Quote (monSt4r @ 28 Mar 2012 18:18)
I just almost wrote a reply but I actually refreshed the page... I don't have much time to repeat all I said so in short :
1) building logical assumption from " I dun give even BvC a serious thought let alone a ghost." is wrong. Ghost is stronger then BvC in almost every duel, and that especially counts vs hammerdins.
2) what really differs ghost from BvC is that you can make the paladin charge around and can stop his tele stomps.
3) lvl 20MB is enough, the importance lies in perma MB swirly and 2x WoF traps under feet and 3x LS to predict desync and fuck more with his teleporting (this is really annoying for paladins)
4) 102fcr gives not much advantages vs a paladin since he can charge the fuck out of your screen and 102 fcr mb will do pretty much nothing except lowering every stat you possibly have on your assa to WW effectively.
edit. To be honest I just want to discuss the subject, and all I get are posts that I need to correct since they assume some major thing wrong, and then after assuming it they build the whole thesis based on it. It makes me wanna puke how can you do this and stay "cool" with it. I'm a Mathematician, these shits tire me down...hard.
I am actually going after your strategy of using angelics, please don't get me wrong.
I know you have said from the first page, that's why You should listen to the rest and chose HL over angelics. AR is not a strong argument to justify the use of angelics on sin. You are not a barb, you are a sin, should you give up so much just to get that ar from angelics?
To be honest when I just read that's your strategy against hammerdins, I cannot believe it. What makes you think they will charge all the time?
In fact, if you prefer ww so much, kinda interested to know what's your strategy against box style? Hammerdins have meditation, they can box all day even if they spent up their mana pots, just a little less aggressive when they do run out of mana pots.
They can wear tgods, can tank LS all day, at least an 8k traps do hurt a "GM hammerdin without wisp", once they know ur a pure ghost it makes things easier, they can play box style all day and tank your LS all day, nn desynch. But what would you do against one with wisps?
As for swirlies, that's a good tactic, afraid not for paladins, they can stack spirit of pheonix cum water walks, and berber coa, that swirllies is no problem to them, just charge away, reposition and continue to box. Spending so much into mind blast, in the end, they can easily tank it with their berber coa, almost no damage done. And wof, it's only good for stunning.., boxing you down to corner till you run out of mana..
Even when you do hit him, you are not as painful as you loose out HL, that performance alone is worse than a barb, and you said your ghost is superior than a bvc? My previous post is not trying to argue which char is superior, but is actually aguing against your strategy of using angelics. How much def a hammerdin has? You are not fighting against an exile smiter ya know, using angelics is overkill imo.
Interested to know what other strategies you got.
If you like ghost a lot, I actually recommend bui's guide, in fact he has already posted here. Yet your reply on post #35, your argument really don't sound right, good to ponder again.
This post was edited by Jaxz on Mar 28 2012 05:34am