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Jun 9 2010 05:19pm
Quote (Forgiving @ Jun 10 2010 02:16am)
We need Oak Sage ;(

If you want you can be Pally and i'll be Druid.


Oak sage is a buff. It's allowed (please read the skills)
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Jun 9 2010 05:20pm
Quote (Synonym @ Jun 9 2010 06:19pm)
Oak sage is a buff. It's allowed (please read the skills)


I read page #1 and it said we could have Oak Sage.
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Jun 9 2010 05:20pm
You both said we need it and could have it, Forgiving was talking about me liking necros and wanted me to stay druid so we could have Oak Sage
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Jun 9 2010 05:22pm
Summoning Skills

Raven- Not allowed.

Poison Creeper- Not allowed. Can be allowed to add 1 point if only to reach Carrion Vine.

Oak Sage- Druid's main contribution to the pack. Must-have 1st to max skill. Adds mass amount of life.


Oak sage info:
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
Life 60 78 96 114 132 150 168 186 204 222 240 258 276 294 312 330 348 366 384 402
Life +% 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125
Radius X Yards 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3


Summon Spirit/Dire Wolf- Not allowed.

Carrion Vine- Allowed. Helpful summon that replenishes the Druid's life. Taken into your
own consideration, druid player.

Spirit of Barbs/Heart of Wolverine- Buff summons. Allowed. Not recommended compared to what the Oak Sage offers.

Solar Creeper- Same as Carrion Vine, only regarding mana instead. Allowed. Again, taken to your own consideration, Druid player.

Summoned Grizzly- Not allowed.

In the end, a good solid buffer should possess these (hopefully maxed) abilities:
Oak Sage, Werewolf, Lycantrophy, Cyclone Armor, Carrion Vine, and synergies.
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Jun 9 2010 06:48pm
Saturday at what time will we start
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Jun 9 2010 07:00pm
Quote (Traxis @ Jun 9 2010 07:48pm)
Saturday at what time will we start


This is actually a good question.
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Jun 9 2010 07:44pm
Finally, 12 questions later, lol
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Jun 9 2010 08:05pm
Quote (Traxis @ Jun 9 2010 08:44pm)
Finally, 12 questions later, lol


Haha, we'll have to wait tell they get back, I guess.
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Jun 10 2010 12:45am
Quote (Forgiving @ Jun 10 2010 03:05am)
Haha, we'll have to wait tell they get back, I guess.


Synonym: I'd like to reconsider the holy bolt issue. I think it's a skill we should allow, only & only used for healing partymembers. So whenever we're fighting undead we may NOT use holy bolt. This way we'll be able to safe some potions, because in hell mode... it'll be a lot harder ;) So after each battle the paladins can heal up their partymembers to full health, w/o using a single potion.

Quote
Haha, we'll have to wait tell they get back, I guess.


Are you sure everyone can play at saturday? do you know their timezone?

we used to meet at 12:30 Central European Time in game. We started playing at 13:00 CET till 18:00 CET
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Jun 10 2010 12:46am
Quote (ufsettle @ Jun 10 2010 01:45am)
we used to meet at 12:30 Central European Time in game. We started playing at 13:00 CET till 18:00 CET


I'll pm each one of them.

So Central 1 PM to 6 PM?
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