I am going to share with you a tridin.MAgic dmg + light dmg + physical dmg
Expensive but probably the most versatile and effective build in the
entire game
other then the auradin.
Here he is
Standard hdin with these changesMain weapon
Cta - Scepter with these skills
3foh, 3conviction, (3holy shield *optional)
Spirit sacred tagre (35fcr)
griffons (-5/5) or (ber) (25fcr)
trangs (20fcr)
arach (20fcr)
rare/crafted ammy (+15fcr), 2pally, resists, stats, life etc
ring (10fcr), stats, res, life etc
bk/raven/dwarf/wisp <<< I like wisp since I can use oak charges = gg
waterwalks/spurs
on switch
Grief pb + exile
This gives you 125fcr and good dmg all around.
You can lower the fcr to get more sorbs, dr, etc
Strategymake sure you prebuff with fade to get more dr/resists
Strategy is simple. Dysynch and stomp with hammer.
Ocassionally foh to test their resists or to provoke/chip their life.
Foh is used to nuke naked people mostly. And is fantastic for name lock/stunning
if you actually know what that is.
You may kill a few poorly geared noobs.
On occasion you might want to hunt down a fast sorc or a zon with charge/smite
Full belt of juvs obviously.
Hdin can tank anything with juvs. Get some skills and go kill.
This is one of the strongest builds in the game period.
And is for pros only
As for my auradin it will remain a mystery
This post was edited by mizure on Oct 18 2010 08:46am