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Sep 14 2011 01:44pm
Hi..should I Go for 2xUms in a Fools Runic/Feral claw or its good to have NEF/UM for the Knoback ?
Also, a vision sin circ (2/20/visio/1-2os) is really needed or should I keep my 2/20/28/allres 15/1os) and coa for switch?
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Sep 14 2011 02:29pm
Quote (lukazlml @ Sep 14 2011 03:44pm)
Hi..should I Go for 2xUms in a Fools Runic/Feral claw or its good to have NEF/UM for the Knoback ?
Also, a vision sin circ (2/20/visio/1-2os) is really needed or should I keep my 2/20/28/allres 15/1os) and coa for switch?


2/20/2 magic > all those hats
um um = win
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Sep 14 2011 08:22pm
Quote (Azn Masta @ Sep 14 2011 08:29pm)
2/20/2 magic > all those hats
um um = win


Remind me,what is better then shael/jah rune that makes the extra socket godly. And can ed really improve any serious matchup?
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Sep 14 2011 11:04pm
Quote (monSt4r @ Sep 14 2011 10:22pm)
Remind me,what is better then shael/jah rune that makes the extra socket godly. And can ed really improve any serious matchup?


its not just ed. its for the 9frames trap speed w/ u get slowd too

but i like ed. imo 65fcr/27fhr is fine 95% of the time. vs necs and trappers where i use 48fhr i just slap on enigma of duress and that does the job for me

(for my sin i use 30ed/60ar/9/9 jewels but i didnt put that in guide cuz thats too expensive for the average guy)
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Sep 15 2011 06:04am
But when you wsg bug, don't you have overall enough ias for any situation ? Enigma of duress is another cheat item that's unfair vs most people that don't have it. And the jewels are nice, but can ED be better then 100 life from Jah or 20 fhr (I always go for 48FHR BP in my helm cause its nice everywhere). And are the stats on a jewel nice even if you don't need em for equipment requirements (Minor ED and ar bonus?)?

Btw I had gulli gores switch vs melee. I socketed Jah or Ber in gulli and dueled some test ones vs paladis, after which I decided to put Shael in it. With shael you don't get that much nasty bug sounds ww when pala starts hitting and it makes the duel much easier. So I decided 48fhr is minimum for any serious dueling, if you can beat something with 27fhr, its probably even easier with 48, no exceptions.
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Sep 15 2011 06:08am
Quote (monSt4r @ 15 Sep 2011 13:04)
But when you wsg bug, don't you have overall enough ias for any situation ? Enigma of duress is another cheat item that's unfair vs most people that don't have it. And the jewels are nice, but can ED be better then 100 life from Jah or 20 fhr (I always go for 48FHR BP in my helm cause its nice everywhere). And are the stats on a jewel nice even if you don't need em for equipment requirements (Minor ED and ar bonus?)?

Btw I had gulli gores switch vs melee. I socketed Jah or Ber in gulli and dueled some test ones vs paladis, after which I decided to put Shael in it. With shael you don't get that much nasty bug sounds ww when pala starts hitting and it makes the duel much easier. So I decided 48fhr is minimum for any serious dueling, if you can beat something with 27fhr, its probably even easier with 48, no exceptions.


you don't have enough ias when wsm bugging suwayyah/feral to counter %slow, that's why you either need 15 ias from a jewel or you can alternatively just use suw/runic to counter it, or you can just deal with the %slow.

ed/ar jewel>jah/shael imo, you lose a bit of life big deal, the damage/ar boost is actually quite significant.

As for the stats, dex is significant, off the top of my head it's roughly 9 ed and +36 ar. str is nice if you want to bug or to simply use it for more damage, though personally I like ed/ar/dex/res or ed/ar/dex/rep if I'm not str bugging. bui doesn't str bug but uses ed/ar/str/dex over ed/ar/dex/res because he likes the raw damage output it has.

This post was edited by Tails chao on Sep 15 2011 06:18am
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Sep 15 2011 06:27am
Quote (Tails chao @ Sep 15 2011 12:08pm)
you don't have enough ias when wsm bugging suwayyah/feral to counter %slow, that's why you either need 15 ias from a jewel or you can alternatively just use suw/runic to counter it, or you can just deal with the %slow.

ed/ar jewel>jah/shael imo, you lose a bit of life big deal, the damage/ar boost is actually quite significant.

As for the stats, dex is significant, off the top of my head it's roughly 9 ed and +36 ar. str is nice if you want to bug or to simply use it for more damage, though personally I like ed/ar/dex/res or ed/ar/dex/rep if I'm not str bugging. bui doesn't str bug but uses ed/ar/str/dex over ed/ar/dex/res because he likes the raw damage output it has.


Dex and str are added and multiplied by 0.75 to calculate ED. But Jah = 120 life cca and Shael = 150 life (in terms of fhr charms switch and BO). Vs max block chars you also think that these jewels will prevail in the end over 250ish life (with >60% block it adds up) ? I can understand when dueling the non max block cases, but they die anyways (except BvC)...

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Sep 15 2011 06:32am
Quote (Tails chao @ Sep 15 2011 01:08pm)
you don't have enough ias when wsm bugging suwayyah/feral to counter %slow, that's why you either need 15 ias from a jewel or you can alternatively just use suw/runic to counter it, or you can just deal with the %slow.

ed/ar jewel>jah/shael imo, you lose a bit of life big deal, the damage/ar boost is actually quite significant.

As for the stats, dex is significant, off the top of my head it's roughly 9 ed and +36 ar. str is nice if you want to bug or to simply use it for more damage, though personally I like ed/ar/dex/res or ed/ar/dex/rep if I'm not str bugging. bui doesn't str bug but uses ed/ar/str/dex over ed/ar/dex/res because he likes the raw damage output it has.


I believe 9 dex = 6 ed and 45 AR :)

But agree with everything else
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Sep 15 2011 06:40am
Quote (monSt4r @ 15 Sep 2011 13:27)
Dex and str are added and multiplied by 0.75 to calculate ED. But Jah = 120 life cca and Shael = 150 life (in terms of fhr charms switch and BO). Vs max block chars you also think that these jewels will prevail in the end over 250ish life (with >60% block it adds up) ? I can understand when dueling the non max block cases, but they die anyways (except BvC)...


Yes, I think so.

Actually, I think it's more significant vs max block chars, since they take longer to kill and also accuracy is important for fhr locking when so few of your hits connect in the first place.
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Sep 15 2011 07:28am
Quote (Tails chao @ Sep 15 2011 12:40pm)
Yes, I think so.

Actually, I think it's more significant vs max block chars, since they take longer to kill and also accuracy is important for fhr locking when so few of your hits connect in the first place.


Yeah I can't do calculations right now to see how much damage it adds per hit and cca in overall duel, but what do you mean with that accuracy fhr locking you mentioned here ? Mind blast swirly? what ? :q
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