Quote (Tails chao @ Apr 13 2011 12:26pm)
I'm not going to argue about Dungo's vs Nos because most of the points I would make about it are points that other people have made prior to me posting in your topic, I just think saying that saying 10% slow is "not hard to cover" or that it "does not matter at all" are not correct statements. At the very least, the 10% slow on Nos is of bigger significance than +40 vit on dungo's.
fyi I use both belts, nos is just my primary choice.
+40 Vitality = +120 HP on a zon, after BO, more like + 200 ( or more dependong BO LvL )
Verdungo's also has 13 life rep, read my last big post as to why this is important. +13 rep counts for ALOT of vitality if you are good at surviving.
and about the 10% slow, 10% slow is great. What it does is a significant mod.
But it is not very useful on Bowazon Builds. I am actually going to explain this from a PvP perspective now, class by class:
Zon Vs Trapper = Sure, you drop the Asn's trap lay speed by 1 frame. but you're sacrificing 15% DR and
Mind Blast is Physical DamageZon Vs Asn also tends to be long and drawn out if the zon knows what it is doing and can WSG well. In fact most of the damage you take is not from
Lightning Sentry,
most of the damage taken is actually from the Physical Damage off of Mind Blasting. Also, losing the +13 Life Rep in a
long drawn out duel is a bad idea. Not only does Verdungo's offer the raw +120 HP but that +13 Life Replenish is ALOT of additional endurance you
are benefitting over the course of 2-3 minutes, +198 hp to be exact.
So 198 + 120 = 318 hp value off of verdungo's while in an extended duel on top of +15% Damage Reduction vs the Mind Blasting.
This endurance is crucial to have vs a veteran trapper
Zon Vs Zon = First of all, Nosferatu's is banned in all ZvZ PvP threads but even if it wasn't, I am telling you from raw experience that ZvZ
is all about how well you can aim, how much damage you can endure and how tricky you are with switching up tactics. 7fpa or 8fpa matters little
because Amazons do not stand still and just fire at eachother like it's some kind of a melee ladder. They move and run and reposition and play sniper.
Trust me on this one, 7fpa to 8fpa really truely does not matter nearly as much as the +hp value and additional DR% that Verdungo's offers.
Zon Vs Charger/Smiter =
(10% slow isn't going to matter, you'll regreat not bringing the extra DR and +Vita vs this) All zons learn this quickly
Zon Vs Ghost = 10% Slow does not effect WWing or Teleportation
Zon Vs Barbarian = 10% Slow does not effect WWing or Teleportation
Zon Vs Druid = 10% Slow does not effect attacks based on FCR or Teleportation
Zon Vs Necro = 10% Slow does not effect attacks based on FCR or Teleportation
Zon Vs Sorc = 10% Slow does not effect attacks based on FCR or Teleportation
Ultimately the point is that 10% slow target is only going to help you specifically Vs. Trappers and other Amazons
and even in these 2 possible scenarios, Verdungo's is still a better choice.