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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Ladder Pvm Bowzon Guide By Whitereflection 07/09 > It's Over 9000+++++
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Jul 28 2009 05:04am
Quote (DeniedBoB @ Fri, Jul 24 2009, 08:18pm)
Thats what I was thinking..

This zon is the shit, obviously.

I love how everyone just hates on somthing thats not cookiecutter.
Soo fuckin annoying when people do that.


its not about hating alot of ppl with knowledge not random spawns are posting factual information and the orginal poster is being ignorant into hearing or listening, i.e the 2 frame strafting and faith merc which allows more flexibility heck iirc you can even hit 7 frame with the right gear using faith merc and wind force or use 8 frame and forti which is a much better and cheaper armour than a 4sock life armour....

And even worst ppl are vouching join date and post count and fg to knowledge...

This post was edited by halo273 on Jul 28 2009 05:13am
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Jul 28 2009 06:48am
Observations:

1. This zon will kill monsters, and fast

2. Too expensive for my taste / for PvM: The helm and armour are extravagant to say the least for PvM. 7 x 40/15? Sure baby, I'll just go do some magic finding now.
Same efficiency can be reached PvM with much cheaper set up's, but whatever to that.

3. Please stop the strafe speed argument. 2 frame strafe is a myth server side. It exists client side, but all that happens is that you are stuck for the remainder of the strafe time while the server finsihes off the action. Anyone can try it by getting the BP and pressing the RMB once. Now immediately try to move. You will finish firing, but still be locked in place until they have finished firing server side. SP has the same client / server relationship, it's just that the server is your own PC.

4. When strafing a single target, next delay will preclude a large number of the arrows from doing any damage. The exact number will depend on speed and the size of the monster targeted. Provided you hit 85%+ I shouldn't think there is any milage in using GA for bosses other than not being locked in place during the firing.

So the build is fine though expensive, the write up could be better formated, and when someone points out technical issues with your guide / build, then do some research instead of shouting. Anc was right all along, you've pretty much conceded the point, but all I ever saw was abuse even though you were wrong.

7/10 - guide
5/10 - techincal knowledge
3/10 - attitude
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Jul 28 2009 08:49am
i give 10/10 to this guide,
i accept that is a expensive guide (even now in euscl its about 2000-3000fg)
but this is great one. this is not a guide on single player, he is playing on ladder with this char. So it is possible!
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Jul 28 2009 09:18am
I guess it's natural that people hate change.. But this seems a pretty good idea, and worth trying.. Instead of spamming hate all over, why don't you try it out on SP and then come and discuss the pros/cons?? He already said that it's not for PvP.. in PvM, you have a wider choice in terms of gear selection and skill selection..

and a pride merc in chaos isn't a complete failure, if the pride is made in a LOW damage polearm, and the merc is wearing a gaze and a shaftstop..

P.S: Please analyze the pros/cons before spamming hate.. And please keep in mind, cookie-cutters will definitely be better than new builds because that's the reason they became cookie-cutter builds. Guides like this are for people who are bored to making the same builds over and over again, and want to try something new..
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Jul 28 2009 09:27am
Quote (WhiteReflection @ Tue, 28 Jul 2009, 06:53)
- Pointless debate. 150 IAS is required to hit 8 frame on Hydra bow, 9 frame is too slow for my taste. From IAS calculator, you get 2 frame strafe @ 120 IAS.

[/B]



Otherwise a great guide. I like the built. A very well written one!!
Good work!!


This post was edited by dnb-torond on Jul 28 2009 09:32am
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Jul 28 2009 09:38am
nice 1!
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Jul 28 2009 02:32pm
Quote (WhiteReflection @ Tue, Jul 28 2009, 04:53pm)
Not a bad guide... it has been done before.
Too much colour...

- They really need to make a stickie one because all the current PVM stickie guides lack damage.
I could have bolded the items but they don't really let you edit 30 mins after first post.

The only way you can reach 2fps... on single player... there is no time for transmitting the packets from server to your computer for you to succeed in getting 2fps

- Pointless debate. 150 IAS is required to hit 8 frame on Hydra bow, 9 frame is too slow for my taste. From IAS calculator, you get 2 frame strafe @ 120 IAS.

My zon setup is very identical... only thing is... I am an IRON Frost/Ice Maiden... and I do more damage even in the same amount of time your build does.
Mine is a 9fps build... Deals as much Physical damage as any Phys Bowa... Deals alot of Cold damage near as much as possible for a Frostmaiden.

- Unless you can shoot frost arrow + multie /strafe at the same time, I don't see how your build does more damage than mine. With Atmas, there is really no need for a second damage source. At 8 frame, amp damage triggers frequent enough to kill all physical immunes.


Read the next Quote for 2 reasons:
1 ... 2fpa can not be achieved
2 ... Why my zons IAS still reaches better damage... my "next delay" factor is achievable.

Quote (AyeCaramba @ Wed, Jul 29 2009, 12:48am)
Observations:

1. This zon will kill monsters, and fast

2. Too expensive for my taste / for PvM: The helm and armour are extravagant to say the least for PvM. 7 x 40/15? Sure baby, I'll just go do some magic finding now.
Same efficiency can be reached PvM with much cheaper set up's, but whatever to that.

3. Please stop the strafe speed argument. 2 frame strafe is a myth server side. It exists client side, but all that happens is that you are stuck for the remainder of the strafe time while the server finsihes off the action. Anyone can try it by getting the BP and pressing the RMB once. Now immediately try to move. You will finish firing, but still be locked in place until they have finished firing server side. SP has the same client / server relationship, it's just that the server is your own PC.

4. When strafing a single target, next delay will preclude a large number of the arrows from doing any damage. The exact number will depend on speed and the size of the monster targeted. Provided you hit 85%+ I shouldn't think there is any milage in using GA for bosses other than not being locked in place during the firing.

