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Nov 18 2011 03:42pm
Quote (Lightman @ Nov 18 2011 03:40pm)
with the amount of ds/cb on a dual death build, it doesn't really matter.
i never said it's my favorite choice, i like grief/death combo better, but he tries to test me. failed miserably.


for what, killing fallen in 1 player games in hell?
With that tiny damage setup, you'd get raped by hell bovine who stand there soaking up damage for 10 minutes a pack

Last time I did anything tangentially PvM, it involved clearing full 8 player chaos games with my damach zon in the time it would take for a baal bot to get to wave #2, just so I'd level up faster
A "grief/death" barb with fanat merc would be suitable for nm baal runs
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Nov 18 2011 03:43pm
Quote (Goomshill @ Nov 19 2011 12:42am)
for what, killing fallen in 1 player games in hell?
With that tiny damage setup, you'd get raped by hell bovine who stand there soaking up damage for 10 minutes a pack

Last time I did anything tangentially PvM, it involved clearing full 8 player chaos games with my damach zon in the time it would take for a baal bot to get to wave #2, just so I'd level up faster
A "grief/death" barb with fanat merc would be suitable for nm baal runs


nice reading skills. the fanat merc was for a dual death setup.

a grief/death combo would obviously use either pride on p4 games / reaper's on p5+
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Nov 18 2011 03:44pm
Quote (Lightman @ Nov 18 2011 03:43pm)
nice reading skills. the fanat merc was for a dual death setup.

a grief/death combo would obviously use either pride on p4 games / reaper's on p5+


dual death, christ what's next, dual frostwind setups so you can breathe ice at them?
whatever happened to actually *effective* builds?
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Nov 18 2011 03:48pm
Quote (Goomshill @ Nov 19 2011 12:44am)
dual death, christ what's next, dual frostwind setups so you can breathe ice at them?
whatever happened to actually *effective* builds?


sarah likes it.
tried it, meh thought it was too slow at the beginning and not too fast for my taste in the end of the full frenzy.
to each's own.

but as far as the ww discussion, halo- go work on your logic.
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Nov 18 2011 03:49pm
Quote (Lightman @ Nov 18 2011 09:36pm)
15% ias guill
10% nosf
20% loh
20% hl
faith merc 15fana
=
can even reach 5.5 fpa frenzy

sit down, kid.



rofl so u lose 15% pdr vs string and have to relly on that piddly merc to dealing dmg slower than act 5 might merc using eth reapers with ctc decrypt (removing -50% to monsters physical resistance) your a funny guy
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Nov 18 2011 03:54pm
this topic is getting ridiculous this guy is a total tool congrats for the laughs ^_^
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Nov 18 2011 04:24pm
Quote (halo273 @ Nov 19 2011 12:49am)
rofl so u lose 15% pdr vs string and have to relly on that piddly merc to dealing dmg slower than act 5 might merc using eth reapers with ctc decrypt (removing -50% to monsters physical resistance) your a funny guy


rofl you rely on %dr in pvm.
faith mercs aren't for dmg output, einstein.

Quote (halo273 @ Nov 19 2011 12:54am)
this topic is getting ridiculous this guy is a total tool congrats for the laughs ^_^


the walk of shame, everyone goes through it.
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Nov 18 2011 04:43pm
Quote (Lightman @ Nov 18 2011 10:24pm)
rofl you rely on %dr in pvm.
faith mercs aren't for dmg output, einstein.



the walk of shame, everyone goes through it.



yeah but even so i can't belive where debating this...

on 1 hand u have a merc dealing less dmg than a act 2 might merc not only this but act 2 merc is outputing high dmg due cb + ds and casting decrypt, now remember decrypt is removing physical immunites as well as reducing monsters pdr% making you deal more dmg at a pretty fast rate combined with grief + grief or grief + eth death cs

vs

a duel death cs setup where u have a merc hitting lower dps very likely to die with fast packs or cow lvl a good example and obviously dropping bp once merc dies, not really providing strong dmg support i.e no decrypt no might aura

where in a game u get overun i.e cow etc merc can die, you lose frenzy bp....

but that wot makes string one of the best pvm belts 6-8% life leech 10-15% pdr combined with enigma that 18-23% pdr which is better than nothing since a titan build has low hp even after bo i.e upto 2k ish hp so pdr is not a bad choice to have while still gaining life leech

and some mdr thrown in for kind measure

This post was edited by halo273 on Nov 18 2011 04:48pm
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Nov 18 2011 04:49pm
Quote (halo273 @ Nov 19 2011 01:43am)
yeah but even so i can't belive where debating this... we're. if you're gonna "debate" at least get the language straight. failing at a 3rd grade class on an English forum

on 1 hand u have a merc dealing less dmg than a act 2 might merc doesn't matter, dual death takes care of everything on its own. in hc it might be better than a2 merc since the archer can use deli and trig confuse ctc not only this but act 2 merc is outputing high dmg due cb not if the mobs are already dying before he even catches up to the barb + ds and casting decrypt, now remember decrypt is removing physical immunites doesn't matter you can always 1pt berserkas well as reducing monsters pdr% again, doesn't matter with 100% cb and huge ds making you deal more dmg at a pretty fast rate combined with grief + grief or grief + eth death cs i still agree that i prefer grief/death better, just defending a perfectly reasonable statement that dual death is viable

vs

a duel death cs setup where u have a merc hitting lower dps very likely to die with fast packs or cow lvl a good example and obviously dropping bp, not really providing strong dmg support i.e no decrypt no might aura  read above

where in a game u get overun i.e cow etc merc can die, you lose frenzy bp....


___
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Nov 18 2011 04:53pm
4 User(s) are reading this topic (0 Guests and 0 Anonymous): Lightman, Master_Zappy, superfluous, halo273

p.s - you asked for her, and there ya go.
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