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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > 1.11 Bone Necro Guide > By WillOfDeath
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Aug 13 2007 10:15am
GG, bump
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Sep 23 2007 06:23am
8/10
big+ using legit items smile.gif
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Oct 1 2007 03:38am
Most of these ppls speaking know nothing about necros! - When I made my druid guide i got nothing but bad comments, and my druid have beaten quite many profs ^^ - Only the real druid players gave me nice comments!

Most of these guys don't know a fuck about it, and most of the guys that posted in my druid topic said that I was bvc food w/o maxblock! - Strangely I asked for a duel vs the accusaters, and I haven't lost a duel vs someone who commented in my post yet tongue.gif

Anyway back to the point!

That you need maxblock shows nothing but ur unskilled with necro! - If u got skills with necro, u won't need dmg, dr or Maxblock however it can become quite usefull! - A necromancer got 9 fps tele with 125 fcr which is only 1 breakpoint slower than a generally sorceress! - It's enough tele fps to tele faster around and still be able to shoot without getting caught by barbs, chargers etc.!

So if u can controll w/o maxblock ur just more skilled than these newbies posting here!

And Btw.. Wizzy > Hoto... - Mana + res.. Heard about stack res ? - sorcs / foh etc. are the worst things for necros, not melee chars, and the it won't matter if u got 4.8 k dmg or 5.1 k..

Randoms pff

- Nice guide, however I'd prefer a bit more life.. Fx. 3 pb / 100 life amu..
And scs 20/5 for stack res smile.gif

Thank you.
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Oct 1 2007 03:50am
My ideas:

1. Maxblock is only needed in TvTs vs Bowama, otherwise useless
2. You need different setup vs different chars: (Umed Kira and 15@ jooled Wizzy vs Cold sorcs and Fohers, White 8 and 3pb 20fcr circ for NvN.... and so on...)
3. Bone prison, Decrepify is not allowed in GM duels
4. You never mentioned in your duelling guides to use teeth, but its very effective vs Trappers and Hybsins, and also good to take down the minions of Wind druids and summoners.

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Oct 1 2007 04:12am
Quote (Muson @ Mon, Oct 1 2007, 09:38am)


That you need maxblock shows nothing but ur unskilled with necro! - If u got skills with necro, u won't need dmg, dr or Maxblock however it can become quite usefull! - A necromancer got 9 fps tele with 125 fcr which is only 1 breakpoint slower than a generally sorceress! - It's enough tele fps to tele faster around and still be able to shoot without getting caught by barbs, chargers etc.!

So if u can controll w/o maxblock ur just more skilled than these newbies posting here!


Thank you.


bullshit
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Oct 1 2007 02:54pm
Thanks for the nice comments. I take all constructive criticism though. It's ok.
I'm not a gear changer because I'm lazy.
Also, I have a problem with spending a lot on characters so that's why I didn't have like 20/5's and shit.
Maybe I could've used max block, or maybe not. It never seemed to bother me. I tele'd pretty darn fast and I had enough mana that I never used a mana pot (which I'm also too lazy to use/buy).
Unfortunetly I can't play D2 on my laptop at college and my Necro has since been gone, or maybe I'd take some challenges.

Thanks for all comments.

P.S. - Especially lopov. I think he enlightened all of us with his great ideas and comments!
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Oct 11 2007 02:59pm
Quote (crazymf @ Mon, Aug 28 2006, 05:26pm)
Eh I like this guide using the other items gives you no mana which means you use mana pots. I only duel friends which as of recent isnt many however I always thought any pot of any kind is for cheaters. Think of why you use mana pots everyone its because the enemy cant actively see it. Its no different from a health pot in fact its worse. Mana pots are how alot of characters move around with tele, charge, kill people etc. I dont like fighting melee much with a Nec and Ama's if your going to use pots cast a bonewall tele behind it cast another if that takes to long you have bone armor! Windy druids what do they do for damage? A shako enigma gives 18 DR 26 if you Ber the Shako and use 2 FHR GC's SS is 50%. Last I knew ele druids do 14k and the pvp penalty is 5/6 off your damage. 14k/6= 2300ish damage 50% DR 1150. 26% DR 1736.5 damage. Quick mental math gives you 586.5 damage. So if you have a SS you can take 586.5 more damage. So is 586.5 damage worth the life on shako/spirit(22Vita). The mana on both spirit and shako 100+, the skills to all (tele) fhr on Spirit.


what the fuck is this guy talking about?
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Oct 11 2007 03:14pm
vs all it is good but change ammy for scirc
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Oct 12 2007 05:50am
Why no using 8bs spear?
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Oct 12 2007 05:55am
for god sake that was noobish not 125% cast and nothing that make that guide good
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