Quote (impiousbe @ Tue, Aug 11 2009, 06:31am)
smiter. : bear isnt gonna hurt these guys much..charge high def etc..most often due to you not having wolves they can just charge you..if they charge you and you have oak
Its one of those duels you really have to see to know. If a smiter doesn't have mass fire absorb on, fissure will ruin him as he charges around. This does not simply lead to smiter dying repeatedly, however, because in duels, people are going to react. That smiter who sees himself frying to fissures starts not charging in straight lines, starts pacing and trying to aim for namelocks while running instead of charging, etc. Its a common sight to see smiters stop charging and run a little, and thats when grizzly ruins them. If they walk, fissure just destroys them harder, so thats not an issue. But with 10000ish AR, a grizzly does indeed have issues hitting smiters when they are charging. But its not like we're teleporting on top of them when they charge ^.^
but yeah, its one scenario where I'd use oak sometimes, if they're pure desync for example. The reason for using it isn't that oak is a good bonus, its that bear won't be too useful
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you will have 8 k life and not just that 4.5 k..
nova necro : basic knowledge : oak = immune to poison aka 8 k life = twice as hard to die..
I agree with this pretty hardcore. Shoulda probably put it in the dueling sections; yeah I use oak against poison necros, but I encounter them so damned rarely that I usually forget to.
Poison necros & singers & nova sorcs all do uncannily well against shamans, odd things I've noticed
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psn java : see above...
foher : he can kill your oak but you can just recast it..if he hits you you will also have 8k life ( ofc I know this is trivial bs cos fohers are easy with cyclone and summons but still worth mentioning oak )
v/t : see both foher and smiter
Well poison javas are almost universally trivial for a shaman since all you gotta do is fissure a few times under their feet, I've never seen one that put up a fight even with mass FCR teleport, ever.
But against FOHer's, I'd advise against oak. Its much better imo to play hugely offensive against an foher: Get on his nuts with your bear and stick on them, dogging him until hes down. Unless he was a hybrid with charge/smite/etc, like a V/T, well, he can't take that close range asswhoopery. Taking out such a huge chunk of their HP is especially important in short order. Most FOHers in pub games are going to be griz set cookie cutters, who have virtually no DR and only 75% resists (or less), and thus storming them can be extremely effective. But against better ones, its still important to retain a high powered grizzly
The only time I'd opt for oak over HoW against these v/t's is when they charge around non-stop (and I mean non-stop) desyncing. Because they'll have decent charge damage, you can't port on them like you would a desyncing foher, so its next to impossible to land a hit. And thats one of the few cases where I'd use oak. But remember, thats not dueling against v/t's, thats dueling against a specific kind of v/t using a specific tactic.
I like the ideas with barbs, but IMO its better to stay on the offense with a high powered grizzly, or on the defense not getting hit at all.