d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > The Shaman > A Guide By Deathwinger.
Prev1626364656686Next
Closed New Topic New Poll
Banned
Posts: 4,909
Joined: Jun 1 2009
Gold: 8.37
Sep 3 2009 08:44pm
Quote (CrimsonOdin @ Thu, Sep 3 2009, 09:23pm)
hmmm do they have a chance to spawn on ' magic ' pelts or just rares?


it would have a chance to spawn on both
the trick is that imbued items have a much higher chance to be 3/3/3 skills, when magic/rare items you find off monsters would have only a 1/100 chance.

An imbued pelt has a 1/60 chance of a prefix being the Heirophants (+2 skills).
Rare items will have 3-6 affixes, distributed evenly (25% each):
3-
0:3 (6.25%)
1:2 (6.25%)
2:1 (6.25%)
3:0 (6.25%)
4-
1:3 (8.33%)
2:2 (8.33%)
3:1 (8.33%)
5-
2:3 (12.5%)
3:2 (12.5%)
6-
3:3 (25%)
Hence the combined odds of getting prefixes on a rare item can be derived:

6.25% of 0 prefixes
14.58% of 1 prefix
27.08% of 2 prefixes
52.08% of 3 prefixes


Now, beyond that, I'm not going to do the math, since you need to remove affix categories as you go.
If you want to know the exact numbers, google the german affix calculator

Fact of the matter is, an imbued pelt will have 1/22 chance of being +2 skills.
Now, given that the pelt has a 100% chance of spawning 3 skills, the odds of getting the *right* ones, with the +2 all skills mod, is pretty danged good
Member
Posts: 25,580
Joined: May 20 2006
Gold: 843.00
Sep 4 2009 02:46am
Quote (deathwinger @ Fri, 4 Sep 2009, 04:19)
extremely, to put it lightly.
The pelt is what makes or breaks the Shaman, and its also the only item on the whole char that is difficult to acquire.

At least its not like a ghost where claws, rings, ammys, circlets, etc all have to be trophy-worthy to be very effective.
Its very rare for helms to spawn with multiple +3 skill mods enough to begin with, and +2 skills on top of that is a toughy.

For the # of skills to have total, it will normally do this:
10% chance of 3 skills
30% chance of 2 skills <-- 20% (70 <= x < 90)
40% chance of 1 skill
20% chance of no skills
<-- 30% (0 <= x < 30)

Normally, staffmod items have a chance of +skills as this:
10% chance of +3
30% chance of +2
60% chance of +1


So from a normal drop, any given pelt has only 1/100 chance of being +3 to 3 skills. At thats let alone trying to get the ones you want (volcano/grizzly/geddon).
So odds are extremely low. HOWEVER, theres a trick you can use to get very good druid pelts: Imbueing

When imbueing, the odds of getting more/higher skills is increased by a factor of the ilvl of the imbued item.
A level 90 item, for example, will add +90 bonus to the "more skills" and +45 bonus to the "level skills". So a level 90 item being imbued has:
100% chance of 3 skills
55% chance of +3
30% chance of +2
15% chance of +1



In other words, the secret to getting a good pelt (or any other staffmod item) is to imbue with a high level char. The ilvl of the imbued item will be set to clvl + 4 (your character level + 4), so imbuing a druid pelt on a level 95+ char has the absolute best results. The ilvl of the item before you imbue it won't matter iirc.

When 2 or 3 staffmods are selected, there are separate rolls for each one, both with regards to skill id AND number of +skills.

Hence, the odds of +3 to 3 skills are a mere 1:10 000.

Quote (deathwinger @ Fri, 4 Sep 2009, 04:44)
Rare items will have 3-6 affixes, distributed evenly (25% each):

I am not convinced that the number of affixes (3-6) should be uniformly distributed.

Atair's tables: http://d2wissen.d2chars.de/ give the following distribution,

Code
Affixes   Chance
   3      12,5%
   4      25,0%
   5      37,5%
   6      25,0%

Menu on the left: 'Gegenstände' (~ items), then 'selten' (~ rare).

This post was edited by Faelwen on Sep 4 2009 03:14am
Member
Posts: 32,368
Joined: Feb 2 2007
Gold: 299.18
Sep 4 2009 06:23am
Quote (deathwinger @ Fri, 4 Sep 2009, 05:20)
another byproduct of that, is that those packages of "mass rare druid pelts from chaos!" you see all the time, are actually pretty shitty
imbued pelts have a much higher chance to be good


yea, too bad you only get 3 imbues per high lvl char =/

thinking about actually making a welfare version of this char at eu, pelt is really the only hard thing to get =/
I think I have a 2 druid 3 armageddon pelt with 2 sockets, its not as good as volcano or grizzly pelt would be but I guess it would do fine too
do you think its better to use this pelt than say, jalals or ravenlore or something like that?

