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Apr 13 2011 10:18am
Quote (Tails chao @ Apr 13 2011 12:13pm)
Oh, I see.

Well in that case I'd have to disagree. For example, it means that a Trapper requires 63 ias for 9 fpa, which for the large majority of Trappers (Griffons users) is not possible without a base 40 ias gt (expensive and also requires giving up replenish life/fhr), and it forces hoto wielding w/s trappers to use 20 ias gloves to maintain 9 fpa.


This is turning into (is 10% slow a significant mod)
rather than (is Verdungo's better than Nosferatu's)

My point is not that 10% slow does not matter at all
My point is that it is insignificant next to what Verdungo's does for your character statistically

Memorable Amazons, ZvZ and ZvA all used Verdungo's. There are very strong reasons for this

Keep in mind that your largest threats as a Bowa are casters who are not effected by slow % at all

This post was edited by Habakkuk22 on Apr 13 2011 10:20am
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Apr 13 2011 10:26am
Quote (Habakkuk22 @ 13 Apr 2011 17:18)
This is turning into (is 10% slow a significant mod)
rather than (is Verdungo's better than Nosferatu's)

My point is not that 10% slow does not matter at all
My point is that it is insignificant next to what Verdungo's does for your character statistically

Memorable Amazons, ZvZ and ZvA all used Verdungo's. There are very strong reasons for this


I'm not going to argue about Dungo's vs Nos because most of the points I would make about it are points that other people have made prior to me posting in your topic, I just think saying that saying 10% slow is "not hard to cover" or that it "does not matter at all" are not correct statements. At the very least, the 10% slow on Nos is of bigger significance than +40 vit on dungo's.

fyi I use both belts, nos is just my primary choice.
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Apr 13 2011 10:56am
Quote (Tails chao @ Apr 13 2011 12:26pm)
I'm not going to argue about Dungo's vs Nos because most of the points I would make about it are points that other people have made prior to me posting in your topic, I just think saying that saying 10% slow is "not hard to cover" or that it "does not matter at all" are not correct statements. At the very least, the 10% slow on Nos is of bigger significance than +40 vit on dungo's.

fyi I use both belts, nos is just my primary choice.


+40 Vitality = +120 HP on a zon, after BO, more like + 200 ( or more dependong BO LvL )
Verdungo's also has 13 life rep, read my last big post as to why this is important. +13 rep counts for ALOT of vitality if you are good at surviving.

and about the 10% slow, 10% slow is great. What it does is a significant mod.
But it is not very useful on Bowazon Builds. I am actually going to explain this from a PvP perspective now, class by class:

Zon Vs Trapper = Sure, you drop the Asn's trap lay speed by 1 frame. but you're sacrificing 15% DR and Mind Blast is Physical Damage
Zon Vs Asn also tends to be long and drawn out if the zon knows what it is doing and can WSG well. In fact most of the damage you take is not from
Lightning Sentry, most of the damage taken is actually from the Physical Damage off of Mind Blasting. Also, losing the +13 Life Rep in a
long drawn out duel is a bad idea. Not only does Verdungo's offer the raw +120 HP but that +13 Life Replenish is ALOT of additional endurance you
are benefitting over the course of 2-3 minutes, +198 hp to be exact.

So 198 + 120 = 318 hp value off of verdungo's while in an extended duel on top of +15% Damage Reduction vs the Mind Blasting.
This endurance is crucial to have vs a veteran trapper

Zon Vs Zon = First of all, Nosferatu's is banned in all ZvZ PvP threads but even if it wasn't, I am telling you from raw experience that ZvZ
is all about how well you can aim, how much damage you can endure and how tricky you are with switching up tactics. 7fpa or 8fpa matters little
because Amazons do not stand still and just fire at eachother like it's some kind of a melee ladder. They move and run and reposition and play sniper.
Trust me on this one, 7fpa to 8fpa really truely does not matter nearly as much as the +hp value and additional DR% that Verdungo's offers.

Zon Vs Charger/Smiter = (10% slow isn't going to matter, you'll regreat not bringing the extra DR and +Vita vs this) All zons learn this quickly

Zon Vs Ghost = 10% Slow does not effect WWing or Teleportation

Zon Vs Barbarian = 10% Slow does not effect WWing or Teleportation

Zon Vs Druid = 10% Slow does not effect attacks based on FCR or Teleportation

Zon Vs Necro = 10% Slow does not effect attacks based on FCR or Teleportation

Zon Vs Sorc = 10% Slow does not effect attacks based on FCR or Teleportation

Ultimately the point is that 10% slow target is only going to help you specifically Vs. Trappers and other Amazons
and even in these 2 possible scenarios, Verdungo's is still a better choice.
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Apr 13 2011 10:59am
Remember how lots of BvC's use legendary mallets instead of berserker axes because even though they're the next ias bp slower, they do more damage?
Neither do I.

