Quote (Azn Masta @ Mar 18 2011 01:53pm)
i dunno what math u did on the skill levels/stat point allocations cuz ive been using the exact same build for some time and im short on a few pts, but as for the rest, i agree with it 99% of it
minor tweeks:
trappers require lvl 99 to complete (im 1 pt away form maxing my last trap right now because i went with max mb route and 1 pt wof)
1pt wof does wonders vs all zons and sorcs and necs. shouldnt be overlooked
ber/cham should be the only 2 options for valk soc (i personally find that ber is nicer cuz the only time u'd REALLY need cham is vs a cold sorc, and any trapper who dies to bliz sorc should just give up)
dont forget to mention to mention 3-4x 15/70s to achieve 1000+ mana and 10x 20/11s for cold stack
39 life rep build:
4x 7fhr/4liferep/res jewels (2 in each claw) = 16
2x fcr rings = 18
1x gt claw with 2/3/2 5 base life rep = 5
Like I said, wof is not required. I have no qualms with putting a point into it, but in order to get it before 99, you usually have to sacrifice something, which most often times is not worth it in my opinion.
Ber/cham/pskull/sur rune/jah are all particularly viable sockets. Cham is by far the best rune to put into your valk for general team duels. If my gear was where I'd want it to be, I'd use bos + cham vs almost any druid team
I did.
Rare claws will let you hit 40 rep, but realm gear doesn't allow for 100% perfect builds (not even this guide is 100% perfect)
Quote (BFMV_Demarkus @ Mar 15 2011 03:09pm)
Ok I have been playing trappers for over a year now, it's safe to say I know the ins and outs about trappers
When I saw your claw suggestions I busted into tears, no bartucs? no jade talons? Rofl.. Self-explanatory
Then you recommend a Light plate enigma? ROFL?!? Either get an archon plate or if you have some strength to spare get a kraken shell/sacred armor but light plate ROFL??
Then the rings no Soj rings? What are you retarded? have fun having 4k damage you want at least 6-7k for a good trapper 9k for a godly trapper
Now to look at your dueling strategies (I mean I highly regret this but whatever)
First your druid guide, any good druid will have a jalals so what does that mean? Abuse it because he doesnt have a shako for the extra DR what is with this defensive shit "Don't approach him without traps down" bullshit jalals gives no DR vs your trapper which leaves you open to 1shot him unless the druid is an idiot and maxed cyclone armor over his bear then it might be a little while.
Trap vs Barb I laughed at this section, first off take your shitty magic claws runic talons of the Might you magic finded off Nightmare Hephasto and get in the game, pull out a spirit so you have a shield and a hoto for the fcr and resist. now you can tank his whirlwinds all day and you don't have to worry about these shit ass Run to the Stony Field playbook you have going on here.
Trap vs Pally: Ok The smite portion made me laugh, how is smiters going to give you a problem ROFL? They have to walk up all the way to your melee range and shield bash you and your telling me by that time you can't react and teleport away? Get the fuck out of here with your chumpy dueling strategies; I bet you haven't even made a trapper in your life and your sitting here telling a trapper god like me how to play?
That's all I give this a 2/10 for the hilariously funny but wrong gear/dueling advice
Made my morning. Thanks ^^
This post was edited by l.e.g.e.n.d on Jun 16 2011 05:46am