This post was edited by tudey on Sep 4 2009 06:25am
Member
Posts: 28,754
Joined: Jun 23 2006
Gold: 75.50
Sep 4 2009 06:44am
very nice guild
Banned
Posts: 7,107
Joined: Feb 3 2008
Gold: Locked
Trader: Scammer
Warn: 60%
Sep 4 2009 06:45am
Quote (Cher @ Fri, Sep 4 2009, 01:44pm)
very nice guild


gtfo gaylord

@guide still clan_iraqstyle
Banned
Posts: 4,909
Joined: Jun 1 2009
Gold: 8.37
Sep 4 2009 08:34am
whoops yep failwin, thats correct; I think I inverted those numbers for the +2/0 skill mods, and yeah its 1/10000 (1/10 * 1/10 * 1/10 * 1/10) not 1/100. More like its a 1/100 chance for it to be +3 skills and +3 to the first skill, is what I was thinking, bleh. But all the sources I've seen have put the distribution of rare item affixes at being even; 25% chance of each 3-6. If its really a 1/8 : 2/8 : 3/8 : 2/8 distribution, that really does make it even more likely to spawn +2 pelts, but I'm sure thats already accounted for in the affix calculator then, if thats where you saw it. Then again, theres still the question of how each affix would be assigned; some sources I've seen would also say that each affix has a 50:50 shot of being either prefix/suffix until that category is filled. Which would actually change my data again:

instead of distributing like this, for the "4 affix" branch:
1:3 (33%)
2:2 (33%)
3:1 (33%)
it would instead fall into a distribution like this (if I did my math right):
1:3 (31.25%)
2:2 (37.5%)
3:1 (31.25%)

because there are the two possible cases where an affix attempts to spawn a fourth prefix/suffix, and those are instead added into the 1:3 & 3:1 cases- basically folding in the two edges of a pascal's triangle.
Banned
Posts: 4,909
Joined: Jun 1 2009
Gold: 8.37
Sep 4 2009 08:38am
Quote (tudey @ Fri, Sep 4 2009, 07:23am)
yea, too bad you only get 3 imbues per high lvl char =/

Not with seckret rollback hax :(
pro imbuers/etc will self-rush with 8 clients through whatever means and followhacks and all that, and imbue by the truckload
same dealy-o for anni farmers

Quote
thinking about actually making a welfare version of this char at eu, pelt is really the only hard thing to get =/
I think I have a 2 druid 3 armageddon pelt with 2 sockets, its not as good as volcano or grizzly pelt would be but I guess it would do fine too
do you think its better to use this pelt than say, jalals or ravenlore or something like that?


humm 2 druid / 3 geddon isn't particularly good, imo. I'd might rather go with ravenlore over that. Sort of a tossup actually, since they're both about the same
Member
Posts: 37,312
Joined: Nov 2 2005
Gold: 73.71
Sep 4 2009 11:31am
Good pelt?

2 d skills, 3 volcano, 2 armageddon 31 Life


Thats the one I picked up.
Member
Posts: 32,368
Joined: Feb 2 2007
Gold: 299.18
Sep 4 2009 11:35am
Quote (deathwinger @ Fri, 4 Sep 2009, 17:38)
Not with seckret rollback hax :(
pro imbuers/etc will self-rush with 8 clients through whatever means and followhacks and all that, and imbue by the truckload
same dealy-o for anni farmers



humm 2 druid / 3 geddon isn't particularly good, imo. I'd might rather go with ravenlore over that. Sort of a tossup actually, since they're both about the same


Hmm, with ravenlore you need to go more summons charms I guess? summon lifers are dirt cheap so that wouldnt hurt :P and -res is certainly nice against quite many pubbies

the only problem here is fhr since it has only 1 socket, I really dont want to use boots with fhr so that I can take infernos/hots easier, however I guess using a few fhr sks wont be a huge problem

Also it would be easy to change that with a pelt if I ever find a cheap good one
Guess ill be going for ravenlore then^^

How many summons/ele's do you suggest to use with ravenlore?
Member
Posts: 8,130
Joined: Sep 1 2008
Gold: 27.00
Warn: 10%
Sep 4 2009 11:38am
Quote (kbk @ Fri, Sep 4 2009, 12:31pm)
Good pelt?

2 d skills, 3 volcano, 2 armageddon 31 Life


Thats the one I picked up.


Holy crap nice xD I'm jealous!
Go Back To Strategy & Guides Topic List
Prev1626364656686Next
Closed New Topic New Poll