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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > ** The Ultima Pvm Fireball-orb Sorc Guide ** > Top1 Pvm Sorc
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Oct 29 2011 05:08pm
very nice guide. no flaws at all
rlly interesting mightve made this build myself but i'd like to have more mf above the dmg
For someone who's rlly into that pvm thing it's a charm
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Nov 15 2011 03:42pm
ty
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Nov 15 2011 04:19pm
Quote (reibungslos @ 6 Aug 2011 11:54)
stopped reading at enigma


As did I.

Quote (pensfanlf @ 6 Aug 2011 21:47)
im not a sorc player, so what would be the best sorc armor anyways?


Chains of Honor is the best option if you're not in need of FCR. Vmagi is also a much cheaper option that's still incredibly viable, though I wouldn't recommend it if you hit your last FCR breakpoint without it.

To expand on that, why would Enigma be used on a pvm sorceress? I could see its use in PvP on some ES builds, but there are quite a few other viable armor options, CoH being the best one. It blows enigma away by leagues.

Also, if this is a pvm character, why bother with going out of your way to get a nice 2/10 amulet? Soj + 1 Random fcr ring that you find would be more cost-efficient.
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Nov 15 2011 04:31pm
Quote (Juicy_J @ Nov 15 2011 11:19pm)
As did I.



Chains of Honor is the best option if you're not in need of FCR. Vmagi is also a much cheaper option that's still incredibly viable, though I wouldn't recommend it if you hit your last FCR breakpoint without it.

To expand on that, why would Enigma be used on a pvm sorceress? I could see its use in PvP on some ES builds, but there are quite a few other viable armor options, CoH being the best one. It blows enigma away by leagues.

Also, if this is a pvm character, why bother with going out of your way to get a nice 2/10 amulet? Soj + 1 Random fcr ring that you find would be more cost-efficient.


Enigma provides much more life than CoH (more vita to stat, and 5% from Jah).
With Enigma you reach 75@res, as with CoH. So 65res is useless on coh.
Enigma got 45frw, extremely usefull both in town and when tele-walk back.
Enigma got +1 teleport, saving at least 1 skill.
Enigma got much more %mf than CoH - I see this as the cherry on the cake.


2/10 amu + 2 SoJ = +4skill
mara + SoJ + fcr ring = +3skill

?

For such an hybrid, getting a huge amount of +skill is a larger benefit than with a mono-element build.
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Dec 11 2011 07:20am
you've mentioned several things about this soso's purpose that i find lacking

1: more than 100mf is nn, above that killspeed is more important - I say having 200 mf soso or one with 700 mf soso in single player games (or up to 4 player) i prefer the 700mf one, since the monsters are ez in half full game
2: you suggested that u would be safe with this duall attack? switching attacks all the time take effort, better invest in resist, life, dr (and yes 86fhr is nice, then nn block, the one thing i rly agree on) with lightning only, a soul take 2-3 hits before die in throne. Only in the heaviest soul-infested throne's a light soso get troubles, and only that in full games LOL, so how safe you wanna be? go baal solo with this soso in a full game? gl hf, it's not efficient or safe.

3: Just love light soso's because static+few light/chainlight is autowin almost everywhere i WANT TO go with her:
countess, andy, travi, meph, dia, baal, nila, summoner, eld, shenk (tell me 1 of these places that is unsafe in 3-4 player game with ok geared lightsoso)
4: As for ladder start, this you should do with a nice team, if in a team, there are never immunes etc, you help out each other........ nn dual soso for ladder either imo
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Dec 11 2011 07:28am
Ummm my pvm sorc does 16k fb 4.5k blizz with more room for gcs if I wanted to. I've made so many fb/blizz and fb/orb through the years I've played and I can tell u now fb/blizz is alot better. Oh and if they happen to be immune to both. Stomp static and merc finishes.

This post was edited by aussiemalaka on Dec 11 2011 07:31am
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Dec 11 2011 07:32am
Don't agree with gear choices, but good in-depth guide.
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Dec 11 2011 12:42pm
Quote (feanur @ 15 Nov 2011 17:31)
Enigma provides much more life than CoH (more vita to stat, and 5% from Jah).
With Enigma you reach 75@res, as with CoH. So 65res is useless on coh.
Enigma got 45frw, extremely usefull both in town and when tele-walk back.
Enigma got +1 teleport, saving at least 1 skill.
Enigma got much more %mf than CoH - I see this as the cherry on the cake.


2/10 amu + 2 SoJ = +4skill
mara + SoJ + fcr ring = +3skill

?

For such an hybrid, getting a huge amount of +skill is a larger benefit than with a mono-element build.


You don't need to grind for the maximum possible amount of life in PvM, so I still fail to see how Enigma beats CoH in this situation. CoH comes with the same dr but with massive resistances, still some strength, and the same number of skills. FRW on a PvM sorc? lol. A sorceress shouldn't be getting hit much anyway which is more reason not to grind for every little drop of health you can get. 2 extra points to get teleport isn't going to ruin the build. If you're looking for MF, switch to Tal's. That's cheaper and beats Enigma in the MF department. Also, there's no way to justify not putting a point in Static. That's basic Sorceress-building since this game came out.

This is PvM. Why spend an extra 100+ fg getting a nice amulet? A big part of PvM is cost-efficiency, imo. Spending more than is needed on a PvM character is a big waste. No reason to get yourself a 2/10 ammy when you can easily just use Mara's and a cheap FCR ring. This is a build I've done in HC untwinked before. Losing 1 skill in this situation isn't going to come close to noticeably gimping you.

