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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Golemancer (blood Golem) > Blood Golem's Max Damage Possible?
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Oct 6 2018 06:05am
Quote (Worrywart @ Oct 6 2018 12:45pm)
The damage charms are going to be better than the summon charms since you're intentionally refusing to use any of the useful summon skills.
It's still way too early in the morning to be doing math but if I remember correctly you'll probably need a couple all resist charms as well

If you're trying to mf without plugy then yeah it's probably going to take you many months just to get beast+enigma with those half hour baal runs and non-tele chest runs


For Resistances:
Chains of Honor 65%
10 sc with 5% each=50%
3x jewels with 15% All Resist/ +15 to Max Damage= 45%
Andariel's Visage 75% Poison Resist
Laying of Hands 20% Fire Resist (50%- 30% from Andariel's Visage)
Total:
75% Poison Resist
75% Fire Resist
60% Lightning Resist
60% Cold Resist,
For Hell.
For these 3 Jewels i will have 3 sockets: Andariel's Visage (1) and Necro Shield (2).

To get GC of Summons its my easier than to get 10 perfect sc with 5% Resist, and to get Andariel's Visage and Marrowwalk (or base for Beast). This is the greatest time consuming part of this build.

Edit: Seraph's Hymn and Wisp Projector are very hard to get also (much easier is the case for Stone of Jordan).

This post was edited by GodlyMod on Oct 6 2018 06:10am
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