Quote (Skibum @ Mar 25 2012 12:44am)
alright, so here's my take on gores and shadows... over all they are very silimar. and each is a good choice, depending on your sin. The main thing you sacrifice with gores is the 30 fhr, so instead of being @ 30 fhr you're now sitting @ 9 frame fhr instead of a 6 frame. which is the same fps a hdin or necro will hit you at. There are two ways you can use the boots, (not going into oher builds with ber'd helms etc)... you can either build as a dancer sin and use them for a swap vs certain builds. or you can build as a gores sin and have to add 2 more gcs for 50 dr.
having a 50 dr setup with dancers will do more damage (about 5-7% more) than a 50 dr setup with gores. Now the ow and crushing blow can certainly make up that damage, so I consider them on par with each other. Using a 48 dr swap with gores is a nice way to gain a small chance of ow and crushing blow. you're still hitting slightly less physical damage, and a little less poison but with the chance of ow and crushing blow. gores will also be sitting at ~1k lower ar (both builds).
i personally think that you should build with dancers, and use gores as a swap. But they're pretty much on par with each other. There are a few match ups I use gores for, it's usually based on how my opponent is dueling and if I want ow's fools side.
You forgot to mention DS on gores, so % more damage is questionable.
Also having 177 str for dancers, and potentially relying on 25 dex they give, make the swapping extremely hard and not efficient. At least in my case, try swapping angelic set and boots (and circ) just for testing.
Having 2 more skillers for gores, you lose some max ar life charms, but it's all very close in build outputs. 3 or 5 GCs does not make or break the character !
Also vs paladins/barbs and even necro the gores are probably better. Now not to brag or anything, but the other duels are really not important, cause I use Treks/circlet vs them and I had no problems. Just hit FHR, resists and other duels are fine. Why theorycraft vs easy duels. It's all about paladin/necro.
I can think of why other assassin builds would need shadow dancers, but I never though of it as a ghost. Limiting boot swapping, having some extra skills when I don't even use full GC inventory (losing some AR the biggest drawback) is not very concerning. I could be wrong.
p.s. oh yeah, I miss some poison resists in some duels, so treks save me more then dancer swap would.