aura is 5% more resist. example 75%-80% ).>>
Only the last point get here... U have forgotten Redemptionm costs only 1 Point.

<<Stats Combination With Items section

If u will prefer mp ( mage plate ) the strengh requirement is low.So you have the Option to Put less stats on strenght and some stats more on dexterity ( hammerdin must have maximum block ).Also some stats will be on energy 10-15 no more. And the Rest on Vitality: The most peoples use the most stats on vitality: they can reach 49x-52x vitality on high lvl ( 94++).>>
Nothing into Energie, Dex for MB, everything in Vit, Right wink.gif

<<Charms And Unique Charms

Annihilus : Unique Charm--> +1 to all skills 10-20% to all resists/ 10-20% too all attributes/ 5-10% experience bonus.

Torch : Unique Charm-->10-20% to all resists/ 10-20% to all attributes/ +3 to character skills ( could be random choice, you will prefer always your characters ( example : paladins).( only the most usefull added ).

Rest inventory Charms

Prefer only 3-4 maximum skillers ( pala combat for increasing damage ), also if the skillers are with life could be better ( 10-44 life ).
The Rest inventory Could be with half inventory full of charms with maximum life/mana or life ( small charms always ( choice of 20 life sc ).>>
Life varies from 5 to 45...

<<As a hammerdin you must have place to pick up items ( slots ).>>
u CAN have free space...

<<Magic Find section >>
Up here, everything goes wrong: Like that, u shoueldn't use a hammer to MF...
Like u try to combine MF and "gOzU-EQ", u get real shit biggrin.gif


<<Your magic find must reach 150-300% mf. The most times will be 200 % magic find.
With good runs ( chaos sanctuary/Ball Runs( Throne and Minions ) a good drop with such magic find is close.>>
200-300% is Ok.
But still, MF is a thing of Luck.

<<Always the higher lvl you are the best drops you will have.>>
What a lie biggrin.gif
MF is pure Luck...

<<I wish you good luck with this, feel free to pm me for more informations>>
Nope, i like to correct u right here wink.gif

greetings



Created by eGc-Crusader[/QUOTE
Member
Posts: 8,997
Joined: Mar 30 2008
Gold: 67.22
Jul 11 2008 10:29am
decent guide:
http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77282&st=0&start=0

not such a piece of junk as we have heré

This post was edited by Ancalagon on Jul 11 2008 10:29am
Member
Posts: 438
Joined: Jul 7 2008
Gold: 1,900.50
Jul 13 2008 07:57pm
nice guide ty
Member
Posts: 134
Joined: Sep 6 2008
Gold: 500.00
Sep 7 2008 07:46pm
Nice Guide
Go Back To Strategy & Guides Topic List
Prev1891011Next
Add Reply New Topic New Poll