The whole point of a hybrid sorceress is to be efficient untwinked and without Infinity. If you can get your hands on Infinity and the best possible gear, you're just gimping yourself by building a hybrid and you're wasting fg by spending this much on it. Lightning sorceress > this every day of the week and twice on Sunday.
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Dec 12 2011 06:51am
Thanks everybody for the input !

Quote (Awoudex @ Dec 11 2011 02:20pm)
(...)
1:  more than 100mf is nn, above that killspeed is more important - I say having 200 mf soso or one with 700 mf soso in single player games (or up to 4 player) i prefer the 700mf one, since the monsters are ez in half full game
(...)


I don't think I said something different...

Quote (Awoudex @ Dec 11 2011 02:20pm)
(...)
2: you suggested that u would be safe with this duall attack? switching attacks all the time take effort, better invest in resist, life, dr (and yes 86fhr is nice, then nn block, the one thing i rly agree on) with lightning only, a soul take 2-3 hits before die in throne. Only in the heaviest soul-infested throne's a light soso get troubles, and only that in full games LOL, so how safe you wanna be? go baal solo with this soso in a full game? gl hf, it's not efficient or safe.
(...)


Yes I go baal in P8 with this sorc. Specially safer than pure lightning in this occasion (as I had both tested, and it appears that soul-infested throne is 1 out of 3 or 4 games...). Souls are a joke with fireball.
Yes double attack requires "effort" to coordonate. But that's the little "practice" part of this build. Who said practise was only for pvp ? The point is that you can end with a stronger sorc.
And life is already at top (show me better life on a sorc?), resist are at 75@ (would you use guardian angel?) and dr% is only at 8%. This last can be much better on several %dr or PDR/MDR builds, I agree. But not on cookie cutter lightning.

Quote (Awoudex @ Dec 11 2011 02:20pm)
(...)
3: Just love light soso's because static+few light/chainlight is autowin almost everywhere i WANT TO go with her:
countess, andy, travi, meph, dia, baal, nila, summoner, eld, shenk (tell me 1 of these places that is unsafe in 3-4 player game with ok geared lightsoso)
(...)


Baal with soul-infested throne ? I never said that a light sorc is unsafe and/or unefficient. This build is simply overall safer.
Plus, any act boss die faster with fb/fo :
static at 105fcr or 117fcr makes obviously no difference (static does NOT benefit from negative lightning res), then it's 80~85K dps for fb/fo vs 70~80K for lightning (notice that the difference worth not mentioning).


Quote (aussiemalaka @ Dec 11 2011 02:28pm)
Ummm my pvm sorc does 16k fb 4.5k blizz with more room for gcs if I wanted to. I've made so many fb/blizz and fb/orb through the years I've played and I can tell u now fb/blizz is alot better. Oh and if they happen to be immune to both. Stomp static and merc finishes.


Thanks for the info, I'll have a try with fb/blizz as soon as I can.

Quote (Voyaging @ Dec 11 2011 02:32pm)
Don't agree with gear choices, but good in-depth guide.


Ty.
Would you mind suggesting other gear ?

Quote (Juicy_J @ Dec 11 2011 07:42pm)
You don't need to grind for the maximum possible amount of life in PvM, so I still fail to see how Enigma beats CoH in this situation. CoH comes with the same dr but with massive resistances, still some strength, and the same number of skills. FRW on a  PvM sorc? lol. A sorceress shouldn't be getting hit much anyway which is more reason not to grind for every little drop of health you can get. 2 extra points to get teleport isn't going to ruin the build.  If you're looking for MF, switch to Tal's. That's cheaper and beats Enigma in the MF department. Also, there's no way to justify not putting a point in Static. That's basic Sorceress-building since this game came out.

This is PvM. Why spend an extra 100+ fg getting a nice amulet? A big part of PvM is cost-efficiency, imo. Spending more than is needed on a PvM character is a big waste. No reason to get yourself a 2/10 ammy when you can easily just use Mara's and a cheap FCR ring. This is a build I've done in HC untwinked before. Losing 1 skill in this situation isn't going to come close to noticeably gimping you.

The whole point of a hybrid sorceress is to be efficient untwinked and without Infinity. If you can get your hands on Infinity and the best possible gear, you're just gimping yourself by building a hybrid and you're wasting fg by spending this much on it. Lightning sorceress > this every day of the week and twice on Sunday.


I agree with you for many things.
(but not on 45frw being useless, it's really slow when you take a CoH after having played enigma ; and neither on the Tal beating this build on mf : I believe that killing speed is a critical factor for mf).

I believe many people might not have the same conception of pvm as yours.
You can see it as a way to make fg, then buy pvp gear, then go duels. In this case of course, you need the slightest investment possible for a farming char.
In this case I would use :
spirit sword / stealth / splendor... and farm Hell Andy/Meph,
Tal Rasha build and farm everywhere in hell,
or at last invest into Infinity. Then I'd still stick on this hybrid, lightning being not cheaper, nor safer, nor faster.

But you can also try to develop your pvm char to its limit. Make him as strong as possible. That is what this guide is all about ;)
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Dec 12 2011 06:54am
obviously good etc ..

but it would be much better, if it was trying to optimise a setup for PvP :)
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