Quote (Ancalagon @ Wed, Sep 3 2008, 12:10pm)
goldfind specific=
wealth
ik helkmet or cot
chancies
rare boots
wilhelms pride or string
dwarf + dualleacher
highlords
dualoath.... enough to take down travincal and have good eg...
dualali for loot is normaly
faster than your supporter and more gold in the same amount of time
Wrong. You do not reach same amount of gold in the same time or less.
Even having Dual Ali's you have less GF from loot.
Your Kill Goldfind is way Less. So even in a full game you lose out on % GF
Your Setup and you killing are automatically
-2010% Extra Gold080% GF (Rings)
200% GF (Belt)
900% GF (killing weapons)
300% GF (merc wealth)
150% GF (merc weapon)
100% GF (merc helm)
75-80% GF (ammy)
Even in a full game, the drop ratio will never be good enough to cover the loss of 2000% Extra Gold
Your barb Single Game will kill faster, but not get same gold.
What are you sacrificing by placing skill points into Wpn Mastery and WW?
I have tried a different setup before, a killing barb, this is my much older post, belowGeneral Intro To BuildThis is a reconstruction from my Mf Berserker Barb and kills very easily.
This build is not a Pure Gold Find Barb. This is of course a Berserker Barb, and so he can kill while being cursed with iron maiden and kill immune physicals with ease.
This is build can be re-equipped for either Magic Find or Standard PvM. You can view these other builds at the bottom of my Signature.
I hope you enjoy this build, I know I have.
-------------------------Attributes & Skills------------------------Str: NONE = Base 30
Dex: NONE = Base 20
Energy: NONE = Base 10
Vita: BASICALLY ALL Note: You will have to decide on what one to max out first, or which is better in your opinion, I opted for C
A: Maxing Howl before shout will be good for scaring monsters away for a longer time and better radius
B: Maxing Shout before Howl will be good for you and your mercenaries defence
C: Maxing Shout and Howl together. Basically split the remaining points and putting equal amount into each.
20 Battle Orders: (standard)
20 Berserk (standard)
20 Axe Mastery (standard)
20 Shout (synergy)
20 Howl Max (synergy)
4 Find Item (+skills from items give you "Find Item 42%" after Battle Command, or 49% if you switch to hoto's)
1 Natural Resistences
1 Battle Command
1 All Pre Requisites
Note: If you want better "Find Item" percentage, you can alter your Howl or Shout accordingly.
Find Item Table Diminishing Return factor starts at lvl14.
Level 10 - 11 - 12 - 13 - 14 - 15 - 16 - 17 - 18 - 19 - 20
%%: 42 - 44 - 45 - 46 - 47 - 47 - 49 - 49 - 50 - 50 - 51
---------------------Weapon Options & Items--------------------Okay, now this has two options of weapons for you to use.
Option 1: More extra gold% =
750% gf Weapon 1 Eth 5 socket Rune master Axe (zod & 4x Lem): This weapon is equipped first, as this is the weapon you will be doing all the killing with.
Weapon 2 6x Lem'd Axe: This weapon equipped last.
Option 2: Quicker Killing & Less extra gold% =
450% gf Weapon 1 Griefz or ebotdz: This weapon is equipped first. (Note: I prefer griefz, but giving you option)
Weapon 2 6x Lem'd Axe: This weapon equipped last.
ItemsHelm Arreats Face (shael'd for 50%fhr to reach 5frame bp)
Armor Enigma MP: (teleport, +skills, +str and mf) =
+1%mf per lvlAmmy Highlords: (+1skill, 20%ias)
Ring 1 Dwarf Star=
100%gfRing 2 Dwarf Star=
100%gfBelt Goldwrap (10% ias, 75-80% gf, & 30% mf. Upping this gives you 16slots for pots) =
75-80%gfBoots Infernostride: =
60%-70%gfGloves Chance Guards
200%gfSwitch Wpns2x Hoto's (+skills for Howl & Teleport, fcr for tele'ing and keeping up your resistences)
InventoryGheeds:
140-160%gfAnni: x/x/x
Torch: x/x
Extra Gold sc's: 9% to 10% gf'ers about 10-15 =
90%-135%gf----------------Resistence Breakdown Mf/Res Charms---------------The table below covers the basic resistences in hell difficulty. You can use charms to max out resistences or even stack some or all.
