Quote (Condutor @ Tue, 19 May 2009, 16:18)
The eternal "125% fcr in a summuner"... I still cannot understand why people want 125% fcr in a summuner build, even more in a pvm build
. why not change the fcr items for skills one, like bk instead of fcr rings, mara's instead of fcr amulets?
make the golem in a low damage weapon like voulge and you wouldn't have im problems.
Also, you haven't talk about the whisp ring. whisp have charges for spirits that raises the army life or physical damage, the only problem is that they die easily from Area range attacks. but they are cheap to resummon anyway
its probably the first guide I see in this site about summuners worht something, nice job
ppl does not really want 125% fcr on summoner - just i like that a lot:) It's hard to explain why i need that in pvm, you should try that yourself and you will see how more interesting summoner can be (ofc cause of fast teleporting). Since it's pvm mf necro, you will be teleing a lot, and higher bp on summoner mean you will tele faster to baal, to meph and so on. And those fcr items does not make big skill lose. I mean you can still get 2nec amu and circlet, only rings would be with no skill..
what about whisp - oak sage not really needed since my skeles have never ever died except in pvp and ubers, and heart of volverine - maybe also an option.
and thanks:)