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Poll > Best Guides For Mainstream Pvp Builds > Are These The Best Guides?
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Mar 22 2012 03:06pm
Quote (tudey @ Mar 22 2012 02:12pm)
Again, where exactly has that been shown time and time again? I asked you for that a while ago already and I'm still waiting.


where's your proof for that?
so grief exactly the same as +400 minimum and +400 maximum but it adds to shield damage while +max/min doesn't and it doesn't add to vengeance while +max/min does? That means it is not exactly the same.
I did not claim that f(x) is the same as g(x). However f(x)=x^2/x=x would be the same as g(x)=x in everywhere else but at 0, where f(x) has no value. The point was to illustrate that while the two functions look the same they aren't exactly the same. +damage looks like +max/+min but it's not. That is why it works differently.




you quoted this part of a post in one of your earlier posts but you seemed to not really read it too well so I bolded the answer to your question there.


Oh after PVP penalties I see what you think now.

Still untrue, it is calculated just after Weapon ED.

Point #2, how is Grief shown to be consistently better than any other 1h weapon vs Ubers and in PvM when there is no pvp penalty? Your entire theory is that the reason Grief is quite good is because the +400 damage is applied AFTER pvp penalty. Without the penalty, the 400 damage becomes completely useless, because other weapons would hit well into the thousands.

Proof.
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Mar 22 2012 03:16pm
Quote (Voyaging @ Mar 22 2012 10:06pm)
Oh after PVP penalties I see what you think now.

Still untrue, it is calculated just after Weapon ED.

Point #2, how is Grief shown to be consistently better than any other 1h weapon vs Ubers and in PvM when there is no pvp penalty? Your entire theory is that the reason Grief is quite good is because the +400 damage is applied AFTER pvp penalty. Without the penalty, the 400 damage becomes completely useless, because other weapons would hit well into the thousands.

Proof.


you're a fucking retard you know that right?
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Mar 22 2012 03:29pm
Quote (Koen @ Mar 22 2012 05:16pm)
you're a fucking retard you know that right?


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Mar 22 2012 03:43pm
Quote (Voyaging @ 23 Mar 2012 00:06)
Oh after PVP penalties I see what you think now.

Still untrue, it is calculated just after Weapon ED.

Point #2, how is Grief shown to be consistently better than any other 1h weapon vs Ubers and in PvM when there is no pvp penalty? Your entire theory is that the reason Grief is quite good is because the +400 damage is applied AFTER pvp penalty. Without the penalty, the 400 damage becomes completely useless, because other weapons would hit well into the thousands.

Proof.


well again, where's your proof that it's calculated after weapon ED?
I don't know about the pvm part, but the way I described to work is based on my own experiments and observations from pvp from a long time ago and there it seems like grief is not calculated the way you say it is.
I don't know why it would be better in pvm and ubers but maybe that could be anecdotal evidence too? could you show where grief is shown to be better than any other 1h weapon in pvm and vs ubers?
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Mar 22 2012 03:47pm
Quote (Voyaging @ Mar 22 2012 10:06pm)
Oh after PVP penalties I see what you think now.

Still untrue, it is calculated just after Weapon ED.

Point #2, how is Grief shown to be consistently better than any other 1h weapon vs Ubers and in PvM when there is no pvp penalty? Your entire theory is that the reason Grief is quite good is because the +400 damage is applied AFTER pvp penalty. Without the penalty, the 400 damage becomes completely useless, because other weapons would hit well into the thousands.

Proof.


other weapons hit into the thousands after PvP penalty??? Even IF grief added to weapon damage, you'd need 6000 final damage to get just 1000 damage after PvP penalty.

So say you get 600 max weapon damage on a grief with your theory, you'd need like 400% ed and a Deadly strike just to get 1000 damage ^^...

