Quote (WhiteReflection @ Tue, Jul 28 2009, 04:53pm)
Not a bad guide... it has been done before.
Too much colour...
- They really need to make a stickie one because all the current PVM stickie guides lack damage.
I could have bolded the items but they don't really let you edit 30 mins after first post.
The only way you can reach 2fps... on single player... there is no time for transmitting the packets from server to your computer for you to succeed in getting 2fps
- Pointless debate. 150 IAS is required to hit 8 frame on Hydra bow, 9 frame is too slow for my taste. From IAS calculator, you get 2 frame strafe @ 120 IAS.
My zon setup is very identical... only thing is... I am an IRON Frost/Ice Maiden... and I do more damage even in the same amount of time your build does.
Mine is a 9fps build... Deals as much Physical damage as any Phys Bowa... Deals alot of Cold damage near as much as possible for a Frostmaiden.
- Unless you can shoot frost arrow + multie /strafe at the same time, I don't see how your build does more damage than mine. With Atmas, there is really no need for a second damage source. At 8 frame, amp damage triggers frequent enough to kill all physical immunes.
Read the next Quote for 2 reasons:
1 ... 2fpa can not be achieved
2 ... Why my zons IAS still reaches better damage... my "next delay" factor is achievable.
Quote (AyeCaramba @ Wed, Jul 29 2009, 12:48am)
Observations:
1. This zon will kill monsters, and fast
2. Too expensive for my taste / for PvM: The helm and armour are extravagant to say the least for PvM. 7 x 40/15? Sure baby, I'll just go do some magic finding now.
Same efficiency can be reached PvM with much cheaper set up's, but whatever to that.
3. Please stop the strafe speed argument. 2 frame strafe is a myth server side. It exists client side, but all that happens is that you are stuck for the remainder of the strafe time while the server finsihes off the action. Anyone can try it by getting the BP and pressing the RMB once. Now immediately try to move. You will finish firing, but still be locked in place until they have finished firing server side. SP has the same client / server relationship, it's just that the server is your own PC.
4. When strafing a single target, next delay will preclude a large number of the arrows from doing any damage. The exact number will depend on speed and the size of the monster targeted. Provided you hit 85%+ I shouldn't think there is any milage in using GA for bosses other than not being locked in place during the firing.
So the build is fine though expensive, the write up could be better formated, and when someone points out technical issues with your guide / build, then do some research instead of shouting. Anc was right all along, you've pretty much conceded the point, but all I ever saw was abuse even though you were wrong.
7/10 - guide
5/10 - techincal knowledge
3/10 - attitude
Nice one AyeCaramba... you pointed out what needed to be said.
Hmmm... can not find that link that Faelwen sent me about the "NEXT DELAY" information.
Oh well.
This post was edited by izParagonzi on Jul 28 2009 02:34pm