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Mar 2 2008 02:36pm
i really wish u wudda made this guide b4 i built a glass cannon 2 hit death zon
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Mar 2 2008 02:45pm
1. get max. block
2. get more FRW
3. get 7 FPA


That is what I would change.
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Mar 2 2008 07:41pm
Quote (My_Lesson @ Sun, Mar 2 2008, 12:57pm)
This is completely wrong what you write here.

1pt of dex = 1% enhanced damage.
Not a number of max damage as you write here.
So 400 dex will give you 400% ED.

In your calculation here you completely forgot enhanced damage. 1200 pure extra max damage would give you craploads of more damage after you taken incount the 300% ED bonus from fortidute and the 150% ED bonus from guided arrow. If you calculate ED in here you would end up with: 1200*4.5 = 5400 damage...

So if I'm not reading wrong here or you are meaning something else you would need to remake all this math in the guide.
Please explain this for me.


Well first off its actually like 3.8 per point of dex. I added a 1 dex sc and it showed 3 more dmg, thats because the game always rounds down. Sorry for that mistake. But by using the ration 1 dex = 3.8 max dmg on your character screen it is taking EVERYTHING you just said into acct. 1% ed with fort, fanat, ed jewels = 3.8 more to your max dmg. When i say 3 to max dmg i dont mean like a 3 max dmg charm i mean what is add to the character screen.

exp
lets say our guided arrow dmg is 1000-5000

you add one point into dex and your new dmg is

1000-5003

There is no need to take this value and multiply it by fort ed, or anything else. It is ALREADY DONE!

Here are your new calculations with me rounding UP to 4 instead of down to 3 for the dex to dmg ratio!

400 points * (4 max dmg/point) = 1600 max dmg
Since this is only the max, the average damage generated will actually be half
1200/2 = 800
With a 72% chance of critical strike the average dmg
(800*0.28)+(800 *2*0.72) = 1376
Reduce this value by the pvp reductions
1032 / 6 = 229
229 = the average damage gain in pvp from dexterity

instead of a dmg to life ration of 15 we now have (2621/229) = 11.5

Didn't really chance that much by round up.

Plus the values in the second section with he zons being compared as fully geared is accurate and is more important than this section anyways.

Quote
Sorry for the double post but when I read more about this comparison I came up with more criticism.

This is a stupid comparison between the glasscannon and your vita built, you are leaving so many things out.
You are calculating with the weapon on switch with your vita build (the CTA).
But with the dexterity built you just happend to forget the titans and SS.
I will remind you, stormshield makes you block 75% of the melee attacks. Aswell as it gives DR and resists which you simply forgot again.
This are just some of the advantages titans and SS gives you on the survivability side, not to mention the offensive advantages as titans gives.

You are comparing one half of the glass cannon built with your vita built. No wonder you got those great numbers.


Yes i did calculate the cta on switch. And for the glass cannon i did as well calculate the ss and titans into the values, for example look at this that you managed to not read some how...


Totals for the "Glass Cannon"
Average dmg = 946
Equivalent Dmg = 3311 per second
Life = 1000
Equivalent Life
vs magic = 1000
vs physical = 1000 (1350 with storm shield equipped)
vs elemental = 1000

Totals for the Vitality Bowzon
Average dmg =788
Equivalent Dmg = 2444 per second
Life = 3,800
Equivalent Life
vs magic = 3,800
vs physical = 4940 (5700 w/ storm shield equipped)
vs elemental = 6650


In parentheses you will see the ability to take more dmg based on the DR from the storm shield if you happened to have it out when you took a hit smile.gif

Also dont forget that the 75% chance to block is actually reduced because you would be running a majority of the time with it out. Not as effective as you are making it out to be.

I think you were a little too excited to find something wrong with my build but only managed to pick out minor details that really don't change anything. My method for calculation is find and all values i assumed for characters are close to their accented values. If you don't believe so then give me more acurate values for a Glass Cannon zon and ill be happy to recalculate which will be a waste of time because i can guarantee they will still be higher.