This post was edited by Jeebus666 on Mar 22 2012 03:48pm
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Mar 22 2012 03:57pm
By the way, isn't the +damage on Grief exactly the same as +400 min and +400 max? I think if you put a 9 min and a 9 maxer jewel in a weapon, you will get the same mod.
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Mar 22 2012 04:09pm
Quote (Jeebus666 @ Mar 22 2012 05:47pm)
other weapons hit into the thousands after PvP penalty??? Even IF grief added to weapon damage, you'd need 6000 final damage to get just 1000 damage after PvP penalty.

So say you get 600 max weapon damage on a grief with your theory, you'd need like 400% ed and a Deadly strike just to get 1000 damage ^^...


PVM!

He claims +damage is the LAST thing to be applied in PvP, and it just hits a steady +400 every time with no other modifiers. If this were the case, it would behave the same way in PvM. It doesn't (if it did it would SUCK).

Ebotdz with fort/phoenix/max ww/max axe mastery should be 5x better than Grief, if not more (well into the thousands of damage). Yet Grief has been shown to be far better in PvM (with no pvp penalty).

Quote (tudey @ Mar 22 2012 05:43pm)
well again, where's your proof that it's calculated after weapon ED?
I don't know about the pvm part, but the way I described to work is based on my own experiments and observations from pvp from a long time ago and there it seems like grief is not calculated the way you say it is.
I don't know why it would be better in pvm and ubers but maybe that could be anecdotal evidence too? could you show where grief is shown to be better than any other 1h weapon in pvm and vs ubers?


I just gave you my proof, it's a logical deductive argument. If Grief +400 damage was not modified by ED%, it would SUCK in PvM.

Yes, it has been shown consistently to be better than 99% of other 1h weapons. Even if it weren't better than EVERY weapon, theoretically based on how you think the damage is added, it would be worse than almost every single weapon in the game.

I can show you if you want.

This post was edited by Voyaging on Mar 22 2012 04:10pm
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Mar 22 2012 04:12pm
Quote (Voyaging @ Mar 22 2012 11:09pm)
Ebotdz with fort/phoenix/max ww/max axe mastery should be 5x better than Grief, if not more (well into the thousands of damage).


You say this but where's the PROOF?

I've yet to see any tests from your side, to show this. And LOL about fort pheonix? Who cares about what your damage is with such a shit setup lol

This post was edited by Jeebus666 on Mar 22 2012 04:16pm
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Mar 22 2012 04:16pm
Quote (Jeebus666 @ Mar 22 2012 06:12pm)
You say this but where's the PROOF?

I've yet to see any tests from your side, to show this. And LOL and fort pheonix? Who cares about what your damage is with such a shit setup lol


I don't know what you're talking about.

Unless you think damage is calculated different for every weapon or something, it shows in the goddamn character screen, you want me to make a SP character and make a screenshot? You have never seen the damage show several thousand in character screen with a weapon before? Who cares about damage? That's the whole point of this argument, what are you even reading?

Grief is one of the few weapons that incorrectly shows in the screen. tudey incorrectly thinks it does and I'm proving him wrong by showing that the damage in the character screen is accurately shown with an ebotdz. And it is vastly higher shown than a Grief. Yet Grief does more damage per hit. This is impossible unless Grief acts the way I claim. This is PvM.
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Mar 22 2012 04:18pm
Quote (Voyaging @ Mar 22 2012 11:16pm)
I don't know what you're talking about.

Unless you think damage is calculated different for every weapon or something, it shows in the goddamn character screen, you want me to make a SP character and make a screenshot? You have never seen the damage show several thousand in character screen with a weapon before? Who cares about damage? That's the whole point of this argument, what are you even reading?

Grief is one of the few weapons that incorrectly shows in the screen. tudey incorrectly thinks it does and I'm proving him wrong by showing that the damage in the character screen is accurately shown with an ebotdz. And it is vastly higher shown than a Grief. Yet Grief does more damage per hit. This is impossible unless Grief acts the way I claim. This is PvM.


yes and I'm talking about damage in the thousands based on after the pvp penalty ( like grief ). This would equate to over 6000 damage or so in this " character screen ".
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