Im sitting here thinking.
Fireclaw?
Maul?
Werebear got quite the decent ed%, how adds nice ed%, maul adds slowly ed, fireclaw adds epic ar% and fire dmg.
* I used to dream about a mauler/summoner wielding beast and shockwave + maul the fuck out of enemies meanwhile.
I was thinking -10wsm scepter, and i think it could reach 4,16 attacks pr sec, but only like 2k dmg.
- What if i could either attack faster, or many even slam a 8k dmg in their face with same speed?
* a fireclawer usually got like zero physical dmg. 110ias pb or 115ias war scyte or 110ias war scyte with 10ias offhand. They reach 4 frames attack. But on asgard i used eth 95ed giant tresher, who not only is a +4 range adder wepon, it also gave me 4k physical dmg to mix on a pure fcr/fire dmg setup...
- what if i could reach 4 frames with a eth botd giant tresher, mixed with jalals(20base str) if needed? We are then maby looking upon 8-10k physical dmg on top of fireclaw. I dno, maby eth tomb reaver can be used.
I dont fully understand the bug. But i see much potential.
Shaper got high bonuses on stuff like polearms/staffs when it comes to attack speed.
So a Druid is fast with polearms due to the reason it has 17 as wep speed on "staf" meanwhile on hth(hands) it got 16.
Quote (gel87 @ May 13 2021 07:33pm)
Starting to get somewhere.
1 handed swining wepon = 1hs aka 19
Wepon Base = 19
Werewolf lvl 33 = 75skill ias
Off wepon Ias = 10
WSM = WSM*-1 (i just write 30 instead of -30, and -10 instead of 10 in excel for now)
Delay:
Formula given by site: delay = [256*(WeaponBase + 1) / [(weapon ias+wsm+100)*256/100]]
Forumla in excel: =ROUNDDOWN(256*(WeaponBase+0)/((Weapon ias+wsm+100)*256/100);0) <---- I think WeaponBase is 18+1 so was listed as 19 since this is dudu. So i do 19+0 as that seems to fit better.
Formula with numbers: =ROUNDDOWN(256*(19+0)/((70+30+100)*256/100);0)
Answere: 11
Anim speed:
Formula given by site: Anim speed = [9 * 256 / delay]
Formula in excel: =ROUNDDOWN(9 * 256 /delay;0)
Formula with numbers: =ROUNDDOWN(9 * 256 /11;0)
Answere 209
Speed increase:
Formula given by site: Speed increase = [120 * item_ias / (120 + item ias)] + skill ias + wsm <-------(if (Speed increase > 75): Speed increase = 75)
Formula in excel: =ROUNDDOWN(IF(((120*item_ias/(120+item_ias))+skill_ias+wsm)>75;75;(120*item_ias/(120+item_ias))+skill_ias+wsm);0)
With numbers: =ROUNDDOWN(IF(((120*10/(120+10))+75+30)>75;75;(120*10/(120+10))+75+30);0)
Answere: 75
Frames:
Formula given by site: Frames = {256*7/[(100 + Speed increase)/100*Anim speed]}
Formula in excel: =ROUNDUP((256*7/((100+Speed_increase)/100*Anim_speed));0)
Formula in excel: =ROUNDUP((256*7/((100+75)/100*256));0)
Answere: 4
This seems to work for everything tested so far:
Ba hits 4 with 95ias, and drops to 5 with 90ias, and drops to 6 with 55ias.
Ettin axe does not reach 4frames with 95ias(needs 130 which is impossible), it hits 5 frames at 70ias, drops to 6 frames at 65ias.
Giant tresher hits 4 frames with 65ias, drops to 5 frames at 60ias. Which consent with d2ias calc. I need to use: staf 17 for this to be correct. Instead of 1hs 19.
So far it seems to work.
Now i just need to calculate the last attack in serie.
I have a feeling it uses druids 13 in frames, instead of 7.
I will check.
The regular one, not used for fury.... Does take away 1 frame in the end.
Frames = {256*(Base + 1)/[(100 + Speed Increase)/100*Animation Speed]} - 1
So if i do this (long shot) it might be correct.
Formula given by site: Frames = {256*13/[(100 + Speed increase)/100*Anim speed]} - 1
For now i checked PB 70oas and then last attack becomes 7 which is correct.. Must check more.
Oki, i checked ettin axe, giant tresher, berserker axe, pb all with 70ias in wep.
Last attack with this formula: Frames = {256*13/[(100 + Speed increase)/100*Anim speed]}- 1
I got the correct ones:
PB last frame 7
Giant tresher last frame 7
Ettin axe last frame 9
Berserker axe last frame 9
All correct so far. Think this is it.
Next is biting attacks such as rabies hunger, then bear fireclaw/norm attacks/maul/hunger.
Then
Classes.. Guessing assa is -1 or -2 compared to dudus +1 and that druids has something - who brings staffs/poleaxe low, and that sorc/barb/pala has +0 since they reach ias break on bear with 95 instead of dudus 110 or 105..
Delay:Lets assume:
-10wsm, 60wepon ias.
*wsm is inverted. -10 * (-1)= 10.
Fist:
Formula given by site: delay = [256*(16) / [(60+10+100)*256/100]]
= 9,41 (round down to 9)
Polearm:
Formula given by site: delay = [256*(17) / [(60+10+100)*256/100]]
= 10
Anim speed(i think we use 10 for bear) :
Fist:
Formula given by site: Anim speed = [10 * 256 / 9] = 284
Polearm:
Formula given by site: Anim speed = [10 * 256 / 10] = 256
Speed increase:Formula given by site: Speed increase = [120 * item_ias / (120 + item ias)] + skill ias + wsm <-------(if (Speed increase > 75): Speed increase = 75)
(120*0/120+0)) + 0 + 10 = 10
Frames:Formula given by site: Frames = {256*13/[(100 + Speed increase)/100*Anim speed]} - 1
Fist:
{256*13/[(100+10)/100*284]} - 1 =
3328 / [(110/28400]} - 1 =
Nah this dont give any point. I never figured out the werebear formula lol xD
Anyway, the delay is 1 less.
The regular difference between a pb (19base speed, -30wsm) and a giant tresher (17base speed, -10wsm) is that both hit 4 frames, but the polearm needs 10ias offhand.
So we can say that 2 less delay acts as almost 20wsm faster, and then maby 1 less delay helps like 10wsm faster.
Which means we might be able to reach 4 frames with eth botd gt, and maby a eth 70ias gt. Or Even 80 ias rare with 2 shael.
Imaggine fireclaw with eth self repl 300ed/80ias/giant tresher.
Or maby same as pb... Maby only need 70? Maby can reach faster attacks?
Its worth to test some ^^