Quote (Holocauster_Tycoon @ Sat, Aug 2 2008, 12:13pm)
well, as i see you are too convinced of your chaos tactics while i am too convinced that chaos has no place on pure trappers.
your AR, your instant damage and your chance to inflict OW with only chaos (25% on one hand) is too low compared to what you lose to get it.
so go on using chaos, i think its useless as defensive measure against GOOD opponents (except hdin blabla) while it does work against garbage - mediocre players. so depending on your dueling environment you might want to use it, or not.
i choose not to do so for the reasons i posted like 10 times now.
also i am just as familiar with kicks from my all the sin builds i have done and it fits much better into the chainlocking/stomping pattern against casters than WW even though ww against wsg was always nice to have. kicks work hand in hand with fireblast while whirlwind requires to let go of your namelock. hellfire torch gives great advantage against WSGers as well if it goes off as it disables them to teleport as long as there is groundfire which gives you 2-3 seconds of time to do whatever you want.
thats my view, yours is the other. and im tired to discuss any further since everything that has to be said has been said and we cannot find a consensus apparently.
i just think it is very well possible that you on your part are not experienced enough with kicking and fireblasting to fully be able to comprehend my tactics, and maybe our dueling environment is too different (in whatever way).
hmm? i have a 50/25 chance to get OW, that's pretty solid imo O_O umum witch-hunters.
but yeh, dueling in hell I'm sure changes your opinion, since for ME i don't really need the extra sockets in my trap-claw for anything but OW. and slow, of course, also changes things.
Of course, I'm always trying to improve on my dueling, so eventually I may change my mind, but for now I'm sticking with ww.