Quote (TheJesus-- @ Sun, 11 Mar 2007, 14:54)
Quote (ZeeYahrly @ Sun, Mar 11 2007, 06:46pm)
imo i think aura builds are superior to holy shield builds
Pro's of HS BUILD
-more defence (but hey wut u need defense for other than ww barbs)
Pro's of Non-HS Build (dependin on how u chose to spare your extra points)
-if set in a 10/10 light/cold, this simply helps alot vs blizzers, fohers, trappers, etc. simply because not only do u have extra +5max resist on these (saves the need of switchin gear for some sorb) and makes those elemental based character less harder to deal with
-if extras set in smite, your smite dmg would simply do more than if you added extras in HS, considering extras in hs adds like wut, 1-3% extra block?
-if extras in prayer, its a synergy to meditation, so in a long duel vs defensive players, u meditate, it can heal u quite fast
If you read my guide, you will understand it's build up with massive res charms. There is no need for additional res auras whatsoever and they greatly interrupt the duel flow by changing it on and off.
As the smite consider, sure more dmg into smite but for what reason? With my current smite dmg i kill bowas in a sec. And other than bowas or es sorcs which dies in 3 charge hits there is no need for smite. I never even use smite myself on hammer, i don't need to.
Medi is forbidden in pure 1on1 and cws and tvts for that matter. I use 1 point in medi just to gain additional mana in certain games in open. It's a pure waste putting to much points in Prayer, medi.
You have to distinguish between a build made of masive res charms and a standard hamemr build were some of your points may be beneficial, but if we're talking about a similar build to what i've present, it's not. Cheers
in that case then the question is, would u rather sacrifice some defence for extra boost in resist, or even extra points for smite dmg?
so lets put those questions to scenarios
defense can make that big difference of when you win by little life dueling a barb
additional fire/light or light/cold max resist can make that difference when you win duel blizzers, trappers, fohers, fire sorcs, orbs, light sorcs
extra smite damage can be the difference when you either win by a small amount of life, or lose to an oponent by a small amount of life.....lets say if u have someone down to low life and your practically dead as well, u land 1 smite that can either kill them or leave them a few life....but by your opponent still being alive can make one final attack and finish you off.......again these are rare chances but this is just to compare
No i would not sacrifice defense vs resist, since I, as i said, don't need additional resist (see answer in previous page). If you find it better to use auras in which you have to switch to at the same time to consider your switch for conz (also consider charge), then do it. I know by default it's not effective at all in fast pure duels. But ppl are different and i won't force my view/experience to your opinion.