So the build is fine though expensive, the write up could be better formated, and when someone points out technical issues with your guide / build, then do some research instead of shouting. Anc was right all along, you've pretty much conceded the point, but all I ever saw was abuse even though you were wrong.

7/10 - guide
5/10 - techincal knowledge
3/10 - attitude


Nice one AyeCaramba... you pointed out what needed to be said.
Hmmm... can not find that link that Faelwen sent me about the "NEXT DELAY" information.

Oh well.

This post was edited by izParagonzi on Jul 28 2009 02:34pm
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Jul 28 2009 02:40pm
Quote (izParagonzi @ Tue, Jul 28 2009, 04:32pm)
Nice one AyeCaramba... you pointed out what needed to be said.
Hmmm... can not find that link that Faelwen sent me about the "NEXT DELAY" information.

Oh well.


You looking for this?

Quote
What is NextDelay, and why is it so bad?

NextDelay is a property that activates a hidden "hit timer" that limits how often any attack from that group(i.e. all the skills listed here) can damage a single target. This works similarly to the infamous spell timer, which limits how often any spell in that group can be cast. The difference is that the hit timer doesn't prevent you from attacking, it just sets everyone's(includes you, your minions/merc, other players(hostile/neutral/allied), and their minions/mercs) chance-to-hit that monster (with a hit timer attack) at zero until the timer runs out.

    Here's a list of skills that are affected by NextDelay, and the lengths of them:

    25-Frame Delay (1 second)
    Shock Web
    Blade Sentinel
    Twister
    Tornado

    10-Frame Delay (0.4 seconds)
    Volcano (initial eruption)

    6-Frame Delay (0.24 seconds)
    War Cry
    Grim Ward

    5-Frame Delay (0.2 seconds)
    Fissure
    Volcano (small fireball)

    4-Frame Delay (0.16 seconds)
    Multi Shot
    Strafe
    Lightning Strike
    Chain Lightning
    Nova
    Frost Nova
    Poison Nova
    Shock Wave
    Fist of Heavens (Holy Bolts)
    Wake of Fire
    Claws of Thunder (only 2nd and 3rd charge charges have Next Delay. 1st charge does not trigger Next Delay)
    Phoenix Strike (only 2nd Chain Lightning and 3rd Chaos Orb charge have Next Delay. 1st charge does not trigger Next Delay)
    Dragon Flight
    Battle Cry
    Battle Command
    Battle Orders

    So, the moment a certain skill from the list damages a monster, it prevents every other skill on the list from hitting the said monster for the original skill's NextDelay duration (whether from you or any other character).
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Jul 28 2009 03:44pm
Quote (AyeCaramba @ Tue, Jul 28 2009, 12:48pm)
Observations:

1. This zon will kill monsters, and fast
2. Too expensive for my taste / for PvM: The helm and armour are extravagant to say the least for PvM. 7 x 40/15? Sure baby, I'll just go do some magic finding now.
Same efficiency can be reached PvM with much cheaper set up's, but whatever to that.

3. Please stop the strafe speed argument. 2 frame strafe is a myth server side. It exists client side, but all that happens is that you are stuck for the remainder of the strafe time while the server finsihes off the action. Anyone can try it by getting the BP and pressing the RMB once. Now immediately try to move. You will finish firing, but still be locked in place until they have finished firing server side. SP has the same client / server relationship, it's just that the server is your own PC.


So the build is fine though expensive, the write up could be better formated, and when someone points out technical issues with your guide / build, then do some research instead of shouting. Anc was right all along, you've pretty much conceded the point, but all I ever saw was abuse even though you were wrong.


This build is not that expensive and I have included all the cheap version of substitutes.

A plain 60 IAS/160 ED Archon will get the job done if you can't afford a Jeweler's XXXX of the Whale. 45 IAS/120 ED helm is almost as good as a 45 IAS/120 ED/30 Dex. And the rest of gear can be found for extremely cheap except Pravens.

15 IAS/40 ED jewel can be bought for merely 20-25 FG each on US ESCL, cheaper if you buy a 35 pack (you will end up paying 70 fg for 7 x 15 ias/40 ed jewels).

If you can't afford all the 3 max/XX AR/ 3 frw (20 life) small charms, plain 20 lifers will do fine and you will only lose ~500 damage, and plain 5 resist small charms instead of 20/5 (3/5s).

As far as strafe goes, you are going to need 150 IAS to hit the 8 frame multiple shot anyways, which is way over 120 IAS BP already.

This post was edited by WhiteReflection on Jul 28 2009 03:45pm
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Jul 28 2009 03:47pm
Quote (WhiteReflection @ Tue, Jul 28 2009, 10:44pm)
This build is not that expensive and I have included all the cheap version of substitutes.

A plain 60 IAS/160 ED Archon will get the job done if you can't afford a  Jeweler's XXXX of the Whale.  45 IAS/120 ED helm is almost as good as a  45 IAS/120 ED/30 Dex.  And the rest of gear can be found for extremely cheap except Pravens.

15 IAS/40 ED jewel can be bought for merely 20-25 FG each on US ESCL, cheaper if you buy a 35 pack (you will end up paying 70 fg for 7 x 15 ias/40 ed jewels).

As far as strafe goes, you are going to need 150 IAS to hit the 8 frame multiple shot anyways, which is way over 120 IAS BP already.


so you advertise actually going for a pack of dupes to achieve a goal that does not work in the game
connect that with inferior choices (f.e. 40/15 = less effective/less damage depending on the bow than 15/15 jewels)
not to mention a bowzon does not need any raven at all. (ethere are many rares out there that offer more damage)

again a renitent fool out there
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