Remember how bowazons use an 8 FPA setup when all they have to do to get 7 FPA is use a different base bow?
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Apr 13 2011 11:13am
Quote (Habakkuk22 @ 13 Apr 2011 17:56)
+40 Vitality = +120 HP on a zon, after BO, more like + 200 ( or more dependong BO LvL )
Verdungo's also has 13 life rep, read my last big post as to why this is important. +13 rep counts for ALOT of vitality if you are good at surviving.

and about the 10% slow, 10% slow is great. What it does is a significant mod.
But it is not very useful on Bowazon Builds. I am actually going to explain this from a PvP perspective now, class by class:

Zon Vs Trapper = Sure, you drop the Asn's trap lay speed by 1 frame. but you're sacrificing 15% DR and Mind Blast is Physical Damage
Zon Vs Asn also tends to be long and drawn out if the zon knows what it is doing and can WSG well. In fact most of the damage you take is not from
Lightning Sentry, most of the damage taken is actually from the Physical Damage off of Mind Blasting. Also, losing the +13 Life Rep in a
long drawn out duel is a bad idea. Not only does Verdungo's offer the raw +120 HP but that +13 Life Replenish is ALOT of additional endurance you
are benefitting over the course of 2-3 minutes, +198 hp to be exact.

So 198 + 120 = 318 hp value off of verdungo's while in an extended duel on top of +15% Damage Reduction vs the Mind Blasting.
This endurance is crucial to have vs a veteran trapper

Zon Vs Zon = First of all, Nosferatu's is banned in all ZvZ PvP threads but even if it wasn't, I am telling you from raw experience that ZvZ
is all about how well you can aim, how much damage you can endure and how tricky you are with switching up tactics. 7fpa or 8fpa matters little
because Amazons do not stand still and just fire at eachother like it's some kind of a melee ladder. They move and run and reposition and play sniper.
Trust me on this one, 7fpa to 8fpa really truely does not matter nearly as much as the +hp value and additional DR% that Verdungo's offers.

Zon Vs Charger/Smiter = (10% slow isn't going to matter, you'll regreat not bringing the extra DR and +Vita vs this) All zons learn this quickly

Zon Vs Ghost = 10% Slow does not effect WWing or Teleportation

Zon Vs Barbarian = 10% Slow does not effect WWing or Teleportation

Zon Vs Druid = 10% Slow does not effect attacks based on FCR or Teleportation

Zon Vs Necro = 10% Slow does not effect attacks based on FCR or Teleportation

Zon Vs Sorc = 10% Slow does not effect attacks based on FCR or Teleportation

Ultimately the point is that 10% slow target is only going to help you specifically Vs. Trappers and other Amazons
and even in these 2 possible scenarios, Verdungo's is still a better choice.


+vitality, unlike +life, is not boosted by BO and/or oak sage. It's just a literal boost of +40 vit. It's nice, but not really a big deal.

Anyway, like I said, I'm not going to bother arguing about dungos/nos, it's just that you wrote off something that slows most trappers/zons (speaking from a zva perspective, e.g. a tournament, not a zvz ladder, where nos would be legal) down by a significant amount as useless.
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Apr 13 2011 11:30am
Quote (Arelax @ Apr 10 2011 03:09pm)
Very good guide, but for the criticism and my opinions:


i think the zva build should be nos/120-45-30frw so u have max ias gmb and max jav throw ias

i think you need more skills into multi since it is one of ur main attacks. i wouldnt use anything lower than 18 arrows. i use 24(max) on my zons though.

for zvz (banned fort) i think 08 gaze + sb/jmod/etc is better than a rare circ + stormshield

what do u meen by diamond and shadow bows have less requirements which meens more points in vita? gmb requires lower dex than shadow, idk bout diamond, but either way u need dex for maxblock so thats covered. gmb requires 108str, but your armor and dungos require 103 so 5 more isnt saving you alot of life (15 life)

you should use 1x 451 which is gm.

lightning bolt is a very important skill as well. use it against unsuspecting opponents with low light res. also, if you were to test it and have a str8 jav war, one zon using fury and one using bolt, the one using bolt will win every time.



overall very nice though. in my profile i have some other good zon guides and a few that i wrote myself.


Don't you kindof blow at pvp to be telling other people how to make guides especially when they are talkign about a guide for all cores / realms not using glitched or 08 items.

Your brother was good and I would put value in his opinions yours are lolcrapzvz/10

Godly guide bro.
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Apr 13 2011 04:28pm
Quote (Egardner @ Apr 13 2011 01:30pm)
Don't you kindof blow at pvp to be telling other people how to make guides especially when they are talkign about a guide for all cores / realms not using glitched or 08 items.

Your brother was good and I would put value in his opinions yours are lolcrapzvz/10

Godly guide bro.


Erik is the only who noticed the Bold Red Impact Font at the top of the guide
Which confuses me because I made it like size: 24 :P
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Apr 13 2011 08:37pm
Well i'am no hater man iam more of a lover, i really enjoy reading what you writing but still i can't really agree or understand that the amazon with rare diadem+dungo is better i can't see that :(

And what about the multi arrows ain't 24 arrows really important? you build can't have alot of arrows what do you say about that. I see you know alot about bowas and the game so thats make me wanna get so much info as possible by u :D

In public pvp games are the best setup 8fpa gmb faith - rare diadem - dungo - fortitude or 30frw diadem - 7fpa gmb faith - nos ???

I don't play any pvp ladder iam a lover of pvp but public games or private vs friends are enough for me ^^ atm iam making an ama at new ladder europe and i following the guide i posted before from Jesper you know i find it better maybe it aint.

This post was edited by Depu on Apr 13 2011 08:38pm
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Apr 13 2011 08:44pm
Horrible.
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Apr 13 2011 09:56pm
Quote (Royalton @ Apr 13 2011 08:44pm)
Horrible.


ding ding
too many problems to fix, better to just build the zon from the ground up with a real build you figure out yourself than using this faulty one
from 8 fpa to missing 400 life on charms to unstacked resists after anya to skill placement to gear choice to everything else
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