Quote (Porkie @ Mon, Dec 17 2007, 08:37am)
I'm able to dodge Fireballs, Hammers, Tornados and the such for ages. Either they'll run out of mana, or they'll want to get closer for a better chance to hit me. And its the same for them. They can stay out of range and never get hit by me. With this the case, if all both people do is try to dodge other attacks, the duel will go on forever. Someone is bound to get impatient and make a mistake.
i'm pretty sure a high fcr fire sorc will hit you more than you want if she knows how to aim and "trap" you between fbs and ifbs.
The guide suggests the use of an etomb for dueling hammers: the hammer can just desynch/tele around traping you with hammers and charge/smite you with grief from desynch when you least expect it.
Tornadoes are easy to dodge so won't go into that.
A blizzard sorc can pretty much namelock blizz you or cast ahead of you and you'll die eventualy.
etc etc etc