d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Necro Summoner Guide > Own Pvm !
Prev1789101122Next
Add Reply New Topic New Poll
Member
Posts: 13,933
Joined: Apr 30 2007
Gold: 31,282.50
May 29 2009 02:28pm
Quote (GoldenHeart @ Fri, 29 May 2009, 23:11)
Im not agree with skeleton mages max- they sux and die from everything in first seconds. - try to debate me
Rest of the points u can put in Blood golem and golem mastery and make your Iron Golem a real tank. -< this instead of skeleton mages and your issue where to put points.I don't say i know everything i just got played necro and know his weak sides.


When i played no mage have ever died except in UT, so i see no debation here:)

and what's the point to put pts in golem if he is a tank even with 1 base pt in it.. he won't deal good damage even if maxed though..
Member
Posts: 3,070
Joined: Jul 13 2006
Gold: 0.00
May 29 2009 02:32pm
Quote (Sladeinflame7 @ Fri, May 29 2009, 09:28pm)
When i played no mage have ever died except in UT, so i see no debation here:)

and what's the point to put pts in golem if he is a tank even with 1 base pt in it.. he won't deal good damage even if maxed though..


He must not doing dmg (because of IM) and its a lot better tank with synergies for life.
I can't believe that for your immune mages.
Member
Posts: 13,933
Joined: Apr 30 2007
Gold: 31,282.50
May 29 2009 02:36pm
Quote (GoldenHeart @ Fri, 29 May 2009, 23:32)
He must not doing dmg (because of IM) and its a lot better tank with synergies for life.
I can't believe that for your immune mages.


Ok let's say it's better tank, but what's the difference if it has 6k hp or 15k if he hasn't ever died?^^

You mages died cause you got another gear, with this gear they don't die:)
Member
Posts: 3,070
Joined: Jul 13 2006
Gold: 0.00
May 29 2009 02:39pm
Quote (Sladeinflame7 @ Fri, May 29 2009, 09:36pm)
Ok let's say it's better tank, but what's the difference if it has 6k hp or 15k if he hasn't ever died?^^

You mages died cause you got another gear, with this gear they don't die:)


The difference is when any boss hits him to be able to care much more and feedback with thorns aura.And when you summone it from insight u don't worry for him.
Mages life isn't increased in any case. its just 61.

This post was edited by GoldenHeart on May 29 2009 02:42pm
Member
Posts: 23,709
Joined: Apr 18 2008
Gold: 36.20
May 29 2009 02:40pm
Quote (GoldenHeart @ Fri, 29 May 2009, 21:32)
He must not doing dmg (because of IM) and its a lot better tank with synergies for life.
I can't believe that for your immune mages.


why the hell you need a tank golem if you have alrdy ~14+ minions?!?!?!?
skeleton mages have low life - ok , i agree
but they deal also decent dmg with infy merc
without merc (classic f.e) there is also no way to stop boss regen without skeleton mages (psn mage) unless you want to spend some pnts in psn nova

more skillpoints then 1 in golemskills are wasted skillpoints
Member
Posts: 3,070
Joined: Jul 13 2006
Gold: 0.00
May 29 2009 02:45pm
Quote (qYp @ Fri, May 29 2009, 09:40pm)
why the hell you need a tank golem if you have alrdy ~14+ minions?!?!?!?
skeleton mages have low life - ok , i agree
but they deal also decent dmg with infy merc
without merc (classic f.e) there is also no way to stop boss regen without skeleton mages (psn mage) unless you want to spend some pnts in psn nova

more skillpoints then 1 in golemskills are wasted skillpoints


lets say you got 12-13 skills from gear this makes 6 skells mages - isn't that enough for stopping "boss regen" Or you want to waste 20 points and make them with 5-6 more?


Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
# of Skeletal Mages 1 2 3 3 3 4 4 4 5 5 5 6 6 6 7 7 7 8 8 8
Mana Cost 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
Defense Bonus +X 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200
Hit Points: 61

This post was edited by GoldenHeart on May 29 2009 02:46pm
Member
Posts: 23,709
Joined: Apr 18 2008
Gold: 36.20
May 29 2009 02:47pm
Quote (GoldenHeart @ Fri, 29 May 2009, 21:45)
lets say you got 12-13 skills from gear this makes 6 skells mages - isn't that enough for stopping "boss regen" Or you want to waste 20 points in them and make them with 5-6 more?


yes of course because mages come also handy against pis

This post was edited by qYp on May 29 2009 02:47pm
Member
Posts: 3,070
Joined: Jul 13 2006
Gold: 0.00
May 29 2009 02:49pm
Its still issue for me the perfect summoner build. Maybe im not 100% right about the golem. But i just cant convince myself about skell mages.

This post was edited by GoldenHeart on May 29 2009 02:49pm
Member
Posts: 24,868
Joined: Jan 29 2008
Gold: 214.41
May 29 2009 03:23pm
decent build but i dont like your focus :) lol nice work tho
Member
Posts: 13,933
Joined: Apr 30 2007
Gold: 31,282.50
May 29 2009 03:26pm
Quote (GoldenHeart @ Fri, 29 May 2009, 23:49)
Its still issue for me the perfect summoner build. Maybe im not 100% right about the golem. But i just cant convince myself about skell mages.


Just make this build, buy merc with infinity and summon only mages and you will be surprised how nice even alone they are:)

Quote (criminal101 @ Sat, 30 May 2009, 00:23)
decent build but i dont like your focus :) lol nice work tho


what you mean focus?^^ thx anyway =)

This post was edited by Sladeinflame7 on May 29 2009 03:26pm
Go Back To Strategy & Guides Topic List
Prev1789101122Next
Add Reply New Topic New Poll