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May 10 2004 10:26pm
well, I play west, so I don't know the names of your duped boots on east, but here is what you want:

Duped:

Wyrmhide boots / scarabshell boots / boneweave boots

any of those have really nice kick damage, but low enough str that it is barely a sacrifice.

Chaos takes 99 str to use anyway, and boneweaves have the highest str req of those 3 I listed, and its only 118. Remember, chaos has 10 str on it, so you actually only have to add 9 str to wear those boots.

Its well worth it to boost your dragon flight damage up that high.

If you can't afford dupes, you can always use Sandstorm treks or even marrowwalks until you get some.

I personally like my duped boots to have big resists, because I only use them for caster duels, where you want max resists in hell.

For melee duels, you will still use gore's, so you won't care about resists.



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May 11 2004 02:20am
wat boots good for uswest ladder ??

"1500 Physical + 1500 poison over 0.4 seconds + 2000 physical from open wounds over 10 seconds = Dead caster"

wat u mean by the " 2000 physical from open wounds over 10 seconds "

how else can u beat bone necros if u dun have dragon claw...
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May 11 2004 05:19am
open wounds is a flat calculation based on character level. I think at lvl 90, you dish out 2156 damage over 10 seconds with it. Something like that.

So with 1 dragon flight kick, you have the ability to do about 5000 damage, minus pvp penelties and resists of cousre, but it still hurts like a bitch.

On ladder, you could go with shadow dancers if you want a really strong dragon flight, but I would still recommend the same thing. Low str req, elite boots. Not myrmiddon greaves, cause even shadow dancers with the -req's is stil 167 str I believe. You can find some rare boots and upgrade them. Use your imbue quests on boots, since everything else is a total waste.

Or, sandstorm treks or marrowwalks are decent choices if your resists are ok.

If you don't have dragon claw, then beating bone necro's is that much harder. I would recommend in that case, Dragon flight the necro, WW through him ONCE, and then run away. Be ready with WW when he bone prisons you. Just ww right through it. So once you have avoided the trail of bone spirits coming at you, regroup, and go back for another.

Dragon flight, WW once, and run again. This way, your venom and open wounds has a little time to take effect.

This is for leet necro's of course. If the nec is shitty, just WW back and forth. He will tank cause all necro's are over confident vs melee chars. They don't count on the venom and open wounds being that much... their mistake smile.gif
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May 11 2004 12:19pm
Guide is ok everything to know wink.gif
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May 11 2004 06:24pm
Wait dragon claw....

How many points in it and how do u use it against necro and WHY do u use it against a necro.
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May 11 2004 09:17pm
1 point in Dragon claw is enough. That will give you over 5K damage, and plenty of AR.

Vs bone necro's, you just make sure you have a shadow master out, and when you dragon flight to the necro, start using dragon claw. Every bone spririt the necro shoots will hit the shadow master first until its dead. None of them will hit you. It takes about 3 seconds or less to kill even the best necro's with dragon claw, so if they try to tank a few shots and shoot you, there dead. If your shadow dies before the necro does, just run away, regroup, re cast it, and go in to finish them off. If they start to bone spear you, thats when you have to either WW them, or run away and just dragon flight them to kill.
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May 11 2004 09:24pm
QUOTE (xu-godx @ May 12 2004, 03:17 AM)
1 point in Dragon claw is enough. That will give you over 5K damage, and plenty of AR.

Vs bone necro's, you just make sure you have a shadow master out, and when you dragon flight to the necro, start using dragon claw. Every bone spririt the necro shoots will hit the shadow master first until its dead. None of them will hit you. It takes about 3 seconds or less to kill even the best necro's with dragon claw, so if they try to tank a few shots and shoot you, there dead. If your shadow dies before the necro does, just run away, regroup, re cast it, and go in to finish them off. If they start to bone spear you, thats when you have to either WW them, or run away and just dragon flight them to kill.

yeah....
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May 12 2004 01:34am
should i just level abit n put 2 points for dragon claw ?? or just ignore it since its only for bone necros
oh ye my sin with 2 angelic rings hamered this chargadin with exile n doom smile.gif his holy freeze kiled himself..my ww looked funy cos it was so slow n wouldnt stop
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May 12 2004 02:01pm
I was wondering, if I'd put those spare points into the pre reqs and blades of ice... dunno, would that help?
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May 12 2004 04:23pm
I think its always a good idea to have 1 point in dragon claw. You can also use it in one other situation also.

Hammerdins are fairly easy to kill. You just make them teleport on top of you, and ww down. Simple, effective, so hammerdins are quite easy to kill.

However, if the hammerdin doesn't have enigma, they can actually be a lot harder to kill then the ones using enigma.... go figure.

Anyway, for non enigma hammerdins, you need dragon claw also. YOu mind blast them a few times, create a few breaks in their hammer storm, and then run at them from directly BELOW them and dragon claw their ass. If your standing below them attacking, no hammers will hit you.

So ya, lvl 2 more and get 1 point in dragon claw.

As for blades of ice, thats a no.

Also, there isn't a Charger out there that could possibly beat you. WW sins will beat chargers like 100% of the time, I don't care how good they are, and how godly their gear is.

Its impossible for them to win smile.gif
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