_____Base____Anya___1 Nat Res____Gear____P-Anni/TorchCold ___-100_____-70________-58________+4________+54Fire____-100_____-70________-28________+34________+84Light___-100_____-70________-58________+39_______+75(79)
Poison _-100_____-70________-58________+4________+54Extra Gold Charms needed to Max out Resistences:6x Shimmering Small Charms of Greed = 9-10% Extra Gold with 5% All Resistences
OR3x Sapphire Small Charm of Greed = 9-10% Extra Gold with 10-11% Cold Resistence
1x Ruby Small Charm of Greed = 9-10% Extra Gold with 10-11% Fire Resistence
1x Amber Small Charm of Greed = 9-10% Extra Gold with 10-11% Lightning Resistence
3x Emerald Small Charm of Greed = 9-10% Extra Gold with 10-11% Poison Resistence
-------------------------Mercenary & Items------------------------Merc: Act1 Rogue Fire (if cold, likely chance to shatter body)
Shako or Ral'd Andys Visage (at lvl83) Note: eth better
Ebugged Fort
Faith
- Fanatic Aura Lvl13 = Party Damage +% (127) / Attack Speed +% (32) / Attack +% (100)
- Fanatic Aura Lvl14 = Party Damage +% (135) / Attack Speed +% (33) / Attack +% (105)
- Fanatic Aura Lvl15 = Party Damage +% (144) / Attack Speed +% (33) / Attack +% (110)
Note: One disadvantage of Faith is the "10% Reanimate As: Returned".
-------------------------Belt Setup/Hotkeys------------------------1 Super Healing
2 Super Mana
3 Full Juvs
4 Full Juvs
My Hotkeys Righthand setup, reverse for lefthand
Berserk This is hardset to the left mouse button, no hotkeys
F1 N/A
F2 Teleport
F3 Howl
F4 Concentration
F5 Battle Command
F6 Shout
F7 Battle Orders
F8 Town Portals
-------------------------General Info------------------------Berserker Skill: Convert Physical Damage into Magic Damage.
Pro's: Easily kill Physical Immunes, ignores effects from Spirit of Barbs, Iron Maiden and Thorns.
Con's: Zero Defence & no Life/Mana Steal or leech from Life Tap.
Note: When wielding a �Shield� while using the �Berserk Skill� can cause you to go into �Block Lock� animation, this is when you will not be able to do any action. This is why I have not opted for a shield like SS or Pheonix.
Gold Find 1595%Eldritch/ShenkBasically tele to eldritch, howl lesser minions, kill eldritch, hork bod, then tele to shenk, howl lesser minions, kill shenk (hork the bods around)
Note: No gold drop from Eldritch/Shenk
PindleSame as Eldritch/Shenk. Tele into pin area, howl, kill & hork pindles bod.
Note: No gold drop from Pindle.
ChaosCan kill and clear this area without dying, but, this is a slow process. You could opt to tele to the seals, open, howl, kill boss, hork bod, repeat all seals and Kill Diablo.
TravincalYou should not need to howl them,
BUT, do not go in head first, just draw them out (stand in between the two pools). Kill them as they come in close, hork bods at the same time. (if mauled by pack, you will need to either Howl or use Concentration).
MephStandard switch to hoto's tele there (this will require mana potting, to counter just run, tele over obstructions following one wall [left wall or right wall]). Kill council members on lvl 3, hork bods, then kill meph.
Pit/Ancient Tunnels = Slow runs but effective for finding gg items.
Basically you just need to use Concentration on mass monsters mauling you, Berserk archers/casters and stranded lesser, you can hork all bods or just the champions/bosses.
This post was edited by izParagonzi on Sep 2 2008 06:35pm