This post was edited by Spartikis on Mar 2 2008 08:03pm
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Mar 2 2008 07:52pm
Quote (Spartikis @ Sun, Mar 2 2008, 08:41pm)


Also dont forget that the 75% chance to block is actually reduced because you would be running a majority of the time with it out. Not as effective as you are making it out to be.


Which is why you walk when you have ss out.
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Mar 2 2008 07:53pm
Quote (dark-soul @ Sun, Mar 2 2008, 08:52pm)
Which is why you walk when you have ss out.


good and you will get raped while you walk towards your enemy

every other character running > walking with a ss

And do me a favor and dont repeat the thing about throwing javelins either. Good dr + lit res will beat some wussy javelins any day.

This post was edited by Spartikis on Mar 2 2008 08:04pm
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Mar 2 2008 08:28pm
Quote (Spartikis @ Sun, Mar 2 2008, 08:53pm)
good and you will get raped while you walk towards your enemy

every other character running >  walking with a ss

And do me a favor and dont repeat the thing about throwing javelins either. Good dr + lit res  will beat some wussy javelins any day.


I meant vs other zons i usually walk and it works better than running usually. And im not saying you use fury when they're at full life but when they are low it does finish them off. I have killed plenty of smiters with stacked res with fury before so it does work. Just hard to do.

This post was edited by dark-soul on Mar 2 2008 08:28pm
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Mar 3 2008 11:38am
10/10 Great guide bro! Keep up the good work!
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Mar 3 2008 01:32pm
Quote (Spartikis @ Mon, Mar 3 2008, 03:53am)
good and you will get raped while you walk towards your enemy

every other character running > walking with a ss

And do me a favor and dont repeat the thing about throwing javelins either. Good dr + lit res will beat some wussy javelins any day.


Walk is used when there'a good chance you will get hit by a blockable attack. Straight line walking is avoided and arrows do not turn invisible if your target is on the map so you can clearly turn to walk right before arrow/s hit you
Most glass(or vita/dex combo) amazons have physical lf damage not at all far from your vita GA damage, just that GA is homing

As i said before , you people shouldn't be arguing about which type is better because opinions are personalised; each type depends on playing style and preference.
I can compare this with a bvc vs bva discussion: using a shield with maxblock against bow amas makes the duel easier for the bva but you can kill any bow ama even without using a shield so being a bvc is enough(and even better vs other things) as long as you play good. Same applies here , you can tank more hits with your vita zon but by playing better with a glass or vita/dex combo you can do the same thing or even cope better vs other classes/different situations.

/wall of text
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Mar 3 2008 03:29pm
Quote (Shadow_lad @ Mon, Mar 3 2008, 02:32pm)
Walk is used when there'a good chance you will get hit by a blockable attack. Straight line walking is avoided and arrows do not turn invisible if your target is on the map so you can clearly turn to walk right before arrow/s hit you
Most glass(or vita/dex combo) amazons have physical lf damage not at all far from your vita GA damage, just that GA is homing

As i said before , you people shouldn't be arguing about which type is better because opinions are personalised; each type depends on playing style and preference.
I can compare this with a bvc vs bva discussion: using a shield with maxblock against bow amas makes the duel easier for the bva but you can kill any bow ama even without using a shield so being a bvc is enough(and even better vs other things) as long as you play good. Same applies here , you can tank more hits with your vita zon  but by playing better with a glass or vita/dex combo  you can do the same thing or even cope better vs other classes/different situations.

/wall of text


Yes i do agree that its hard to compare them because they are different builds with different play styles but people always point out the flaws of my build by comparing to a Glass Cannon so all my main points are countering this argument. As far as being able to make for less life and not being able to take on a glass cannons zon by "playing better" is kind of funny because why build a character that requires you to work harder to win? Why not make it easier to get the same results or get BETTER results if you try harder? wink.gif
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Mar 3 2008 03:37pm
You play a Zon without WSG? : \
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